Player Matchup

Nu Wa
Nu Wa
Atxrnic
Nu Wa
Level 46
God Stats
4W - 4L
1,486 SR
Queue Stats
127W - 149L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
DontGangupOnMe
Cthulhu
Level 56
God Stats
2W - 4L
1,604 SR
Queue Stats
147W - 160L
1,467 Elo+
Party 3
Chaac
Chaac
IcedLove
Chaac
Level 69
God Stats
8W - 6L
1,617 SR
Queue Stats
84W - 76L
1,538 Elo+
Party 1
Charybdis
Charybdis
XurPJG
Charybdis
Level 87
God Stats
3W - 3L
1,571 SR
Queue Stats
330W - 345L
1,495 Elo+
Party 3
Bastet
Bastet
yaboyberm
Bastet
Level 28
God Stats
8W - 9L
1,505 SR
Queue Stats
26W - 32L
1,417 Elo+
Party 1
Team Averages
Level 57
1,557 SR
1,469 Elo+

VS

Team Averages
Level 68
1,629 SR
1,424 Elo+
Awilix
Awilix
Astrazine
Awilix
Level 123
God Stats
7W - 14L
1,338 SR
Queue Stats
194W - 207L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
HexDarkrai
Nu Wa
Level 18
God Stats
12W - 4L
1,625 SR
Queue Stats
119W - 128L
1,350 Elo+
Party 2
Mulan
Mulan
Thatdudet117
Mulan
Level 141
God Stats
48W - 28L
1,656 SR
Queue Stats
125W - 89L
1,595 Elo+
Party 4
Bacchus
Bacchus
bigoleguap
Bacchus
Level 11
God Stats
9W - 3L
1,830 SR
Queue Stats
25W - 31L
1,275 Elo+
Party 2
Nut
Nut
deadkraft754
Nut
Level 49
God Stats
8W - 4L
1,695 SR
Queue Stats
53W - 47L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atxrnic
Nu Wa
16
6 / 8 / 2
10,593
461
21,369
15,737
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 1
9,848
428
9,086
21,628
24,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
IcedLove
Chaac
15
2 / 10 / 2
10,063
438
10,044
23,957
13,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
XurPJG
Charybdis
16
1 / 5 / 2
10,081
438
8,616
17,929
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
yaboyberm
Bastet
13
0 / 9 / 2
8,450
367
6,016
18,769
5,177
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Astrazine
Awilix
18
7 / 3 / 15
12,164
529
13,331
18,208
7,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
2 / 4 / 11
10,840
471
16,776
11,310
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
28 / 1 / 4
16,212
705
41,255
37,120
43,489
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
bigoleguap
Bacchus
13
0 / 2 / 11
8,830
384
4,356
15,857
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

3
0 / 0 / 0
6,642
289
0
1,794
180

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
10
Kills
37
37
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
Astrazine
Awilix
7
3
15
4.83
L
Nu Wa
Atxrnic
Nu Wa
6
8
2
0.88
L
1
5
1
0.3
W
Nu Wa
2
4
11
1.88
L
Chaac
IcedLove
Chaac
2
10
2
0.3
W
28
1
4
30
L
Charybdis
XurPJG
Charybdis
1
5
2
0.4
W
Bacchus
bigoleguap
Bacchus
0
2
11
2.75
W
0
0
0
0
L
Bastet
yaboyberm
Bastet
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,131
Damage
75,718
98,020
Taken
84,289
54,197
Mitigated
69,910
23,392
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Astrazine
Awilix
13,331
5,945
0
261
18,208
7,691
487
5,472
12,446
0
98,077
L
Nu Wa
Atxrnic
Nu Wa
21,369
6,120
0
1,902
15,737
5,458
564
4,474
10,891
78,786
2,745
L
9,086
1,458
64
2,838
21,628
24,443
262
4,870
16,210
46,184
1,114
W
Nu Wa
16,776
2,669
0
1,082
11,310
3,447
64
4,729
6,316
81,909
0
L
Chaac
IcedLove
Chaac
10,044
353
0
6,349
23,957
13,083
0
3,761
19,854
0
56,107
W
41,255
2,094
0
19,915
37,120
43,489
1,876
10,445
26,202
0
155,756
L
Charybdis
XurPJG
Charybdis
8,616
3,289
0
6,555
17,929
6,036
0
3,081
14,489
0
93,040
W
Bacchus
bigoleguap
Bacchus
4,356
220
0
3,775
15,857
15,103
231
7,102
8,387
22,475
435
W
0
0
0
0
1,794
180
0
1,628
0
0
0
L
Bastet
yaboyberm
Bastet
6,016
1,108
0
5,684
18,769
5,177
0
2,857
15,450
0
42,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
54,688
501
Minions Killed
467
0
Camps Cleared
0
2,193,401
Distance Traveled
1,916,342
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,164
529
106
5
0
540,407
8
L
Nu Wa
10,593
461
125
5
0
382,484
0
L
Cthulhu
9,848
428
48
2
0
450,133
0
W
Nu Wa
10,840
471
123
5
0
443,789
0
L
Chaac
10,063
438
81
4
0
441,467
0
W
Mulan
16,212
705
212
9
0
459,368
1
L
Charybdis
10,081
438
173
8
0
425,721
0
W
Bacchus
8,830
384
25
1
0
472,778
0
W
Nut
6,642
289
1
0
0
0
0
L
Bastet
8,450
367
74
3
0
493,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role