Player Matchup

Thor
Thor
FixedWildFire
Thor
Level 78
God Stats
20W - 20L
1,571 SR
Queue Stats
132W - 98L
1,610 Elo+
Party 1
Chang'e
Chang'e
Gliitchy
Chang'e
Level 121
God Stats
3W - 3L
1,684 SR
Queue Stats
113W - 92L
1,588 Elo+
Solo
Mulan
Mulan
PapaGTheThird
Mulan
Level 63
God Stats
15W - 6L
1,755 SR
Queue Stats
195W - 191L
1,573 Elo+
Party 1
Odin
Odin
YesClay
Odin
Level 120
God Stats
3W - 2L
1,757 SR
Queue Stats
445W - 390L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
micheal_RIP
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 127L
1,489 Elo+
Solo
Team Averages
Level 100
1,653 SR
1,574 Elo+

VS

Team Averages
Level 83
1,550 SR
1,466 Elo+
Nox
Nox
BabyMookii
Nox
Level 89
God Stats
2W - 1L
1,294 SR
Queue Stats
7W - 17L
1,267 Elo+
Solo
Anhur
Anhur
BurntToast726
Anhur
Level 52
God Stats
19W - 18L
1,955 SR
Queue Stats
44W - 33L
1,596 Elo+
Solo
Horus
Horus
RagingWolf4189
Horus
Level 155
God Stats
27W - 12L
1,692 SR
Queue Stats
69W - 68L
1,553 Elo+
Solo
Fenrir
Fenrir
SizzIore
Fenrir
Level 58
God Stats
26W - 36L
1,485 SR
Queue Stats
172W - 204L
1,440 Elo+
Solo
Poseidon
Poseidon
sirnohussies
Poseidon
Level 61
God Stats
1W - 1L
1,324 SR
Queue Stats
93W - 86L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,646
513
3,463
9,243
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Gliitchy
Chang'e
13
6 / 1 / 1
7,033
639
4,962
6,183
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 4 / 5
5,239
476
4,482
10,563
6,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
YesClay
Odin
10
1 / 3 / 2
5,569
506
4,594
8,619
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hou Yi
8
1 / 5 / 2
5,039
458
3,679
7,172
987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,753
614
3,855
3,731
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
8 / 3 / 1
7,205
655
10,441
8,289
2,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 8
6,875
625
5,905
9,343
6,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
SizzIore
Fenrir
13
3 / 1 / 0
7,221
656
4,941
6,586
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
sirnohussies
Poseidon
11
3 / 2 / 4
6,321
575
5,195
7,860
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
17
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
8
3
1
2.83
L
2
4
3
0.88
L
Chang'e
Gliitchy
Chang'e
6
1
1
6.5
L
0
4
5
0.63
W
2
2
8
3
W
Fenrir
SizzIore
Fenrir
3
1
0
3
L
Odin
YesClay
Odin
1
3
2
0.67
L
Hou Yi
1
5
2
0.4
W
Poseidon
sirnohussies
Poseidon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
30,337
41,780
Taken
35,809
14,241
Mitigated
17,452
11,681
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,855
276
0
310
3,731
968
0
1,973
1,559
47,195
0
W
10,441
7,035
0
3,346
8,289
2,830
600
728
7,421
0
43,616
L
3,463
654
0
3,337
9,243
2,206
0
3,012
6,200
0
27,440
L
Chang'e
Gliitchy
Chang'e
4,962
809
477
3,088
6,183
1,732
0
2,909
3,274
37,303
3,095
L
4,482
525
0
2,051
10,563
6,216
0
1,267
9,296
0
16,428
W
5,905
2,076
802
4,348
9,343
6,887
132
620
8,651
0
15,887
W
Fenrir
SizzIore
Fenrir
4,941
818
0
2,056
6,586
4,881
621
0
6,193
0
43,751
L
Odin
YesClay
Odin
4,594
1,875
0
1,482
8,619
3,100
0
1,310
6,858
0
23,289
L
Hou Yi
3,679
1,849
0
1,246
7,172
987
0
359
6,813
0
25,681
W
Poseidon
sirnohussies
Poseidon
5,195
1,463
0
3,206
7,860
1,886
0
1,027
6,747
32,867
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
34,375
257
Minions Killed
328
0
Camps Cleared
0
1,136,388
Distance Traveled
1,089,383
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,753
614
94
9
0
203,099
1
W
Anhur
7,205
655
54
5
0
184,606
0
L
Thor
5,646
513
54
5
0
232,590
0
L
Chang'e
7,033
639
87
8
0
226,793
2
L
Mulan
5,239
476
22
2
0
225,751
1
W
Horus
6,875
625
34
3
0
238,546
0
W
Fenrir
7,221
656
83
8
0
217,434
0
L
Odin
5,569
506
50
5
0
234,918
0
L
Hou Yi
5,039
458
44
4
0
216,336
0
W
Poseidon
6,321
575
63
6
0
245,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role