Player Matchup

Sylvanus
Sylvanus
Bmonsour
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,115 Elo+
Solo
Danzaburou
Danzaburou
Gino4u
Danzaburou
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 15L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Marshall12321
Gilgamesh
Level 45
God Stats
19W - 15L
1,558 SR
Queue Stats
414W - 420L
1,399 Elo+
Solo
Team Averages
Level 45
1,519 SR
1,324 Elo+

VS

Team Averages
Level 33
1,513 SR
1,333 Elo+
Surtr
Surtr
OGJoeB
Surtr
Level 38
God Stats
3W - 4L
1,585 SR
Queue Stats
16W - 29L
1,336 Elo+
Party 1
Neith
Neith
STICKWAR89
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,337 Elo+
Party 1
Ra
Ra
TryingJuggler15
Ra
Level 35
God Stats
8W - 7L
1,455 SR
Queue Stats
163W - 181L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bmonsour
Sylvanus
18
1 / 2 / 7
11,687
730
10,354
22,963
33,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Gino4u
Danzaburou
20
7 / 1 / 3
14,307
894
25,703
17,362
8,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Marshall12321
Gilgamesh
16
4 / 1 / 5
12,012
751
5,685
8,372
3,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
OGJoeB
Surtr
16
0 / 5 / 2
10,621
664
7,796
17,673
20,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
18
3 / 5 / 1
12,486
780
14,027
15,128
5,252
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 30% damage as Physical Ability damage. This damage can trigger ability item effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 3
11,720
733
15,292
16,493
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bmonsour
Sylvanus
1
2
7
2.25
W
Danzaburou
Gino4u
Danzaburou
7
1
3
8.5
W
Gilgamesh
Marshall12321
Gilgamesh
4
1
5
6.5
L
Surtr
OGJoeB
Surtr
0
5
2
0.2
L
Neith
3
5
1
0.7
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
37,115
48,697
Taken
49,294
45,481
Mitigated
31,724
11,536
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bmonsour
Sylvanus
10,354
4,052
998
2,653
22,963
33,806
703
7,617
15,064
36,189
705
W
Danzaburou
Gino4u
Danzaburou
25,703
17,463
145
7,482
17,362
8,287
2,401
6,200
10,864
0
89,557
W
Gilgamesh
Marshall12321
Gilgamesh
5,685
2,017
0
258
8,372
3,388
948
3,138
5,167
0
14,964
L
Surtr
OGJoeB
Surtr
7,796
2,248
0
845
17,673
20,752
120
3,459
14,214
6,142
15,497
L
Neith
14,027
8,329
0
4,011
15,128
5,252
4,036
3,328
11,800
0
46,771
L
15,292
1,859
4,374
5,279
16,493
5,720
212
3,134
13,359
53,637
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
34,827
183
Minions Killed
192
0
Camps Cleared
0
637,411
Distance Traveled
778,887
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,687
730
42
3
0
225,040
0
W
Danzaburou
14,307
894
126
8
0
261,370
0
W
Gilgamesh
12,012
751
15
1
0
151,001
0
L
Surtr
10,621
664
35
2
0
223,085
3
L
Neith
12,486
780
58
4
0
247,933
0
L
Ra
11,720
733
99
6
0
307,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role