Player Matchup

Ravana
Ravana
Gold V
AyyyBoatyyy
Ravana
Gold V
Level 102
God Stats
1W - 2L
1,521 SR
Queue Stats
155W - 156L
1,444 MMR
Party 1
Nu Wa
Nu Wa
Gold II
EMPDeIta
Nu Wa
Gold II
Level 146
God Stats
5W - 8L
1,368 SR
Queue Stats
48W - 54L
1,686 MMR
Party 1
Bacchus
Bacchus
Bronze III
MrBones69
Bacchus
Bronze III
Level 57
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Xbalanque
Xbalanque
Silver III
TheFedzTTV
Xbalanque
Silver III
Level 107
God Stats
1W - 1L
1,614 SR
Queue Stats
3W - 10L
1,478 MMR
Party 2
Osiris
Osiris
Silver II
Ur Kurse
Osiris
Silver II
Level 69
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 2L
1,526 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,483 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,455 SR
1,552 MMR
The Morrigan
The Morrigan
Gold I
KryptekLegend
The Morrigan
Gold I
Level 120
God Stats
2W - 0L
1,784 SR
Queue Stats
116W - 108L
1,519 MMR
Solo
Medusa
Medusa
Gold III
MatTheCat55
Medusa
Gold III
Level 108
God Stats
2W - 5L
1,277 SR
Queue Stats
142W - 151L
1,490 MMR
Party 3
Geb
Geb
Gold III
Reflectived
Geb
Gold III
Level 102
God Stats
3W - 1L
1,345 SR
Queue Stats
35W - 34L
1,555 MMR
Solo
Serqet
Serqet
Gold I
frannynation8816
Serqet
Gold I
Level 105
God Stats
2W - 3L
1,302 SR
Queue Stats
135W - 139L
1,674 MMR
Party 3
Cthulhu
Cthulhu
Gold I
richomiedave
Cthulhu
Gold I
Level 149
God Stats
81W - 56L
1,566 SR
Queue Stats
235W - 237L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 5 / 2
8,561
428
6,712
17,110
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
EMPDeIta
Nu Wa
17
5 / 3 / 2
10,396
520
18,910
13,766
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MrBones69
Bacchus
13
1 / 3 / 3
8,591
430
5,634
16,898
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
TheFedzTTV
Xbalanque
15
2 / 5 / 0
9,153
458
10,483
17,631
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Ur Kurse
Osiris
13
1 / 4 / 1
8,222
411
5,508
15,251
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HorusFreyaAchilles

VS

Bans
HeraCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KryptekLegend
The Morrigan
18
3 / 3 / 5
11,536
577
13,418
9,791
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
3 / 2 / 5
9,978
499
11,065
14,035
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 11
9,699
485
7,990
17,675
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
6 / 3 / 5
10,529
526
10,126
15,190
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
richomiedave
Cthulhu
20
8 / 0 / 5
13,318
666
17,727
20,178
24,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
20
20
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
5
2
0.2
L
Nu Wa
EMPDeIta
Nu Wa
5
3
2
2
W
The Morrigan
KryptekLegend
The Morrigan
3
3
5
1.83
W
Medusa
3
2
5
2.75
L
Bacchus
MrBones69
Bacchus
1
3
3
0.83
W
0
1
11
5.5
L
Xbalanque
TheFedzTTV
Xbalanque
2
5
0
0.4
L
Osiris
Ur Kurse
Osiris
1
4
1
0.38
W
6
3
5
2.83
W
Cthulhu
richomiedave
Cthulhu
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
60,326
80,656
Taken
76,869
47,811
Mitigated
56,621
17,539
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,712
849
0
4,057
17,110
10,479
0
10,782
5,906
65
53,161
L
Nu Wa
EMPDeIta
Nu Wa
18,910
3,274
142
3,999
13,766
4,316
90
9,036
4,040
84,032
0
W
The Morrigan
KryptekLegend
The Morrigan
13,418
1,991
761
2,092
9,791
2,809
0
5,680
3,670
95,927
3,165
W
Medusa
11,065
4,501
0
3,304
14,035
5,432
610
3,065
10,781
0
91,267
L
Bacchus
MrBones69
Bacchus
5,634
528
0
3,411
16,898
18,418
0
6,789
9,278
22,953
0
W
7,990
945
0
3,924
17,675
17,291
266
6,491
10,595
29,448
196
L
Xbalanque
TheFedzTTV
Xbalanque
10,483
4,725
0
5,074
17,631
6,349
560
4,898
12,507
0
80,706
L
Osiris
Ur Kurse
Osiris
5,508
2,265
0
856
15,251
8,249
215
6,865
8,160
0
59,929
W
10,126
1,880
0
2,028
15,190
6,246
0
5,185
9,604
0
81,998
W
Cthulhu
richomiedave
Cthulhu
17,727
1,217
558
9,514
20,178
24,843
0
3,183
15,987
112,428
3,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
55,060
484
Minions Killed
644
0
Camps Cleared
0
1,902,383
Distance Traveled
2,084,395
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,561
428
98
5
0
401,854
1
L
Nu Wa
10,396
520
160
8
0
356,733
2
W
The Morrigan
11,536
577
184
9
0
376,700
2
W
Medusa
9,978
499
132
7
0
371,637
0
L
Bacchus
8,591
430
29
1
0
402,693
10
W
Geb
9,699
485
37
2
0
404,682
8
L
Xbalanque
9,153
458
118
6
0
369,034
0
L
Osiris
8,222
411
79
4
0
372,069
0
W
Serqet
10,529
526
108
5
0
486,260
0
W
Cthulhu
13,318
666
183
9
0
445,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role