Player Matchup

Charybdis
Charybdis
Randybobandy091
Charybdis
Level 66
God Stats
10W - 5L
1,635 SR
Queue Stats
62W - 62L
1,380 Elo+
Party 1
Surtr
Surtr
SquirrellyDan77
Surtr
Level 61
God Stats
3W - 10L
1,308 SR
Queue Stats
57W - 71L
1,337 Elo+
Party 1
Ares
Ares
alexandersteel30
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,313 Elo+
Party 1
Team Averages
Level 46
1,481 SR
1,343 Elo+

VS

Team Averages
Level 99
1,443 SR
1,405 Elo+
Anubis
Anubis
ASSUREDCRIS1306
Anubis
Level 106
God Stats
18W - 22L
1,451 SR
Queue Stats
64W - 67L
1,425 Elo+
Party 2
Medusa
Medusa
Dat_White10
Medusa
Level 102
God Stats
3W - 7L
1,488 SR
Queue Stats
47W - 50L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
cguerrero0823
Jormungandr
Level 88
God Stats
1W - 4L
1,389 SR
Queue Stats
174W - 171L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Randybobandy091
Charybdis
12
2 / 2 / 2
7,426
743
4,920
8,545
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 1
7,129
713
4,377
10,088
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 6 / 2
7,286
729
4,142
10,154
7,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
9,735
974
6,672
7,476
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 0 / 6
9,097
910
5,074
5,143
1,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
cguerrero0823
Jormungandr
15
4 / 4 / 10
9,457
946
12,303
9,978
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
14
14
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Medusa
4
0
6
7
L
Charybdis
Randybobandy091
Charybdis
2
2
2
1.5
L
1
6
1
0.25
L
1
6
2
0.33
W
Jormungandr
cguerrero0823
Jormungandr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,439
Damage
24,049
28,787
Taken
22,597
14,725
Mitigated
8,496
3,476
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,672
407
0
3,998
7,476
2,826
1,784
684
6,629
32,456
333
W
Medusa
5,074
2,597
0
1,056
5,143
1,583
1,010
1,711
3,383
0
34,658
L
Charybdis
Randybobandy091
Charybdis
4,920
1,679
0
1,145
8,545
1,711
0
5,950
2,237
0
23,304
L
4,377
1,271
387
1,684
10,088
5,258
8
5,878
3,870
590
17,765
L
4,142
599
0
260
10,154
7,756
0
5,884
3,805
10,430
0
W
Jormungandr
cguerrero0823
Jormungandr
12,303
3,122
0
2,134
9,978
4,087
390
2,499
7,147
33,170
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
28,289
82
Minions Killed
162
0
Camps Cleared
0
492,071
Distance Traveled
502,624
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,735
974
58
6
0
169,978
0
W
Medusa
9,097
910
39
4
0
180,340
1
L
Charybdis
7,426
743
33
3
0
180,891
0
L
Surtr
7,129
713
31
3
0
158,036
0
L
Ares
7,286
729
18
2
0
153,144
0
W
Jormungandr
9,457
946
65
7
0
152,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role