Player Matchup

Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GlitchMaster82
Danzaburou
Level 89
God Stats
5W - 2L
1,699 SR
Queue Stats
42W - 34L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Mucsu20956
Sun Wukong
Level 66
God Stats
3W - 5L
1,428 SR
Queue Stats
101W - 93L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
UnbanMeTrashrez
Ao Kuang
Level 79
God Stats
1W - 0L
1,584 SR
Queue Stats
73W - 73L
1,557 Elo+
Party 1
Scylla
Scylla
aust1321
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,631 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,576 Elo+

VS

Team Averages
Level 101
1,595 SR
1,568 Elo+
Chernobog
Chernobog
FtcMenkster
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,537 Elo+
Party 2
Freya
Freya
ImEduardoAG
Freya
Level 145
God Stats
2W - 3L
1,516 SR
Queue Stats
126W - 75L
1,626 Elo+
Solo
Da Ji
Da Ji
Krownn
Da Ji
Level 104
God Stats
1W - 1L
1,736 SR
Queue Stats
58W - 50L
1,537 Elo+
Party 2
Artio
Artio
SYLATION
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Yessir_Alex
Gilgamesh
Level 69
God Stats
7W - 6L
1,723 SR
Queue Stats
176W - 191L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 4 / 4
4,959
496
2,808
7,408
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GlitchMaster82
Danzaburou
8
1 / 4 / 3
4,850
485
3,534
6,876
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Mucsu20956
Sun Wukong
10
1 / 1 / 6
5,769
577
5,717
8,469
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
11 / 3 / 3
7,260
726
10,800
8,944
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
aust1321
Scylla
12
4 / 1 / 2
6,635
664
4,596
4,005
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FtcMenkster
Chernobog
9
1 / 3 / 2
5,345
535
2,677
5,236
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
7 / 1 / 2
6,408
641
6,992
7,341
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Krownn
Da Ji
9
3 / 4 / 0
5,604
560
2,867
8,128
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
SYLATION
Artio
8
0 / 5 / 7
5,400
540
3,613
10,707
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Yessir_Alex
Gilgamesh
10
1 / 4 / 0
5,969
597
7,166
10,020
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
17
Kills
12
13
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
4
0.5
L
Chernobog
FtcMenkster
Chernobog
1
3
2
0.67
W
Danzaburou
GlitchMaster82
Danzaburou
1
4
3
0.63
L
7
1
2
8
L
Da Ji
Krownn
Da Ji
3
4
0
0.75
W
Sun Wukong
Mucsu20956
Sun Wukong
1
1
6
4
L
Artio
SYLATION
Artio
0
5
7
0.7
W
Ao Kuang
11
3
3
4.17
L
Gilgamesh
Yessir_Alex
Gilgamesh
1
4
0
0.25
W
Scylla
aust1321
Scylla
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
23,315
35,702
Taken
41,432
15,115
Mitigated
15,684
7,594
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,808
878
0
1,346
7,408
3,861
0
3,412
3,770
13,429
0
L
Chernobog
FtcMenkster
Chernobog
2,677
894
0
298
5,236
1,427
0
3,893
1,343
0
28,790
W
Danzaburou
GlitchMaster82
Danzaburou
3,534
1,536
0
1,037
6,876
1,619
0
3,247
3,354
0
25,788
L
6,992
2,581
0
3,557
7,341
1,906
0
3,030
4,311
30,892
2,130
L
Da Ji
Krownn
Da Ji
2,867
673
0
2,526
8,128
2,456
0
2,571
5,557
0
31,975
W
Sun Wukong
Mucsu20956
Sun Wukong
5,717
1,479
0
621
8,469
5,890
0
173
7,725
0
31,555
L
Artio
SYLATION
Artio
3,613
682
240
2,538
10,707
4,659
0
5,949
4,758
18,450
0
W
Ao Kuang
10,800
3,059
0
4,249
8,944
2,665
0
2,602
6,108
37,367
6,250
L
Gilgamesh
Yessir_Alex
Gilgamesh
7,166
1,249
0
2,240
10,020
5,236
0
2,289
7,731
0
36,513
W
Scylla
aust1321
Scylla
4,596
859
0
341
4,005
1,080
0
312
3,643
35,571
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
28,726
244
Minions Killed
267
0
Camps Cleared
0
1,044,373
Distance Traveled
1,024,870
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,959
496
21
2
0
214,178
0
L
Chernobog
5,345
535
48
5
0
217,293
0
W
Danzaburou
4,850
485
40
4
0
188,468
0
L
Freya
6,408
641
51
5
0
214,936
0
L
Da Ji
5,604
560
60
6
0
195,054
3
W
Sun Wukong
5,769
577
50
5
0
189,483
0
L
Artio
5,400
540
32
3
0
221,846
0
W
Ao Kuang
7,260
726
53
5
0
241,260
0
L
Gilgamesh
5,969
597
76
8
0
175,741
0
W
Scylla
6,635
664
80
8
0
210,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role