Player Matchup

King Arthur
King Arthur
Crimson05
King Arthur
Level 149
God Stats
27W - 25L
1,535 SR
Queue Stats
113W - 111L
1,494 Elo+
Solo
Hel
Hel
HNC-CodeRed
Hel
Level 156
God Stats
4W - 7L
1,617 SR
Queue Stats
59W - 76L
1,451 Elo+
Party 2
Cupid
Cupid
HNC-King
Cupid
Level 124
God Stats
0W - 2L
1,747 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 2
Maman Brigitte
Maman Brigitte
S 1 B 3 R I A N
Maman Brigitte
Level 149
God Stats
0W - 3L
1,265 SR
Queue Stats
166W - 155L
1,557 Elo+
Solo
Ra
Ra
h2sn8w
Ra
Level 127
God Stats
53W - 46L
1,621 SR
Queue Stats
380W - 319L
1,585 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,473 Elo+

VS

Team Averages
Level 143
1,528 SR
1,536 Elo+
Sylvanus
Sylvanus
TheMrPark_
Sylvanus
Level 156
God Stats
12W - 9L
1,611 SR
Queue Stats
205W - 207L
1,463 Elo+
Solo
Amaterasu
Amaterasu
UwuNekoNee
Amaterasu
Level 155
God Stats
8W - 10L
1,517 SR
Queue Stats
338W - 336L
1,496 Elo+
Solo
Ishtar
Ishtar
diamondlover19
Ishtar
Level 138
God Stats
1W - 4L
1,152 SR
Queue Stats
124W - 106L
1,583 Elo+
Party 1
Fenrir
Fenrir
sushigangsta
Fenrir
Level 135
God Stats
5W - 2L
1,740 SR
Queue Stats
191W - 189L
1,561 Elo+
Party 1
Ix Chel
Ix Chel
xWhiteChedda
Ix Chel
Level 129
God Stats
24W - 21L
1,619 SR
Queue Stats
201W - 178L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson05
King Arthur
14
1 / 4 / 0
8,492
566
9,064
16,729
13,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,270
418
6,210
7,854
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cupid
HNC-King
Cupid
11
0 / 5 / 2
6,396
426
3,024
9,140
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
S 1 B 3 R I A N
Maman Brigitte
14
2 / 5 / 2
7,797
520
3,963
15,287
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
4 / 4 / 2
9,434
629
7,696
7,391
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TheMrPark_
Sylvanus
13
0 / 2 / 9
8,048
537
4,401
17,795
13,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
UwuNekoNee
Amaterasu
15
2 / 1 / 4
8,945
596
8,624
14,056
14,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
7 / 1 / 0
9,145
610
7,114
9,129
3,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
6 / 2 / 6
8,822
588
10,345
12,845
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
xWhiteChedda
Ix Chel
15
7 / 1 / 4
9,288
619
8,704
5,430
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
22
22
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crimson05
King Arthur
1
4
0
0.25
L
0
4
1
0.13
L
Cupid
HNC-King
Cupid
0
5
2
0.2
L
Maman Brigitte
S 1 B 3 R I A N
Maman Brigitte
2
5
2
0.6
W
Sylvanus
TheMrPark_
Sylvanus
0
2
9
2.25
W
Amaterasu
UwuNekoNee
Amaterasu
2
1
4
4
W
7
1
0
7
L
Ra
4
4
2
1.25
W
Fenrir
6
2
6
4.5
W
Ix Chel
xWhiteChedda
Ix Chel
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
39,188
56,401
Taken
59,255
25,242
Mitigated
38,243
15,188
Healing
29,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crimson05
King Arthur
9,064
1,325
0
3,028
16,729
13,000
0
1,979
13,788
0
64,532
L
6,210
249
1,447
2,308
7,854
3,542
0
2,374
5,422
29,018
0
L
Cupid
HNC-King
Cupid
3,024
1,594
233
1,579
9,140
1,788
0
3,721
5,293
0
28,814
L
Maman Brigitte
S 1 B 3 R I A N
Maman Brigitte
3,963
610
0
4,751
15,287
4,637
0
3,240
11,778
52,369
0
W
Sylvanus
TheMrPark_
Sylvanus
4,401
943
5,611
6,842
17,795
13,585
486
5,873
11,085
18,844
1,437
W
Amaterasu
UwuNekoNee
Amaterasu
8,624
1,650
0
8,267
14,056
14,751
0
252
13,804
12,505
48,298
W
7,114
4,108
0
2,363
9,129
3,676
2,561
3,386
5,186
0
79,292
L
Ra
7,696
405
480
1,362
7,391
2,275
0
3,193
3,908
68,448
1,361
W
Fenrir
10,345
3,400
0
5,113
12,845
4,557
0
4,321
8,191
0
54,456
W
Ix Chel
xWhiteChedda
Ix Chel
8,704
1,115
592
906
5,430
1,674
116
2,379
2,791
67,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
44,248
478
Minions Killed
492
0
Camps Cleared
0
1,293,482
Distance Traveled
1,532,491
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,492
566
121
8
0
267,686
2
L
Hel
6,270
418
56
4
0
219,506
0
L
Cupid
6,396
426
68
5
0
218,194
0
L
Maman Brigitte
7,797
520
88
6
0
294,138
0
W
Sylvanus
8,048
537
22
1
0
290,172
3
W
Amaterasu
8,945
596
114
8
0
311,053
4
W
Ishtar
9,145
610
156
10
0
268,779
0
L
Ra
9,434
629
145
10
0
293,958
3
W
Fenrir
8,822
588
85
6
0
356,346
0
W
Ix Chel
9,288
619
115
8
0
306,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role