Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bloo__Kazoo
Poseidon
Level 77
God Stats
2W - 5L
1,341 SR
Queue Stats
54W - 64L
1,341 Elo+
Solo
Anubis
Anubis
RT17-REDSEAL
Anubis
Level 51
God Stats
3W - 2L
1,580 SR
Queue Stats
17W - 25L
1,397 Elo+
Solo
Cthulhu
Cthulhu
TCF-Goon
Cthulhu
Level 62
God Stats
12W - 14L
1,469 SR
Queue Stats
211W - 218L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TCF-Rondo
Cu Chulainn
Level 50
God Stats
21W - 33L
1,445 SR
Queue Stats
111W - 141L
1,481 Elo+
Party 2
Team Averages
Level 73
1,467 SR
1,430 Elo+

VS

Team Averages
Level 93
1,565 SR
1,447 Elo+
Medusa
Medusa
EggZackLyy
Medusa
Level 81
God Stats
13W - 15L
1,521 SR
Queue Stats
211W - 201L
1,491 Elo+
Party 1
Chang'e
Chang'e
FourInchHood
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,428 Elo+
Party 3
Cerberus
Cerberus
OniiChanPullup
Cerberus
Level 118
God Stats
13W - 4L
1,639 SR
Queue Stats
74W - 73L
1,437 Elo+
Party 3
Erlang Shen
Erlang Shen
aloudstoner
Erlang Shen
Level 108
God Stats
4W - 0L
1,549 SR
Queue Stats
40W - 46L
1,425 Elo+
Party 3
Lancelot
Lancelot
dhilly97
Lancelot
Level 76
God Stats
27W - 26L
1,615 SR
Queue Stats
223W - 218L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 3 / 1
7,796
433
7,911
16,677
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Bloo__Kazoo
Poseidon
14
2 / 7 / 1
8,450
469
7,987
9,995
2,479
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
3 / 6 / 1
8,820
490
11,990
12,981
5,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TCF-Goon
Cthulhu
13
0 / 5 / 5
8,167
454
11,740
22,916
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TCF-Rondo
Cu Chulainn
14
9 / 7 / 0
9,883
549
15,068
21,296
19,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EggZackLyy
Medusa
18
9 / 2 / 5
11,429
635
14,986
9,033
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
FourInchHood
Chang'e
16
3 / 3 / 4
9,457
525
10,402
15,448
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
3 / 0 / 11
9,636
535
7,277
17,736
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
aloudstoner
Erlang Shen
14
5 / 5 / 4
10,033
557
11,885
23,960
20,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
dhilly97
Lancelot
17
7 / 4 / 7
10,500
583
14,396
18,086
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
14
Kills
27
28
Deaths
14
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
L
Poseidon
Bloo__Kazoo
Poseidon
2
7
1
0.36
W
Medusa
EggZackLyy
Medusa
9
2
5
5.75
W
Chang'e
FourInchHood
Chang'e
3
3
4
1.67
W
Cerberus
3
0
11
8.5
L
Anubis
3
6
1
0.58
L
Cthulhu
TCF-Goon
Cthulhu
0
5
5
0.5
L
Cu Chulainn
TCF-Rondo
Cu Chulainn
9
7
0
1.29
W
Erlang Shen
aloudstoner
Erlang Shen
5
5
4
1.4
W
Lancelot
dhilly97
Lancelot
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,696
Damage
58,946
83,865
Taken
84,263
53,622
Mitigated
51,924
15,083
Healing
28,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,911
2,118
0
2,654
16,677
6,364
0
2,692
13,883
0
55,948
L
Poseidon
Bloo__Kazoo
Poseidon
7,987
2,528
142
410
9,995
2,479
0
1,005
8,950
49,147
3,553
W
Medusa
EggZackLyy
Medusa
14,986
4,302
0
2,758
9,033
4,193
788
3,406
5,627
0
97,705
W
Chang'e
FourInchHood
Chang'e
10,402
1,259
3,376
5,721
15,448
5,051
1,726
8,063
7,385
64,575
0
W
Cerberus
7,277
258
219
5,273
17,736
14,165
132
8,580
8,613
20,352
0
L
Anubis
11,990
268
0
3,929
12,981
5,381
580
5,393
7,194
59,344
1,566
L
Cthulhu
TCF-Goon
Cthulhu
11,740
895
384
4,884
22,916
19,835
102
5,896
16,789
52,304
708
L
Cu Chulainn
TCF-Rondo
Cu Chulainn
15,068
4,043
0
2,680
21,296
19,563
34
1,758
19,370
12,252
40,035
W
Erlang Shen
aloudstoner
Erlang Shen
11,885
7,589
0
8,258
23,960
20,910
1,569
7,758
15,931
0
56,842
W
Lancelot
dhilly97
Lancelot
14,396
2,545
0
2,838
18,086
7,605
809
7,979
9,829
0
77,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
51,055
396
Minions Killed
463
0
Camps Cleared
0
1,718,767
Distance Traveled
1,796,525
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,796
433
76
4
0
395,238
2
L
Poseidon
8,450
469
91
5
0
363,684
0
W
Medusa
11,429
635
134
7
0
369,895
0
W
Chang'e
9,457
525
121
7
0
363,231
3
W
Cerberus
9,636
535
36
2
0
358,879
2
L
Anubis
8,820
490
86
5
0
283,095
0
L
Cthulhu
8,167
454
75
4
0
344,650
0
L
Cu Chulainn
9,883
549
68
4
0
332,100
0
W
Erlang Shen
10,033
557
76
4
0
284,475
0
W
Lancelot
10,500
583
96
5
0
420,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role