Player Matchup

Chiron
Chiron
 
Chiron
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DenvelSykes
Cupid
Level 111
God Stats
1W - 0L
1,273 SR
Queue Stats
21W - 19L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
Phillabuster
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 52L
1,636 Elo+
Party 3
Bacchus
Bacchus
woeset
Bacchus
Level 103
God Stats
71W - 40L
1,617 SR
Queue Stats
149W - 80L
1,585 Elo+
Party 3
Team Averages
Level 115
1,478 SR
1,565 Elo+

VS

Team Averages
Level 100
1,576 SR
1,483 Elo+
Mulan
Mulan
MrOrlando
Mulan
Level 145
God Stats
7W - 6L
1,529 SR
Queue Stats
115W - 104L
1,587 Elo+
Party 2
Ares
Ares
Rubes0nRoids
Ares
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 10L
1,255 Elo+
Party 1
Vulcan
Vulcan
XL1eutenantXDan
Vulcan
Level 69
God Stats
22W - 32L
1,373 SR
Queue Stats
111W - 120L
1,439 Elo+
Party 1
Thanatos
Thanatos
bartsmit41
Thanatos
Level 156
God Stats
2W - 1L
1,871 SR
Queue Stats
109W - 100L
1,585 Elo+
Party 2
Agni
Agni
xProjectMyst
Agni
Level 128
God Stats
1W - 1L
1,835 SR
Queue Stats
46W - 40L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 2
5,932
1,186
2,064
2,843
685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
 
Nox
10
0 / 0 / 3
5,549
1,110
2,831
1,586
448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 2
6,440
1,288
3,277
3,218
900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Phillabuster
Sun Wukong
10
1 / 1 / 2
5,526
1,105
3,116
5,266
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
woeset
Bacchus
10
1 / 1 / 3
5,522
1,104
2,958
5,724
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

436

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MrOrlando
Mulan
11
1 / 2 / 2
5,888
1,178
3,971
8,185
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 0 / 0
4,844
969
0
0
0
8
0 / 0 / 0
3,344
669
0
0
0
Thanatos
bartsmit41
Thanatos
10
0 / 1 / 2
5,585
1,117
5,611
3,591
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 0
5,965
1,193
6,025
4,712
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
5
Kills
3
3
Deaths
5
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
2
2
W
Nox
 
Nox
0
0
3
1.5
W
2
0
2
3
L
Mulan
MrOrlando
Mulan
1
2
2
1
W
Sun Wukong
Phillabuster
Sun Wukong
1
1
2
2
L
0
0
0
0
L
0
0
0
0
L
Thanatos
bartsmit41
Thanatos
0
1
2
1
W
Bacchus
woeset
Bacchus
1
1
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
15,607
18,637
Taken
16,488
9,384
Mitigated
8,814
4,178
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,064
1,138
453
506
2,843
685
0
1,675
1,129
0
14,393
W
Nox
 
Nox
2,831
165
0
0
1,586
448
0
605
981
8,161
0
W
3,277
1,682
255
1,638
3,218
900
0
606
2,579
0
17,717
L
Mulan
MrOrlando
Mulan
3,971
309
0
894
8,185
6,498
0
3,090
4,907
0
10,317
W
Sun Wukong
Phillabuster
Sun Wukong
3,116
265
0
776
5,266
2,577
0
1,518
3,638
0
9,064
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
bartsmit41
Thanatos
5,611
424
0
1,911
3,591
1,011
0
833
2,689
0
10,765
W
Bacchus
woeset
Bacchus
2,958
427
0
550
5,724
4,774
0
1,621
3,881
4,023
0
L
6,025
383
0
0
4,712
1,305
0
1,572
3,103
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
25,626
94
Minions Killed
49
7
Camps Cleared
4
488,838
Distance Traveled
300,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,932
1,186
17
3
2
86,608
0
W
Nox
5,549
1,110
20
4
0
104,429
0
W
Cupid
6,440
1,288
35
7
3
99,083
0
L
Mulan
5,888
1,178
10
2
0
85,069
0
W
Sun Wukong
5,526
1,105
17
3
0
97,806
0
L
Ares
4,844
969
0
0
0
0
0
L
Vulcan
3,344
669
0
0
0
0
0
L
Thanatos
5,585
1,117
11
2
4
108,551
0
W
Bacchus
5,522
1,104
5
1
2
100,912
0
L
Agni
5,965
1,193
28
6
0
107,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role