Player Matchup

Anhur
Anhur
Blomboo
Anhur
Level 27
God Stats
2W - 2L
1,349 SR
Queue Stats
13W - 20L
1,357 Elo+
Party 1
Olorun
Olorun
BmanOpanda
Olorun
Level 42
God Stats
1W - 2L
1,273 SR
Queue Stats
58W - 75L
1,441 Elo+
Party 1
Lancelot
Lancelot
ImminentGore314
Lancelot
Level 65
God Stats
119W - 78L
1,639 SR
Queue Stats
164W - 148L
1,544 Elo+
Solo
Danzaburou
Danzaburou
SaggeyBawlzII
Danzaburou
Level 33
God Stats
11W - 8L
1,500 SR
Queue Stats
50W - 69L
1,143 Elo+
Solo
Jormungandr
Jormungandr
godmen3456
Jormungandr
Level 44
God Stats
14W - 1L
1,929 SR
Queue Stats
41W - 31L
1,465 Elo+
Solo
Team Averages
Level 42
1,538 SR
1,390 Elo+

VS

Team Averages
Level 38
1,463 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Baxt3rrr
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Squishy_Chez
Xing Tian
Level 40
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
elyolero
Poseidon
Level 45
God Stats
4W - 10L
1,313 SR
Queue Stats
72W - 80L
1,481 Elo+
Solo
Awilix
Awilix
mondayzzz3
Awilix
Level 56
God Stats
14W - 8L
1,567 SR
Queue Stats
170W - 167L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blomboo
Anhur
13
7 / 1 / 5
8,336
556
7,359
6,494
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
BmanOpanda
Olorun
16
4 / 1 / 3
9,531
635
7,798
8,732
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
14
6 / 1 / 7
8,153
544
9,034
11,559
7,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
SaggeyBawlzII
Danzaburou
12
3 / 1 / 7
8,484
566
6,528
8,500
5,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
godmen3456
Jormungandr
14
1 / 3 / 4
8,296
553
9,589
16,721
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 3 / 1
6,971
465
9,360
14,105
9,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Baxt3rrr
Izanami
10
0 / 7 / 1
5,938
396
1,603
8,026
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Squishy_Chez
Xing Tian
10
0 / 3 / 1
5,484
366
982
7,826
5,354
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
elyolero
Poseidon
13
2 / 5 / 2
7,951
530
7,810
8,450
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
mondayzzz3
Awilix
13
5 / 3 / 1
7,636
509
12,347
14,515
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
L
Izanami
Baxt3rrr
Izanami
0
7
1
0.07
W
Anhur
Blomboo
Anhur
7
1
5
9.5
W
Olorun
BmanOpanda
Olorun
4
1
3
5.5
W
Lancelot
6
1
7
9.5
W
Danzaburou
SaggeyBawlzII
Danzaburou
3
1
7
6.5
L
Xing Tian
Squishy_Chez
Xing Tian
0
3
1
0.17
L
Poseidon
elyolero
Poseidon
2
5
2
0.6
W
Jormungandr
godmen3456
Jormungandr
1
3
4
1
L
Awilix
mondayzzz3
Awilix
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
32,102
52,006
Taken
52,922
25,844
Mitigated
23,015
20,848
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,360
1,390
0
4,232
14,105
9,135
0
6,297
7,808
0
54,394
L
Izanami
Baxt3rrr
Izanami
1,603
914
0
446
8,026
1,261
135
324
7,702
0
30,408
W
Anhur
Blomboo
Anhur
7,359
4,657
0
3,001
6,494
1,663
814
2,148
4,260
0
43,981
W
Olorun
BmanOpanda
Olorun
7,798
3,688
60
5,934
8,732
2,963
419
2,125
6,209
71,976
11,175
W
Lancelot
9,034
751
0
2,011
11,559
7,257
0
1,437
9,880
0
54,019
W
Danzaburou
SaggeyBawlzII
Danzaburou
6,528
1,632
174
2,875
8,500
5,684
160
926
7,494
0
25,549
L
Xing Tian
Squishy_Chez
Xing Tian
982
0
41
268
7,826
5,354
0
0
7,826
13,733
0
L
Poseidon
elyolero
Poseidon
7,810
723
0
625
8,450
2,265
0
3,433
5,017
45,957
199
W
Jormungandr
godmen3456
Jormungandr
9,589
3,403
0
6,793
16,721
8,277
0
1,174
15,458
65,361
2,274
L
Awilix
mondayzzz3
Awilix
12,347
5,463
0
3,841
14,515
5,000
0
6,249
8,266
0
48,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
33,980
462
Minions Killed
327
0
Camps Cleared
0
1,539,622
Distance Traveled
1,467,379
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,971
465
88
6
0
286,329
0
L
Izanami
5,938
396
52
3
0
251,714
0
W
Anhur
8,336
556
85
6
0
285,918
0
W
Olorun
9,531
635
160
11
0
301,589
2
W
Lancelot
8,153
544
84
6
0
351,145
0
W
Danzaburou
8,484
566
30
2
0
328,942
5
L
Xing Tian
5,484
366
26
2
0
299,406
0
L
Poseidon
7,951
530
87
6
0
277,998
0
W
Jormungandr
8,296
553
103
7
0
272,028
0
L
Awilix
7,636
509
74
5
0
351,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role