Player Matchup

Hercules
Hercules
Bronze III
Anunelli
Hercules
Bronze III
Level 126
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 2L
1,563 MMR
Solo
Chiron
Chiron
Gold III
CUBIXL22
Chiron
Gold III
Level 137
God Stats
63W - 41L
1,636 SR
Queue Stats
624W - 654L
1,651 MMR
Party 1
Discordia
Discordia
Gold IV
WaveyaAri
Discordia
Gold IV
Level 127
God Stats
17W - 18L
1,644 SR
Queue Stats
382W - 399L
1,514 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,616 SR
1,576 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,469 SR
1,561 MMR
Kuzenbo
Kuzenbo
Gold V
EricCantRoll710
Kuzenbo
Gold V
Level 161
God Stats
5W - 7L
1,290 SR
Queue Stats
57W - 61L
1,514 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
LegendaryxGreat
Xbalanque
Bronze III
Level 129
God Stats
2W - 0L
1,616 SR
Queue Stats
4W - 1L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Slyfoxhoundxo
Yu Huang
Gold IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anunelli
Hercules
16
2 / 5 / 0
10,570
661
4,494
21,339
23,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
CUBIXL22
Chiron
16
0 / 5 / 1
10,937
684
11,595
14,038
4,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
WaveyaAri
Discordia
17
0 / 6 / 2
11,500
719
11,191
11,460
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaThothAchillesMulanChaac

VS

Bans
CharonMedusaIx ChelDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 10
12,970
811
12,556
20,601
27,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LegendaryxGreat
Xbalanque
20
5 / 1 / 8
13,374
836
12,149
12,333
4,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Slyfoxhoundxo
Yu Huang
20
6 / 0 / 7
13,534
846
16,161
10,163
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Anunelli
Hercules
2
5
0
0.4
L
Chiron
CUBIXL22
Chiron
0
5
1
0.1
W
5
1
10
10
W
Xbalanque
LegendaryxGreat
Xbalanque
5
1
8
9
W
Yu Huang
Slyfoxhoundxo
Yu Huang
6
0
7
9.5
L
Discordia
WaveyaAri
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
40,866
46,837
Taken
43,097
31,944
Mitigated
35,653
6,158
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Anunelli
Hercules
4,494
611
0
2,696
21,339
23,282
0
12,376
8,416
0
15,799
L
Chiron
CUBIXL22
Chiron
11,595
2,752
438
2,060
14,038
4,711
296
7,964
5,899
0
44,579
W
12,556
3,161
0
1,498
20,601
27,177
362
4,754
15,373
24,198
1,438
W
Xbalanque
LegendaryxGreat
Xbalanque
12,149
6,392
0
3,403
12,333
4,726
3,370
3,484
8,499
0
84,670
W
Yu Huang
Slyfoxhoundxo
Yu Huang
16,161
1,264
0
1,594
10,163
3,750
1,088
2,006
7,865
59,922
917
L
Discordia
WaveyaAri
Discordia
11,191
129
0
964
11,460
3,951
159
6,846
4,466
58,218
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
39,878
194
Minions Killed
227
0
Camps Cleared
0
820,521
Distance Traveled
962,693
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,570
661
15
1
0
285,925
0
L
Chiron
10,937
684
77
5
0
273,457
0
W
Kuzenbo
12,970
811
20
1
0
318,287
2
W
Xbalanque
13,374
836
109
7
0
328,130
0
W
Yu Huang
13,534
846
98
6
0
316,276
0
L
Discordia
11,500
719
102
6
0
261,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role