Player Matchup

Thanatos
Thanatos
Platinum IV
TheBigestBoi
Thanatos
Platinum IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,797 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
Ullr6
Zhong Kui
Platinum IV
Level 158
God Stats
2W - 1L
1,770 SR
Queue Stats
38W - 22L
1,809 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
Yemoja3
Erlang Shen
Platinum IV
Level 113
God Stats
4W - 2L
1,611 SR
Queue Stats
38W - 22L
1,797 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,627 SR
1,801 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,683 SR
1,787 MMR
Ah Puch
Ah Puch
Gold II
BlackGuyTakesL
Ah Puch
Gold II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,609 MMR
Party 2
Artemis
Artemis
Gold III
Leifhx
Artemis
Gold III
Level 156
God Stats
23W - 17L
1,640 SR
Queue Stats
31W - 30L
1,842 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
RESTR00M
Sun Wukong
Platinum I
Level 158
God Stats
1W - 0L
1,908 SR
Queue Stats
71W - 70L
1,911 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TheBigestBoi
Thanatos
13
2 / 8 / 1
9,006
751
5,883
11,782
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Ullr6
Zhong Kui
15
1 / 6 / 1
9,291
774
8,968
17,036
13,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Yemoja3
Erlang Shen
14
1 / 4 / 2
8,956
746
5,597
14,969
14,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesBastetKuzenboAtlasOdin

VS

Bans
ThothPersephoneCabrakanVulcanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
11,571
964
12,436
9,190
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Leifhx
Artemis
18
4 / 0 / 13
11,641
970
17,567
7,360
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
RESTR00M
Sun Wukong
17
6 / 2 / 12
11,191
933
10,835
15,092
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
18
18
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Artemis
Leifhx
Artemis
4
0
13
10.5
W
Sun Wukong
RESTR00M
Sun Wukong
6
2
12
6
L
Thanatos
TheBigestBoi
Thanatos
2
8
1
0.31
L
Zhong Kui
Ullr6
Zhong Kui
1
6
1
0.25
L
Erlang Shen
Yemoja3
Erlang Shen
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
40,838
43,787
Taken
31,642
33,812
Mitigated
19,572
8,248
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,436
608
365
4,280
9,190
3,276
1,019
2,499
6,567
42,945
483
W
Artemis
Leifhx
Artemis
17,567
7,156
0
470
7,360
3,130
1,890
2,667
4,693
0
55,072
W
Sun Wukong
RESTR00M
Sun Wukong
10,835
1,665
0
2,309
15,092
13,166
401
3,755
10,996
993
30,351
L
Thanatos
TheBigestBoi
Thanatos
5,883
1,564
0
2,713
11,782
5,304
0
2,244
9,308
0
16,705
L
Zhong Kui
Ullr6
Zhong Kui
8,968
949
0
3,375
17,036
13,988
0
5,419
11,049
36,780
1,873
L
Erlang Shen
Yemoja3
Erlang Shen
5,597
1,959
0
2,160
14,969
14,520
0
4,282
10,159
3,319
9,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
34,403
135
Minions Killed
195
0
Camps Cleared
0
639,765
Distance Traveled
704,902
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,571
964
76
6
0
217,661
0
W
Artemis
11,641
970
83
7
0
244,075
3
W
Sun Wukong
11,191
933
36
3
0
243,166
0
L
Thanatos
9,006
751
21
2
0
202,569
0
L
Zhong Kui
9,291
774
85
7
0
188,966
0
L
Erlang Shen
8,956
746
29
2
0
248,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role