Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Destrophy
Artio
Level 106
God Stats
2W - 3L
1,401 SR
Queue Stats
69W - 65L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Killa_Alliance
Cernunnos
Level 29
God Stats
2W - 2L
1,739 SR
Queue Stats
21W - 34L
1,382 Elo+
Party 1
Discordia
Discordia
heIIboynate
Discordia
Level 105
God Stats
9W - 6L
1,745 SR
Queue Stats
55W - 38L
1,599 Elo+
Solo
Osiris
Osiris
jsaboe81
Osiris
Level 107
God Stats
1W - 1L
1,453 SR
Queue Stats
103W - 88L
1,488 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,489 Elo+

VS

Team Averages
Level 111
1,538 SR
1,461 Elo+
Medusa
Medusa
Adog6
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,309 Elo+
Party 2
Zhong Kui
Zhong Kui
BNCBILLS
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 2
Achilles
Achilles
JBreezyTheGreat
Achilles
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Luisskyp3
Nu Wa
Level 154
God Stats
30W - 25L
1,618 SR
Queue Stats
230W - 246L
1,515 Elo+
Solo
Cthulhu
Cthulhu
gamethan
Cthulhu
Level 128
God Stats
0W - 1L
1,570 SR
Queue Stats
20W - 14L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 0 / 2
5,604
560
1,509
5,632
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Destrophy
Artio
9
1 / 1 / 1
5,739
574
4,368
8,194
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Killa_Alliance
Cernunnos
9
1 / 1 / 1
5,029
503
3,411
5,048
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
heIIboynate
Discordia
12
3 / 2 / 0
6,145
615
4,770
5,921
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
jsaboe81
Osiris
11
2 / 0 / 0
6,098
610
4,741
9,085
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adog6
Medusa
9
1 / 1 / 1
5,352
535
4,114
6,465
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
BNCBILLS
Zhong Kui
11
0 / 2 / 1
5,990
599
4,858
7,554
5,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
11
2 / 1 / 1
5,627
563
3,492
6,791
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Luisskyp3
Nu Wa
11
1 / 2 / 0
6,262
626
3,175
5,312
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
gamethan
Cthulhu
7
0 / 2 / 0
4,483
448
2,892
6,859
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
2
1
L
Medusa
Adog6
Medusa
1
1
1
1.5
L
Zhong Kui
BNCBILLS
Zhong Kui
0
2
1
0.25
W
Artio
Destrophy
Artio
1
1
1
1.5
L
Achilles
2
1
1
2.5
W
Cernunnos
Killa_Alliance
Cernunnos
1
1
1
1.5
L
Nu Wa
Luisskyp3
Nu Wa
1
2
0
0.5
L
Cthulhu
gamethan
Cthulhu
0
2
0
0
W
Discordia
heIIboynate
Discordia
3
2
0
1.5
W
Osiris
jsaboe81
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
18,531
33,880
Taken
32,981
16,614
Mitigated
13,271
12,066
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,509
471
0
4,088
5,632
1,469
0
784
4,840
0
42,390
L
Medusa
Adog6
Medusa
4,114
2,308
0
2,223
6,465
1,876
0
2,846
3,619
0
30,297
L
Zhong Kui
BNCBILLS
Zhong Kui
4,858
795
0
4,155
7,554
5,568
0
0
7,554
37,613
968
W
Artio
Destrophy
Artio
4,368
871
548
3,145
8,194
4,944
108
958
7,236
16,746
1,305
L
Achilles
3,492
912
0
2,302
6,791
2,240
59
1,319
5,376
0
30,975
W
Cernunnos
Killa_Alliance
Cernunnos
3,411
1,525
0
395
5,048
1,554
819
1,681
3,367
0
26,296
L
Nu Wa
Luisskyp3
Nu Wa
3,175
2,028
0
1,601
5,312
1,159
35
3,326
1,668
39,281
1,156
L
Cthulhu
gamethan
Cthulhu
2,892
235
200
1,441
6,859
2,428
0
931
5,928
21,589
0
W
Discordia
heIIboynate
Discordia
4,770
17
0
1,520
5,921
1,461
0
2,792
2,979
39,093
1,795
W
Osiris
jsaboe81
Osiris
4,741
1,559
0
2,370
9,085
7,186
0
4,476
4,609
0
36,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
27,714
283
Minions Killed
309
0
Camps Cleared
0
1,034,468
Distance Traveled
949,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,604
560
74
7
0
183,073
0
L
Medusa
5,352
535
53
5
0
191,389
0
L
Zhong Kui
5,990
599
78
8
0
163,331
0
W
Artio
5,739
574
22
2
0
235,997
0
L
Achilles
5,627
563
50
5
0
255,537
0
W
Cernunnos
5,029
503
45
5
0
192,504
0
L
Nu Wa
6,262
626
94
9
0
208,805
0
L
Cthulhu
4,483
448
34
3
0
129,949
2
W
Discordia
6,145
615
77
8
0
206,485
0
W
Osiris
6,098
610
65
7
0
216,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role