Player Matchup

Chang'e
Chang'e
Mancini527
Chang'e
Level 158
God Stats
5W - 4L
1,582 SR
Queue Stats
164W - 148L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
PineapplePatrol
Heimdallr
Level 147
God Stats
4W - 0L
2,092 SR
Queue Stats
302W - 268L
1,582 Elo+
Party 1
Hercules
Hercules
ZephyrLee
Hercules
Level 79
God Stats
5W - 5L
1,509 SR
Queue Stats
308W - 279L
1,535 Elo+
Party 3
Ares
Ares
hinomaru
Ares
Level 183
God Stats
7W - 7L
1,535 SR
Queue Stats
425W - 379L
1,551 Elo+
Party 3
Jormungandr
Jormungandr
lukepob21
Jormungandr
Level 126
God Stats
3W - 2L
1,557 SR
Queue Stats
261W - 220L
1,585 Elo+
Party 1
Team Averages
Level 139
1,655 SR
1,576 Elo+

VS

Team Averages
Level 170
1,638 SR
1,565 Elo+
Ra
Ra
Shiasurpris3
Ra
Level 162
God Stats
1W - 2L
1,601 SR
Queue Stats
135W - 117L
1,553 Elo+
Party 2
Ravana
Ravana
ToastedCutlery
Ravana
Level 175
God Stats
5W - 5L
1,731 SR
Queue Stats
144W - 117L
1,547 Elo+
Party 4
Bacchus
Bacchus
Uthaesson
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,559 Elo+
Party 4
Rama
Rama
penguinking55
Rama
Level 157
God Stats
1W - 1L
1,813 SR
Queue Stats
115W - 90L
1,563 Elo+
Party 2
Fafnir
Fafnir
sadd87
Fafnir
Level 211
God Stats
15W - 12L
1,544 SR
Queue Stats
231W - 236L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mancini527
Chang'e
14
4 / 1 / 2
7,553
540
6,405
8,776
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
PineapplePatrol
Heimdallr
15
7 / 1 / 1
8,828
631
11,750
10,799
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ZephyrLee
Hercules
13
1 / 3 / 5
6,905
493
4,796
12,461
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
4 / 3 / 8
7,334
524
8,653
13,490
12,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
lukepob21
Jormungandr
13
4 / 2 / 4
8,341
596
4,984
9,980
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,407
529
5,924
9,064
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 4
7,178
513
6,894
9,647
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Uthaesson
Bacchus
10
0 / 6 / 3
6,179
441
4,247
11,051
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 4 / 0
8,114
580
11,010
14,148
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
sadd87
Fafnir
14
3 / 3 / 1
8,296
593
4,854
8,403
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
10
10
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Mancini527
Chang'e
4
1
2
5
W
Heimdallr
PineapplePatrol
Heimdallr
7
1
1
7.5
L
2
4
0
0.5
L
1
3
4
1
L
Bacchus
Uthaesson
Bacchus
0
6
3
0.25
W
Hercules
ZephyrLee
Hercules
1
3
5
1.17
W
Ares
4
3
8
2.67
W
Jormungandr
lukepob21
Jormungandr
4
2
4
3
L
4
4
0
1
L
Fafnir
sadd87
Fafnir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
32,929
55,506
Taken
52,313
28,762
Mitigated
25,647
15,871
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Mancini527
Chang'e
6,405
80
1,200
4,425
8,776
2,455
0
3,796
4,980
52,813
1,691
W
Heimdallr
PineapplePatrol
Heimdallr
11,750
6,923
0
3,959
10,799
3,626
0
1,079
9,720
0
70,891
L
5,924
769
436
1,583
9,064
3,040
0
5,316
3,698
59,629
220
L
6,894
771
0
2,213
9,647
3,333
0
2,957
6,620
0
62,572
L
Bacchus
Uthaesson
Bacchus
4,247
524
0
782
11,051
7,672
8
4,583
6,468
15,691
0
W
Hercules
ZephyrLee
Hercules
4,796
1,337
0
1,591
12,461
5,701
0
2,046
10,359
0
51,488
W
Ares
8,653
850
0
3,756
13,490
12,134
0
3,539
9,951
19,883
0
W
Jormungandr
lukepob21
Jormungandr
4,984
748
0
940
9,980
4,846
0
3,961
5,261
48,553
2,037
L
11,010
8,993
0
5,947
14,148
4,155
0
2,838
11,310
0
58,531
L
Fafnir
sadd87
Fafnir
4,854
617
0
2,797
8,403
7,447
160
3,575
4,184
46,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
37,174
430
Minions Killed
411
0
Camps Cleared
0
1,448,756
Distance Traveled
1,423,030
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,553
540
122
9
0
291,336
0
W
Heimdallr
8,828
631
119
9
0
271,657
0
L
Ra
7,407
529
112
8
0
299,342
0
L
Ravana
7,178
513
99
7
0
339,632
0
L
Bacchus
6,179
441
16
1
0
284,549
1
W
Hercules
6,905
493
72
5
0
323,648
1
W
Ares
7,334
524
11
1
0
304,643
6
W
Jormungandr
8,341
596
106
8
0
257,472
0
L
Rama
8,114
580
104
7
0
242,472
2
L
Fafnir
8,296
593
80
6
0
257,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role