Player Matchup

Surtr
Surtr
Bastianred26
Surtr
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,279 Elo+
Party 2
Neith
Neith
EBRAKE666
Neith
Level 128
God Stats
1W - 0L
1,579 SR
Queue Stats
77W - 77L
1,476 Elo+
Solo
Set
Set
Haslon
Set
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,126 Elo+
Solo
Yemoja
Yemoja
NoirAvio
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,279 Elo+
Party 2
Poseidon
Poseidon
aggreser
Poseidon
Level 115
God Stats
7W - 1L
1,504 SR
Queue Stats
417W - 401L
1,465 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,325 Elo+

VS

Team Averages
Level 62
1,447 SR
1,331 Elo+
Cernunnos
Cernunnos
Brackling41
Cernunnos
Level 67
God Stats
6W - 6L
1,724 SR
Queue Stats
72W - 75L
1,441 Elo+
Solo
Anubis
Anubis
KrrlaUwU
Anubis
Level 64
God Stats
1W - 2L
1,128 SR
Queue Stats
13W - 23L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
LeeroyJ6084
Sun Wukong
Level 98
God Stats
37W - 32L
1,500 SR
Queue Stats
117W - 135L
1,407 Elo+
Solo
Sylvanus
Sylvanus
WoodSky801
Sylvanus
Level 55
God Stats
23W - 24L
1,385 SR
Queue Stats
122W - 140L
1,377 Elo+
Solo
Ne Zha
Ne Zha
iTheMoRtaL
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,893
573
15,282
14,768
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
EBRAKE666
Neith
17
7 / 0 / 5
10,467
551
16,244
9,818
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Haslon
Set
13
0 / 5 / 2
7,976
420
251
10,101
3,773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
NoirAvio
Yemoja
14
1 / 0 / 3
9,516
501
1,950
10,668
8,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
aggreser
Poseidon
16
5 / 6 / 5
10,648
560
17,703
12,745
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brackling41
Cernunnos
12
0 / 5 / 1
7,201
379
6,638
13,106
4,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
KrrlaUwU
Anubis
15
3 / 5 / 4
9,158
482
6,330
13,034
4,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
LeeroyJ6084
Sun Wukong
14
1 / 1 / 2
8,804
463
4,466
15,598
9,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
WoodSky801
Sylvanus
12
0 / 1 / 0
7,931
417
3,179
17,214
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
iTheMoRtaL
Ne Zha
14
5 / 4 / 2
8,609
453
7,102
15,634
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
9
12
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Cernunnos
Brackling41
Cernunnos
0
5
1
0.1
W
Neith
EBRAKE666
Neith
7
0
5
9.5
W
Set
Haslon
Set
0
5
2
0.2
L
Anubis
KrrlaUwU
Anubis
3
5
4
1
L
Sun Wukong
LeeroyJ6084
Sun Wukong
1
1
2
2
W
Yemoja
NoirAvio
Yemoja
1
0
3
2.5
L
Sylvanus
WoodSky801
Sylvanus
0
1
0
0
W
Poseidon
aggreser
Poseidon
5
6
5
1.25
L
Ne Zha
iTheMoRtaL
Ne Zha
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,430
Damage
27,715
58,100
Taken
74,586
27,745
Mitigated
39,108
17,336
Healing
21,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,282
5,640
0
5,857
14,768
9,629
271
2,207
12,561
3,390
80,366
L
Cernunnos
Brackling41
Cernunnos
6,638
2,764
0
2,567
13,106
4,350
102
1,614
11,446
0
52,220
W
Neith
EBRAKE666
Neith
16,244
3,681
0
2,873
9,818
2,749
136
2,442
7,376
0
88,639
W
Set
Haslon
Set
251
129
0
770
10,101
3,773
168
1,169
8,932
0
36,823
L
Anubis
KrrlaUwU
Anubis
6,330
719
0
5,452
13,034
4,761
76
7,556
5,286
60,570
0
L
Sun Wukong
LeeroyJ6084
Sun Wukong
4,466
723
0
3,623
15,598
9,695
0
1,750
13,195
0
69,739
W
Yemoja
NoirAvio
Yemoja
1,950
833
2,298
3,841
10,668
8,447
106
977
9,691
34,830
0
L
Sylvanus
WoodSky801
Sylvanus
3,179
1,266
1,838
6,547
17,214
14,340
39
5,169
11,754
28,269
0
W
Poseidon
aggreser
Poseidon
17,703
2,667
0
1,697
12,745
3,147
484
2,714
10,031
80,848
1,943
L
Ne Zha
iTheMoRtaL
Ne Zha
7,102
2,054
0
1,899
15,634
5,962
328
4,822
10,812
0
64,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
41,703
478
Minions Killed
431
0
Camps Cleared
0
1,661,701
Distance Traveled
1,620,673
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,893
573
123
6
0
360,279
0
L
Cernunnos
7,201
379
80
4
0
261,964
0
W
Neith
10,467
551
128
7
0
356,090
0
W
Set
7,976
420
56
3
0
307,193
0
L
Anubis
9,158
482
107
6
0
343,343
3
L
Sun Wukong
8,804
463
134
7
0
283,109
0
W
Yemoja
9,516
501
53
3
0
304,493
0
L
Sylvanus
7,931
417
30
2
0
345,692
0
W
Poseidon
10,648
560
118
6
0
333,646
0
L
Ne Zha
8,609
453
80
4
0
386,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role