Player Matchup

Hachiman
Hachiman
Avisthehood
Hachiman
Level 125
God Stats
2W - 2L
1,305 SR
Queue Stats
309W - 333L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
DxrkCxrpse
Baron Samedi
Level 69
God Stats
3W - 0L
1,836 SR
Queue Stats
155W - 195L
1,402 Elo+
Party 1
Ymir
Ymir
OfficerKrupke00
Ymir
Level 156
God Stats
10W - 6L
1,739 SR
Queue Stats
363W - 386L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
SirenBorn
Cernunnos
Level 157
God Stats
13W - 5L
1,621 SR
Queue Stats
249W - 259L
1,447 Elo+
Party 1
Chronos
Chronos
Skully_Rocka_216
Chronos
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 196L
1,439 Elo+
Party 1
Team Averages
Level 124
1,600 SR
1,415 Elo+

VS

Team Averages
Level 97
1,459 SR
1,412 Elo+
Odin
Odin
Aghasiross
Odin
Level 89
God Stats
7W - 12L
1,535 SR
Queue Stats
446W - 472L
1,399 Elo+
Solo
Charybdis
Charybdis
ChAoTiC HaZ3
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,217 Elo+
Solo
Cupid
Cupid
IambicBuffalo91
Cupid
Level 106
God Stats
4W - 5L
1,424 SR
Queue Stats
518W - 516L
1,467 Elo+
Solo
Thoth
Thoth
PurpleSilence
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,565 Elo+
Solo
Izanami
Izanami
l1Flowers2l
Izanami
Level 60
God Stats
2W - 4L
1,338 SR
Queue Stats
206W - 220L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avisthehood
Hachiman
18
5 / 3 / 22
11,055
790
13,399
9,340
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DxrkCxrpse
Baron Samedi
19
11 / 3 / 11
11,822
844
13,176
11,050
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 25
11,198
800
4,963
23,044
23,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SirenBorn
Cernunnos
18
7 / 3 / 19
11,355
811
17,389
12,805
5,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 19
10,687
763
8,287
7,334
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
9,168
655
3,100
15,632
16,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
ChAoTiC HaZ3
Charybdis
16
2 / 9 / 4
10,255
733
7,240
15,462
8,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 8
9,559
683
11,610
11,854
5,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 8
9,519
680
9,960
11,422
3,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
l1Flowers2l
Izanami
19
6 / 4 / 4
11,061
790
15,942
11,802
5,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
30
Kills
13
13
Deaths
30
96
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Hachiman
Avisthehood
Hachiman
5
3
22
5.33
L
Charybdis
ChAoTiC HaZ3
Charybdis
2
9
4
0.44
W
Baron Samedi
DxrkCxrpse
Baron Samedi
11
3
11
5.5
L
2
4
8
1.5
W
2
3
25
4.83
L
2
7
8
0.86
W
Cernunnos
SirenBorn
Cernunnos
7
3
19
5.5
W
5
1
19
14.5
L
Izanami
l1Flowers2l
Izanami
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,214
Damage
47,852
63,573
Taken
66,172
43,333
Mitigated
38,525
23,929
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,100
435
1,856
4,630
15,632
16,083
242
7,982
7,650
263
6,403
W
Hachiman
Avisthehood
Hachiman
13,399
7,010
1,031
1,413
9,340
4,048
800
966
8,374
0
32,597
L
Charybdis
ChAoTiC HaZ3
Charybdis
7,240
1,792
654
835
15,462
8,335
569
6,602
8,860
0
19,712
W
Baron Samedi
DxrkCxrpse
Baron Samedi
13,176
677
3,719
1,894
11,050
6,770
588
1,991
9,059
38,323
218
L
11,610
3,543
3,904
3,767
11,854
5,122
1,473
3,773
8,081
0
22,698
W
4,963
238
736
7,265
23,044
23,173
116
3,896
19,148
10,382
562
L
9,960
749
532
513
11,422
3,775
0
4,058
7,364
17,391
163
W
Cernunnos
SirenBorn
Cernunnos
17,389
7,686
2,132
4,146
12,805
5,910
3,635
2,373
10,432
0
34,961
W
8,287
1,173
0
1,593
7,334
3,432
2,277
890
6,444
19,774
0
L
Izanami
l1Flowers2l
Izanami
15,942
8,124
346
1,589
11,802
5,210
1,273
3,657
8,145
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,117
Gold Earned
49,562
166
Minions Killed
129
0
Camps Cleared
0
1,237,342
Distance Traveled
1,144,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,168
655
4
0
0
246,711
0
W
Hachiman
11,055
790
31
2
0
205,076
0
L
Charybdis
10,255
733
30
2
0
204,519
0
W
Baron Samedi
11,822
844
57
4
0
251,326
0
L
Cupid
9,559
683
27
2
0
250,211
0
W
Ymir
11,198
800
15
1
0
255,845
0
L
Thoth
9,519
680
14
1
0
211,866
0
W
Cernunnos
11,355
811
44
3
0
244,121
0
W
Chronos
10,687
763
19
1
0
280,974
0
L
Izanami
11,061
790
54
4
0
231,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role