Player Matchup

Vulcan
Vulcan
Agus_gonzalez19
Vulcan
Level 106
God Stats
38W - 22L
1,579 SR
Queue Stats
335W - 359L
1,411 Elo+
Party 1
Skadi
Skadi
Lil Brother98
Skadi
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Geb
Geb
Shikamaru-14----
Geb
Level 156
God Stats
36W - 24L
1,703 SR
Queue Stats
544W - 594L
1,472 Elo+
Party 1
Team Averages
Level 108
1,594 SR
1,461 Elo+

VS

Team Averages
Level 116
1,567 SR
1,449 Elo+
Tyr
Tyr
ASSUREDCRIS1306
Tyr
Level 106
God Stats
1W - 2L
1,442 SR
Queue Stats
66W - 72L
1,433 Elo+
Party 2
Medusa
Medusa
Dat_White10
Medusa
Level 102
God Stats
3W - 8L
1,506 SR
Queue Stats
47W - 53L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
NO1SIRIUS
Aphrodite
Level 140
God Stats
13W - 6L
1,753 SR
Queue Stats
129W - 133L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,767
877
9,602
2,559
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 4
7,647
765
4,189
2,257
701
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 5
8,041
804
5,756
5,898
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,566
757
2,371
8,322
5,616
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
10
0 / 1 / 0
6,473
647
3,605
6,400
1,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
NO1SIRIUS
Aphrodite
13
0 / 3 / 1
7,410
741
979
7,532
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
4
0
2
5
L
Medusa
0
1
0
0
W
1
0
4
3
L
Aphrodite
NO1SIRIUS
Aphrodite
0
3
1
0.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
6,955
10,714
Taken
22,254
6,542
Mitigated
9,921
1,989
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,371
27
0
2,099
8,322
5,616
0
4,638
3,256
0
19,046
W
9,602
139
0
773
2,559
995
484
4
2,555
36,401
0
L
Medusa
3,605
1,198
0
1,270
6,400
1,674
0
4,277
1,824
0
16,883
W
4,189
888
0
483
2,257
701
577
662
1,595
0
11,895
L
Aphrodite
NO1SIRIUS
Aphrodite
979
34
2,110
3,927
7,532
2,631
0
5,000
1,985
22,588
0
W
5,756
137
0
733
5,898
4,846
280
641
5,257
17,950
3,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
21,449
110
Minions Killed
114
0
Camps Cleared
0
558,091
Distance Traveled
522,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,566
757
32
3
0
209,436
0
W
Vulcan
8,767
877
63
6
0
204,022
0
L
Medusa
6,473
647
19
2
0
147,965
0
W
Skadi
7,647
765
31
3
0
172,977
0
L
Aphrodite
7,410
741
63
6
0
165,106
0
W
Geb
8,041
804
16
2
0
181,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role