Player Matchup

Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TTVHabanero
Jormungandr
Level 33
God Stats
12W - 9L
1,691 SR
Queue Stats
160W - 173L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Tpank
Ao Kuang
Level 88
God Stats
3W - 3L
1,329 SR
Queue Stats
130W - 105L
1,559 Elo+
Solo
Sol
Sol
Tsukizeth
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,540 Elo+
Party 2
Ganesha
Ganesha
love_is_a_joke
Ganesha
Level 142
God Stats
1W - 1L
1,310 SR
Queue Stats
35W - 50L
1,439 Elo+
Party 2
Team Averages
Level 78
1,466 SR
1,495 Elo+

VS

Team Averages
Level 82
1,552 SR
1,560 Elo+
Hades
Hades
BrattyBuck
Hades
Level 97
God Stats
27W - 27L
1,579 SR
Queue Stats
210W - 180L
1,546 Elo+
Party 1
Ymir
Ymir
Buttman31
Ymir
Level 78
God Stats
4W - 4L
1,505 SR
Queue Stats
216W - 205L
1,589 Elo+
Solo
Bellona
Bellona
Mortelinnor
Bellona
Level 85
God Stats
10W - 14L
1,458 SR
Queue Stats
158W - 114L
1,543 Elo+
Solo
Cliodhna
Cliodhna
cooper5129
Cliodhna
Level 84
God Stats
28W - 16L
1,711 SR
Queue Stats
167W - 148L
1,545 Elo+
Party 1
Chiron
Chiron
jphtaylor
Chiron
Level 68
God Stats
2W - 3L
1,505 SR
Queue Stats
637W - 594L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 1 / 5
8,517
608
10,586
9,516
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TTVHabanero
Jormungandr
13
1 / 2 / 5
8,058
576
9,439
13,282
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
Tpank
Ao Kuang
15
10 / 1 / 2
8,818
630
9,970
13,324
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 4 / 9
7,270
519
10,695
11,316
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
0 / 2 / 10
7,132
509
4,722
9,946
8,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 4 / 0
7,251
518
9,630
11,683
4,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 3 / 3
6,952
497
3,854
13,653
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Mortelinnor
Bellona
11
3 / 6 / 3
7,125
509
9,547
17,867
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
cooper5129
Cliodhna
13
0 / 2 / 4
6,791
485
6,052
12,647
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
jphtaylor
Chiron
13
4 / 2 / 1
7,921
566
10,236
8,311
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
17
Kills
10
10
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
5
8.5
L
Hades
3
4
0
0.75
L
Ymir
0
3
3
0.5
L
Bellona
Mortelinnor
Bellona
3
6
3
0.75
W
Jormungandr
TTVHabanero
Jormungandr
1
2
5
1.75
W
Ao Kuang
Tpank
Ao Kuang
10
1
2
11
W
0
4
9
1.13
L
Cliodhna
cooper5129
Cliodhna
0
2
4
1
L
Chiron
jphtaylor
Chiron
4
2
1
2.25
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
39,319
57,384
Taken
64,161
32,343
Mitigated
31,843
21,519
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,586
6,600
0
4,338
9,516
3,612
744
1,837
7,679
0
69,741
L
Hades
9,630
717
100
5,295
11,683
4,990
0
7,945
3,738
43,851
946
L
Ymir
3,854
557
0
3,371
13,653
10,151
0
4,385
9,268
27,128
562
L
Bellona
Mortelinnor
Bellona
9,547
4,120
0
4,336
17,867
10,839
0
14,010
3,857
0
40,625
W
Jormungandr
TTVHabanero
Jormungandr
9,439
3,956
0
3,980
13,282
10,985
329
1,614
11,668
53,751
3,412
W
Ao Kuang
Tpank
Ao Kuang
9,970
1,667
0
5,015
13,324
5,757
0
997
12,327
68,739
282
W
10,695
3,140
0
5,679
11,316
3,368
0
6,385
4,931
45,209
2,014
L
Cliodhna
cooper5129
Cliodhna
6,052
1,180
0
7,589
12,647
3,573
0
4,892
7,755
0
54,654
L
Chiron
jphtaylor
Chiron
10,236
3,831
1,099
2,128
8,311
2,290
714
2,851
5,460
0
50,189
W
4,722
364
212
2,295
9,946
8,621
0
2,182
7,764
17,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
36,040
392
Minions Killed
360
0
Camps Cleared
0
1,400,237
Distance Traveled
1,428,123
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,517
608
119
9
0
277,215
2
L
Hades
7,251
518
80
6
0
285,823
0
L
Ymir
6,952
497
22
2
0
259,239
7
L
Bellona
7,125
509
72
5
0
268,237
1
W
Jormungandr
8,058
576
100
7
0
262,467
0
W
Ao Kuang
8,818
630
89
6
0
338,987
0
W
Sol
7,270
519
81
6
0
238,470
0
L
Cliodhna
6,791
485
93
7
0
342,763
0
L
Chiron
7,921
566
93
7
0
272,061
0
W
Ganesha
7,132
509
3
0
0
283,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role