Player Matchup

Xing Tian
Xing Tian
Holorunt02
Xing Tian
Level 69
God Stats
3W - 9L
1,294 SR
Queue Stats
63W - 65L
1,479 Elo+
Solo
Hera
Hera
Kazu02
Hera
Level 155
God Stats
3W - 5L
1,419 SR
Queue Stats
172W - 142L
1,568 Elo+
Party 2
Fenrir
Fenrir
jBrick
Fenrir
Level 138
God Stats
12W - 9L
1,399 SR
Queue Stats
57W - 60L
1,431 Elo+
Solo
Anhur
Anhur
jorgeuriel167
Anhur
Level 147
God Stats
0W - 2L
1,764 SR
Queue Stats
87W - 73L
1,575 Elo+
Party 2
Nemesis
Nemesis
sbeeschurger
Nemesis
Level 64
God Stats
1W - 1L
1,693 SR
Queue Stats
108W - 99L
1,479 Elo+
Solo
Team Averages
Level 115
1,514 SR
1,506 Elo+

VS

Team Averages
Level 87
1,519 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
OLDTEA
Maui
Level 66
God Stats
35W - 57L
1,509 SR
Queue Stats
254W - 284L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
Schmidtonthis
Ix Chel
Level 66
God Stats
10W - 4L
1,454 SR
Queue Stats
51W - 82L
1,430 Elo+
Party 1
Shiva
Shiva
T0nyTw0Sh0T
Shiva
Level 153
God Stats
13W - 7L
1,632 SR
Queue Stats
352W - 342L
1,506 Elo+
Solo
Arachne
Arachne
samitojr
Arachne
Level 65
God Stats
41W - 42L
1,499 SR
Queue Stats
110W - 147L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Holorunt02
Xing Tian
11
2 / 4 / 3
6,426
428
6,359
12,246
10,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Kazu02
Hera
14
2 / 3 / 3
7,918
528
8,115
6,955
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
jBrick
Fenrir
14
4 / 4 / 0
8,099
540
9,146
13,625
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 1
8,704
580
5,475
8,016
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
sbeeschurger
Nemesis
12
2 / 3 / 2
6,576
438
5,437
10,891
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 1 / 0
7,827
522
5,586
7,337
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
OLDTEA
Maui
12
1 / 2 / 8
7,370
491
4,853
11,704
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
15
6 / 2 / 2
8,509
567
9,886
10,094
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 1
8,566
571
8,723
13,511
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
samitojr
Arachne
13
3 / 4 / 6
7,467
498
5,837
12,525
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
15
15
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
0
1
L
Xing Tian
Holorunt02
Xing Tian
2
4
3
0.88
L
Hera
Kazu02
Hera
2
3
3
1.17
W
Maui
OLDTEA
Maui
1
2
8
2.5
W
Ix Chel
6
2
2
3.5
W
4
3
1
1.5
L
Fenrir
jBrick
Fenrir
4
4
0
1
L
2
1
1
2.5
W
Arachne
samitojr
Arachne
3
4
6
1.5
L
Nemesis
sbeeschurger
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,532
Damage
34,885
51,733
Taken
55,171
25,711
Mitigated
25,638
11,868
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,586
1,689
0
2,403
7,337
2,051
0
1,134
6,203
0
65,039
L
Xing Tian
Holorunt02
Xing Tian
6,359
403
0
1,979
12,246
10,249
0
4,669
7,225
27,154
388
L
Hera
Kazu02
Hera
8,115
1,861
0
500
6,955
1,729
168
3,839
2,774
66,045
518
W
Maui
OLDTEA
Maui
4,853
304
310
4,120
11,704
7,080
351
2,707
8,916
15,192
0
W
Ix Chel
9,886
865
878
4,357
10,094
3,373
0
6,058
3,994
58,350
0
W
8,723
1,504
0
2,607
13,511
9,287
0
1,171
11,955
0
55,469
L
Fenrir
jBrick
Fenrir
9,146
2,287
0
5,029
13,625
6,992
0
1,113
11,936
0
59,920
L
5,475
3,020
0
2,677
8,016
2,787
164
630
7,386
0
75,003
W
Arachne
samitojr
Arachne
5,837
3,787
0
3,405
12,525
3,847
300
3,433
9,061
0
47,142
L
Nemesis
sbeeschurger
Nemesis
5,437
1,822
0
1,683
10,891
3,954
0
3,682
6,984
0
47,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
39,739
466
Minions Killed
412
0
Camps Cleared
0
1,437,978
Distance Traveled
1,462,454
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,827
522
120
8
0
307,397
2
L
Xing Tian
6,426
428
35
2
0
286,429
0
L
Hera
7,918
528
133
9
0
277,577
10
W
Maui
7,370
491
24
2
0
262,438
0
W
Ix Chel
8,509
567
100
7
0
286,835
3
W
Shiva
8,566
571
96
6
0
286,755
0
L
Fenrir
8,099
540
92
6
0
275,325
0
L
Anhur
8,704
580
125
8
0
268,649
0
W
Arachne
7,467
498
72
5
0
319,029
0
L
Nemesis
6,576
438
81
5
0
329,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role