Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Frost3dDragon
Jing Wei
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 289L
1,440 Elo+
Solo
Raijin
Raijin
GoonLord69
Raijin
Level 77
God Stats
6W - 3L
1,591 SR
Queue Stats
335W - 320L
1,461 Elo+
Solo
Athena
Athena
MyMomsOF
Athena
Level 67
God Stats
13W - 8L
1,561 SR
Queue Stats
307W - 368L
1,414 Elo+
Solo
Artio
Artio
budderwarriorJoh
Artio
Level 54
God Stats
2W - 2L
1,438 SR
Queue Stats
170W - 158L
1,424 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,448 Elo+

VS

Team Averages
Level 99
1,605 SR
1,422 Elo+
Olorun
Olorun
D M T 4sh
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,352 Elo+
Solo
Anhur
Anhur
HOOLIGAN254
Anhur
Level 94
God Stats
1W - 1L
1,724 SR
Queue Stats
292W - 323L
1,428 Elo+
Solo
Neith
Neith
IsraelC49
Neith
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 152L
1,473 Elo+
Solo
Ah Puch
Ah Puch
ToxicSpark13155
Ah Puch
Level 109
God Stats
7W - 4L
1,531 SR
Queue Stats
464W - 476L
1,424 Elo+
Solo
Scylla
Scylla
tricolrdsprm
Scylla
Level 124
God Stats
1W - 1L
1,770 SR
Queue Stats
42W - 52L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 8
8,174
908
6,235
5,141
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Frost3dDragon
Jing Wei
14
4 / 2 / 8
8,346
927
4,438
8,120
2,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
GoonLord69
Raijin
14
2 / 2 / 12
8,310
923
10,805
7,020
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
MyMomsOF
Athena
15
4 / 4 / 11
9,064
1,007
7,849
16,957
13,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 9
7,802
867
2,959
9,568
9,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D M T 4sh
Olorun
12
2 / 4 / 6
6,880
764
5,442
10,287
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 8
7,083
787
5,872
8,629
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
IsraelC49
Neith
11
3 / 1 / 5
7,072
786
4,729
4,617
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 5
8,720
969
15,610
4,765
1,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
12
1 / 4 / 6
6,859
762
7,055
6,154
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
15
Kills
12
12
Deaths
15
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
8
7
L
Olorun
D M T 4sh
Olorun
2
4
6
1.25
W
Jing Wei
Frost3dDragon
Jing Wei
4
2
8
4
W
Raijin
GoonLord69
Raijin
2
2
12
4
L
0
5
8
0.8
L
Neith
IsraelC49
Neith
3
1
5
5.5
W
Athena
MyMomsOF
Athena
4
4
11
2.38
L
6
1
5
8.5
W
2
3
9
2.17
L
Scylla
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
38,708
46,806
Taken
34,452
28,273
Mitigated
11,873
18,130
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,235
1,110
508
1,051
5,141
1,515
796
3,553
1,588
0
24,380
L
Olorun
D M T 4sh
Olorun
5,442
2,804
2,070
3,891
10,287
3,596
0
6,597
3,690
14,346
0
W
Jing Wei
Frost3dDragon
Jing Wei
4,438
2,283
732
2,264
8,120
2,360
1,027
5,848
2,272
0
17,631
W
Raijin
GoonLord69
Raijin
10,805
859
1,276
1,120
7,020
1,960
511
4,364
2,656
22,973
0
L
5,872
2,035
222
598
8,629
2,954
0
4,561
4,068
0
13,482
L
Neith
IsraelC49
Neith
4,729
1,427
628
1,267
4,617
1,595
0
2,596
2,021
0
8,344
W
Athena
MyMomsOF
Athena
7,849
1,428
3,039
5,180
16,957
13,422
101
9,148
7,714
10,545
1,758
L
15,610
357
1,611
1,335
4,765
1,776
0
2,833
1,932
29,091
0
W
2,959
184
1,293
1,667
9,568
9,016
0
4,955
4,469
3,819
0
L
Scylla
7,055
591
800
411
6,154
1,952
0
4,410
1,744
14,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
36,614
129
Minions Killed
95
0
Camps Cleared
0
914,031
Distance Traveled
737,690
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,174
908
50
6
0
173,047
0
L
Olorun
6,880
764
15
2
0
139,861
0
W
Jing Wei
8,346
927
33
4
0
185,652
1
W
Raijin
8,310
923
32
4
0
186,740
0
L
Anhur
7,083
787
15
2
0
138,607
0
L
Neith
7,072
786
10
1
0
120,567
0
W
Athena
9,064
1,007
13
1
0
188,471
0
L
Ah Puch
8,720
969
30
3
0
180,358
0
W
Artio
7,802
867
1
0
0
180,121
0
L
Scylla
6,859
762
25
3
0
158,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role