Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
RochiiUwUr
Serqet
Level 89
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 22L
1,490 Elo+
Party 1
Chaac
Chaac
jesushh98
Chaac
Level 82
God Stats
31W - 14L
1,747 SR
Queue Stats
274W - 319L
1,432 Elo+
Solo
Team Averages
Level 85
1,664 SR
1,474 Elo+

VS

Team Averages
Level 55
1,492 SR
1,427 Elo+
Terra
Terra
DrinkingRuby9
Terra
Level 25
God Stats
2W - 6L
1,485 SR
Queue Stats
137W - 130L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
Felipe9535
Aphrodite
Level 87
God Stats
0W - 2L
1,492 SR
Queue Stats
78W - 61L
1,381 Elo+
Solo
Lancelot
Lancelot
Kitastrophy9776
Lancelot
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
212W - 209L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 1 / 5
8,709
871
10,534
7,350
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
RochiiUwUr
Serqet
15
6 / 1 / 3
9,063
906
9,265
7,842
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jesushh98
Chaac
14
0 / 1 / 8
8,070
807
5,195
7,588
6,373
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,719
772
5,830
11,743
10,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Felipe9535
Aphrodite
15
1 / 2 / 1
8,605
861
4,331
7,061
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
12
0 / 6 / 2
7,484
748
3,732
9,722
5,721
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
5
7.5
L
1
3
1
0.5
L
Aphrodite
Felipe9535
Aphrodite
1
2
1
0.75
L
Lancelot
0
6
2
0.17
W
Serqet
RochiiUwUr
Serqet
6
1
3
7.5
W
Chaac
jesushh98
Chaac
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,994
Damage
13,893
22,780
Taken
28,526
12,431
Mitigated
20,983
6,295
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,534
951
1,843
2,727
7,350
2,491
54
3,184
4,164
24,636
0
L
5,830
708
880
1,584
11,743
10,759
0
4,541
6,647
17,691
2,402
L
Aphrodite
Felipe9535
Aphrodite
4,331
498
3,352
4,226
7,061
4,503
0
2,457
4,573
40,344
0
L
Lancelot
3,732
640
0
1,133
9,722
5,721
0
3,577
5,782
0
13,662
W
Serqet
RochiiUwUr
Serqet
9,265
1,600
0
575
7,842
3,567
0
2,320
5,513
0
33,598
W
Chaac
jesushh98
Chaac
5,195
443
0
1,150
7,588
6,373
85
3,020
4,556
0
17,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,842
Gold Earned
23,808
106
Minions Killed
129
0
Camps Cleared
0
572,601
Distance Traveled
572,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,709
871
32
3
0
201,261
0
L
Terra
7,719
772
27
3
0
190,897
0
L
Aphrodite
8,605
861
79
8
0
179,841
0
L
Lancelot
7,484
748
23
2
0
201,769
0
W
Serqet
9,063
906
49
5
0
216,522
0
W
Chaac
8,070
807
25
3
0
154,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role