Player Matchup

Medusa
Medusa
Decbong11
Medusa
Level 48
God Stats
1W - 9L
1,510 SR
Queue Stats
5W - 14L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
LateralVortex
Kuzenbo
Level 104
God Stats
2W - 1L
1,646 SR
Queue Stats
5W - 11L
1,318 Elo+
Party 1
Odin
Odin
RaiDenKing012
Odin
Level 146
God Stats
0W - 4L
1,295 SR
Queue Stats
137W - 164L
1,385 Elo+
Party 3
Hera
Hera
YaserBlue
Hera
Level 155
God Stats
19W - 9L
1,725 SR
Queue Stats
306W - 257L
1,606 Elo+
Solo
Fenrir
Fenrir
fliskis_traskis
Fenrir
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 125L
1,378 Elo+
Party 3
Team Averages
Level 103
1,535 SR
1,398 Elo+

VS

Team Averages
Level 101
1,449 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
Inevitble-THANOS
Morgan Le Fay
Level 146
God Stats
8W - 9L
1,374 SR
Queue Stats
268W - 257L
1,446 Elo+
Solo
Maui
Maui
SKXLL KNXGHT
Maui
Level 98
God Stats
8W - 7L
1,385 SR
Queue Stats
78W - 71L
1,497 Elo+
Party 2
Surtr
Surtr
SmithyK2002
Surtr
Level 156
God Stats
27W - 25L
1,550 SR
Queue Stats
362W - 362L
1,475 Elo+
Solo
Medusa
Medusa
jezahYTB
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Rama
Rama
ramaultime
Rama
Level 80
God Stats
769W - 813L
1,437 SR
Queue Stats
769W - 813L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Decbong11
Medusa
13
2 / 3 / 0
7,729
455
5,869
7,892
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
11
0 / 1 / 4
7,021
413
7,026
10,148
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 2
7,256
427
4,301
10,385
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
17
4 / 1 / 0
9,851
579
12,823
7,655
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 2
6,034
355
2,167
11,717
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Inevitble-THANOS
Morgan Le Fay
14
0 / 2 / 1
7,785
458
2,209
7,579
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 5
8,241
485
3,083
9,205
6,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 2 / 4
9,388
552
14,919
14,930
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
jezahYTB
Medusa
13
2 / 3 / 2
7,736
455
5,224
9,421
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 0 / 3
9,666
569
7,472
14,744
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
17
17
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Decbong11
Medusa
2
3
0
0.67
W
Morgan Le Fay
Inevitble-THANOS
Morgan Le Fay
0
2
1
0.25
L
Kuzenbo
0
1
4
2
L
0
4
2
0.25
W
3
0
5
5.5
W
8
2
4
5
L
Hera
4
1
0
4
L
0
8
2
0.13
W
Medusa
jezahYTB
Medusa
2
3
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,186
Damage
32,907
47,797
Taken
55,879
26,550
Mitigated
27,689
9,904
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Decbong11
Medusa
5,869
1,844
0
2,923
7,892
2,339
0
730
7,122
0
53,583
W
Morgan Le Fay
Inevitble-THANOS
Morgan Le Fay
2,209
86
0
520
7,579
2,095
165
5,318
2,261
59,154
817
L
Kuzenbo
7,026
1,801
161
2,610
10,148
11,076
105
1,934
7,945
22,111
2,105
L
4,301
859
0
1,704
10,385
6,637
0
874
9,164
0
38,900
W
3,083
338
0
1,811
9,205
6,055
0
3,382
5,386
25,896
0
W
14,919
5,866
0
4,530
14,930
11,302
315
2,697
12,027
2,746
61,505
L
Hera
12,823
2,618
0
1,125
7,655
2,671
264
1,847
5,632
102,002
1,092
L
2,167
411
0
1,381
11,717
3,827
0
1,464
10,095
0
24,047
W
Medusa
jezahYTB
Medusa
5,224
2,385
0
1,602
9,421
2,862
0
2,025
7,145
0
43,263
W
7,472
4,981
0
5,156
14,744
5,375
1,914
5,067
9,644
0
87,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
42,816
427
Minions Killed
469
0
Camps Cleared
0
1,659,156
Distance Traveled
1,645,193
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,729
455
95
6
0
327,204
0
W
Morgan Le Fay
7,785
458
94
6
0
305,538
6
L
Kuzenbo
7,021
413
22
1
0
361,420
0
L
Odin
7,256
427
75
4
0
304,062
4
W
Maui
8,241
485
35
2
0
361,445
8
W
Surtr
9,388
552
93
5
0
333,004
4
L
Hera
9,851
579
196
12
0
353,274
1
L
Fenrir
6,034
355
39
2
0
313,196
0
W
Medusa
7,736
455
94
6
0
287,213
0
W
Rama
9,666
569
153
9
0
357,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role