Player Matchup

Aphrodite
Aphrodite
Chazbot88
Aphrodite
Level 111
God Stats
12W - 14L
1,574 SR
Queue Stats
79W - 100L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Queenof_ravens
Baron Samedi
Level 106
God Stats
5W - 3L
1,550 SR
Queue Stats
207W - 194L
1,422 Elo+
Solo
Terra
Terra
Vamp_willrise
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,331 Elo+
Party 2
Neith
Neith
sparkly-Fram7
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,349 Elo+
Party 2
Da Ji
Da Ji
taytottt
Da Ji
Level 123
God Stats
3W - 7L
1,400 SR
Queue Stats
149W - 148L
1,422 Elo+
Party 2
Team Averages
Level 76
1,505 SR
1,401 Elo+

VS

Team Averages
Level 119
1,393 SR
1,461 Elo+
Discordia
Discordia
Jimma07
Discordia
Level 113
God Stats
5W - 10L
1,500 SR
Queue Stats
89W - 106L
1,518 Elo+
Solo
Charybdis
Charybdis
NEBugeaters72
Charybdis
Level 142
God Stats
276W - 248L
1,511 SR
Queue Stats
950W - 1,013L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
Prophet25
Ah Puch
Level 122
God Stats
56W - 69L
1,422 SR
Queue Stats
543W - 596L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
fell-timber5
Ix Chel
Level 48
God Stats
3W - 16L
1,035 SR
Queue Stats
282W - 302L
1,442 Elo+
Solo
Nemesis
Nemesis
hexer2015
Nemesis
Level 168
God Stats
8W - 8L
1,495 SR
Queue Stats
176W - 198L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chazbot88
Aphrodite
17
1 / 0 / 15
11,712
1,171
5,013
13,668
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Queenof_ravens
Baron Samedi
17
4 / 0 / 8
11,026
1,103
13,918
6,169
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 1 / 12
11,451
1,145
5,356
20,741
23,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 6
10,889
1,089
7,319
7,338
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Da Ji
taytottt
Da Ji
18
11 / 1 / 10
12,383
1,238
18,225
14,440
9,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

280

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jimma07
Discordia
15
0 / 4 / 2
9,335
934
12,184
6,959
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NEBugeaters72
Charybdis
15
0 / 4 / 2
9,781
978
14,583
14,595
4,840
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Prophet25
Ah Puch
15
1 / 3 / 1
10,226
1,023
17,593
8,658
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
fell-timber5
Ix Chel
15
0 / 5 / 0
9,263
926
6,302
8,210
2,819
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
hexer2015
Nemesis
15
1 / 6 / 0
9,695
970
7,948
13,490
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
22
Kills
2
2
Deaths
22
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chazbot88
Aphrodite
1
0
15
8.5
L
Discordia
Jimma07
Discordia
0
4
2
0.25
L
Charybdis
NEBugeaters72
Charybdis
0
4
2
0.25
L
Ah Puch
Prophet25
Ah Puch
1
3
1
0.5
W
Baron Samedi
Queenof_ravens
Baron Samedi
4
0
8
8
W
0
1
12
6
L
Ix Chel
fell-timber5
Ix Chel
0
5
0
0
L
Nemesis
hexer2015
Nemesis
1
6
0
0.17
W
6
0
6
9
W
Da Ji
taytottt
Da Ji
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
58,610
62,356
Taken
51,912
47,061
Mitigated
19,219
26,262
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chazbot88
Aphrodite
5,013
163
6,664
8,096
13,668
9,102
0
9,151
4,517
16,044
0
L
Discordia
Jimma07
Discordia
12,184
625
428
245
6,959
2,256
0
2,105
4,854
18,721
0
L
Charybdis
NEBugeaters72
Charybdis
14,583
6,284
0
80
14,595
4,840
0
8,256
6,339
0
39,250
L
Ah Puch
Prophet25
Ah Puch
17,593
478
0
247
8,658
2,991
0
4,352
4,306
47,366
0
W
Baron Samedi
Queenof_ravens
Baron Samedi
13,918
161
2,645
2,227
6,169
2,657
0
3,161
3,008
37,370
1,305
W
5,356
788
615
2,019
20,741
23,101
0
13,554
7,187
12,809
0
L
Ix Chel
fell-timber5
Ix Chel
6,302
457
191
275
8,210
2,819
0
3,053
5,157
15,392
0
L
Nemesis
hexer2015
Nemesis
7,948
1,413
0
544
13,490
6,313
0
6,395
7,095
0
16,145
W
7,319
980
0
1,189
7,338
2,721
0
3,564
3,774
0
33,280
W
Da Ji
taytottt
Da Ji
18,225
3,989
0
2,807
14,440
9,480
0
6,649
7,791
0
21,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,461
Gold Earned
48,300
182
Minions Killed
198
4
Camps Cleared
7
1,035,707
Distance Traveled
929,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,712
1,171
24
2
1
221,658
0
L
Discordia
9,335
934
19
2
0
178,369
0
L
Charybdis
9,781
978
57
6
3
176,834
0
L
Ah Puch
10,226
1,023
83
8
0
195,922
0
W
Baron Samedi
11,026
1,103
55
6
1
199,896
0
W
Terra
11,451
1,145
19
2
0
217,510
0
L
Ix Chel
9,263
926
23
2
2
177,063
0
L
Nemesis
9,695
970
16
2
2
201,556
0
W
Neith
10,889
1,089
77
8
1
172,614
0
W
Da Ji
12,383
1,238
7
1
1
224,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role