Player Matchup

Cthulhu
Cthulhu
Angel12Nene
Cthulhu
Level 101
God Stats
13W - 6L
1,653 SR
Queue Stats
146W - 151L
1,430 Elo+
Party 3
Bellona
Bellona
BreadTrapper
Bellona
Level 55
God Stats
6W - 4L
1,623 SR
Queue Stats
50W - 53L
1,426 Elo+
Party 3
Lancelot
Lancelot
Shanks oh p
Lancelot
Level 7
God Stats
3W - 5L
1,461 SR
Queue Stats
14W - 11L
1,475 Elo+
Party 3
Hachiman
Hachiman
SoloYeti01
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 3
Kukulkan
Kukulkan
TBABY1320
Kukulkan
Level 60
God Stats
6W - 9L
1,436 SR
Queue Stats
198W - 182L
1,501 Elo+
Solo
Team Averages
Level 48
1,535 SR
1,422 Elo+

VS

Team Averages
Level 75
1,618 SR
1,436 Elo+
Izanami
Izanami
GrimYaga
Izanami
Level 69
God Stats
14W - 10L
1,616 SR
Queue Stats
102W - 108L
1,427 Elo+
Party 1
Freya
Freya
Hereticalz
Freya
Level 24
God Stats
2W - 0L
1,675 SR
Queue Stats
34W - 29L
1,430 Elo+
Party 1
Mercury
Mercury
TurtleZ-333
Mercury
Level 108
God Stats
10W - 7L
1,797 SR
Queue Stats
131W - 116L
1,503 Elo+
Party 2
Arachne
Arachne
bedside_killer
Arachne
Level 111
God Stats
11W - 10L
1,562 SR
Queue Stats
239W - 246L
1,389 Elo+
Party 2
Cerberus
Cerberus
suprisedpika
Cerberus
Level 64
God Stats
1W - 1L
1,439 SR
Queue Stats
72W - 68L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angel12Nene
Cthulhu
12
2 / 5 / 4
8,426
496
12,218
18,341
12,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
BreadTrapper
Bellona
14
1 / 5 / 0
8,526
502
8,104
17,357
10,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Shanks oh p
Lancelot
13
4 / 6 / 1
8,371
492
8,803
14,729
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
SoloYeti01
Hachiman
12
0 / 3 / 3
6,917
407
4,246
9,226
2,867
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
TBABY1320
Kukulkan
16
2 / 5 / 1
9,214
542
8,515
10,849
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrimYaga
Izanami
15
1 / 3 / 2
8,556
503
7,951
9,886
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
15
4 / 3 / 7
9,493
558
6,860
10,589
2,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
TurtleZ-333
Mercury
17
9 / 2 / 4
9,885
581
14,966
15,752
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 5
10,073
593
10,516
15,253
14,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cerberus
suprisedpika
Cerberus
15
5 / 1 / 7
9,821
578
8,915
15,577
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
23
24
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angel12Nene
Cthulhu
2
5
4
0.8
L
Bellona
BreadTrapper
Bellona
1
5
0
0.2
W
Izanami
GrimYaga
Izanami
1
3
2
0.67
W
Freya
4
3
7
2.5
L
Lancelot
Shanks oh p
Lancelot
4
6
1
0.75
L
Hachiman
SoloYeti01
Hachiman
0
3
3
0.5
L
Kukulkan
TBABY1320
Kukulkan
2
5
1
0.5
W
Mercury
TurtleZ-333
Mercury
9
2
4
5.5
W
4
1
5
6.5
W
Cerberus
suprisedpika
Cerberus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,886
Damage
49,208
70,502
Taken
67,057
36,127
Mitigated
39,388
15,566
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angel12Nene
Cthulhu
12,218
824
1,625
3,879
18,341
12,392
0
5,989
12,352
50,170
2,458
L
Bellona
BreadTrapper
Bellona
8,104
3,400
0
5,332
17,357
10,516
879
1,039
16,318
0
61,023
W
Izanami
GrimYaga
Izanami
7,951
4,177
0
2,238
9,886
3,216
3,409
3,773
6,113
0
64,738
W
Freya
6,860
2,295
0
4,647
10,589
2,987
667
5,234
5,355
45,307
720
L
Lancelot
Shanks oh p
Lancelot
8,803
2,581
0
2,887
14,729
6,004
22
2,770
11,959
0
41,225
L
Hachiman
SoloYeti01
Hachiman
4,246
3,479
0
962
9,226
2,867
0
2,873
6,353
0
24,009
L
Kukulkan
TBABY1320
Kukulkan
8,515
0
0
881
10,849
4,348
0
3,545
7,304
77,360
0
W
Mercury
TurtleZ-333
Mercury
14,966
10,294
0
3,387
15,752
5,618
0
3,502
12,250
0
87,462
W
10,516
6,214
0
4,986
15,253
14,097
0
1,336
13,917
3,653
55,727
W
Cerberus
suprisedpika
Cerberus
8,915
631
0
4,958
15,577
13,470
209
6,283
9,294
37,880
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
47,828
411
Minions Killed
478
0
Camps Cleared
0
1,629,331
Distance Traveled
1,707,768
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,426
496
56
3
0
327,399
2
L
Bellona
8,526
502
110
6
0
289,584
0
W
Izanami
8,556
503
113
7
0
319,435
1
W
Freya
9,493
558
88
5
0
311,737
0
L
Lancelot
8,371
492
64
4
0
402,400
0
L
Hachiman
6,917
407
51
3
0
301,488
0
L
Kukulkan
9,214
542
130
8
0
308,460
0
W
Mercury
9,885
581
112
7
0
422,794
0
W
Arachne
10,073
593
99
6
0
316,820
0
W
Cerberus
9,821
578
66
4
0
336,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role