Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fernando137
Geb
Level 124
God Stats
13W - 8L
1,654 SR
Queue Stats
85W - 65L
1,544 Elo+
Party 1
Neith
Neith
Luisaooo2001
Neith
Level 125
God Stats
11W - 7L
1,440 SR
Queue Stats
96W - 79L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
PencilShavings
Zhong Kui
Level 129
God Stats
2W - 0L
1,451 SR
Queue Stats
127W - 89L
1,571 Elo+
Solo
Serqet
Serqet
Tweatledoo
Serqet
Level 135
God Stats
15W - 9L
1,631 SR
Queue Stats
134W - 135L
1,514 Elo+
Solo
Team Averages
Level 132
1,535 SR
1,534 Elo+

VS

Team Averages
Level 120
1,552 SR
1,546 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ReaperVein
He Bo
Level 107
God Stats
15W - 13L
1,595 SR
Queue Stats
252W - 213L
1,564 Elo+
Solo
Maman Brigitte
Maman Brigitte
Retr0416
Maman Brigitte
Level 150
God Stats
38W - 25L
1,544 SR
Queue Stats
174W - 132L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
Scampzzy
Erlang Shen
Level 129
God Stats
8W - 7L
1,600 SR
Queue Stats
216W - 185L
1,559 Elo+
Solo
Agni
Agni
tnemnethgilne
Agni
Level 54
God Stats
35W - 46L
1,522 SR
Queue Stats
73W - 100L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 1
6,530
653
4,333
4,868
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 4
5,801
580
1,779
5,577
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 0
6,638
664
4,356
4,971
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
PencilShavings
Zhong Kui
11
3 / 0 / 2
6,206
621
2,271
2,992
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Serqet
Tweatledoo
Serqet
10
2 / 2 / 4
5,531
553
4,578
7,464
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 3 / 1
4,700
470
3,821
7,017
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
10
1 / 1 / 0
5,158
516
1,252
4,485
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Retr0416
Maman Brigitte
10
1 / 2 / 0
5,382
538
2,054
5,377
1,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Scampzzy
Erlang Shen
10
0 / 2 / 0
5,217
522
2,056
7,553
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,091
509
2,729
6,046
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
1
3.5
L
Hou Yi
 
Hou Yi
0
3
1
0.17
W
0
0
4
2
W
2
0
0
2
W
Zhong Kui
PencilShavings
Zhong Kui
3
0
2
4
L
He Bo
1
1
0
1
L
Maman Brigitte
Retr0416
Maman Brigitte
1
2
0
0.5
L
Erlang Shen
Scampzzy
Erlang Shen
0
2
0
0
W
Serqet
Tweatledoo
Serqet
2
2
4
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
11,912
25,872
Taken
30,478
10,844
Mitigated
10,313
12,374
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,333
926
0
3,139
4,868
1,545
219
1,072
3,796
0
44,077
L
Hou Yi
 
Hou Yi
3,821
1,235
0
2,008
7,017
1,939
0
1,287
5,730
0
26,029
W
1,779
70
1,698
2,351
5,577
2,779
0
807
4,770
18,310
0
W
4,356
880
0
2,584
4,971
1,466
0
0
4,625
0
48,333
W
Zhong Kui
PencilShavings
Zhong Kui
2,271
245
0
2,227
2,992
2,244
30
1,649
1,343
37,057
324
L
He Bo
1,252
0
0
2,501
4,485
966
0
337
4,148
30,459
0
L
Maman Brigitte
Retr0416
Maman Brigitte
2,054
98
0
2,503
5,377
1,468
0
1,778
3,425
31,767
898
L
Erlang Shen
Scampzzy
Erlang Shen
2,056
574
0
2,633
7,553
4,365
0
226
7,173
0
29,198
W
Serqet
Tweatledoo
Serqet
4,578
1,045
0
375
7,464
2,810
0
2,149
5,315
0
36,523
L
2,729
74
0
2,628
6,046
1,575
0
793
5,035
34,890
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
25,548
335
Minions Killed
292
0
Camps Cleared
0
1,059,535
Distance Traveled
1,008,071
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,530
653
75
8
0
192,086
0
L
Hou Yi
4,700
470
40
4
0
175,791
0
W
Geb
5,801
580
31
3
0
210,766
0
W
Neith
6,638
664
83
8
0
185,254
0
W
Zhong Kui
6,206
621
84
8
0
219,775
2
L
He Bo
5,158
516
65
7
0
210,428
0
L
Maman Brigitte
5,382
538
57
6
0
197,883
0
L
Erlang Shen
5,217
522
60
6
0
205,899
0
W
Serqet
5,531
553
62
6
0
251,654
3
L
Agni
5,091
509
70
7
0
218,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role