Player Matchup

Cu Chulainn
Cu Chulainn
ElVilleGol
Cu Chulainn
Level 74
God Stats
2W - 3L
1,480 SR
Queue Stats
69W - 78L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JeVs94
Kumbhakarna
Level 25
God Stats
30W - 26L
1,626 SR
Queue Stats
65W - 78L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
TavoChapa
Nu Wa
Level 86
God Stats
2W - 1L
1,551 SR
Queue Stats
59W - 67L
1,378 Elo+
Party 2
Team Averages
Level 62
1,553 SR
1,369 Elo+

VS

Team Averages
Level 29
1,450 SR
1,289 Elo+
Kukulkan
Kukulkan
BULLDAWGG187
Kukulkan
Level 35
God Stats
22W - 23L
1,496 SR
Queue Stats
29W - 37L
1,399 Elo+
Solo
Cerberus
Cerberus
BothMcjibbers
Cerberus
Level 34
God Stats
13W - 11L
1,353 SR
Queue Stats
38W - 47L
1,241 Elo+
Party 1
Sun Wukong
Sun Wukong
ClearCabbage675
Sun Wukong
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElVilleGol
Cu Chulainn
20
2 / 3 / 5
13,951
698
18,347
21,857
18,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kumbhakarna
JeVs94
Kumbhakarna
20
4 / 4 / 4
14,194
710
8,473
28,382
31,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
TavoChapa
Nu Wa
20
3 / 6 / 4
14,943
747
20,683
15,411
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BULLDAWGG187
Kukulkan
20
5 / 4 / 7
14,944
747
20,239
14,485
5,770
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BothMcjibbers
Cerberus
18
2 / 4 / 7
12,994
650
12,845
24,777
24,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ClearCabbage675
Sun Wukong
20
6 / 1 / 7
15,584
779
20,484
18,743
16,950
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
13
13
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BULLDAWGG187
Kukulkan
5
4
7
2.13
L
Cerberus
BothMcjibbers
Cerberus
2
4
7
1.38
L
Sun Wukong
ClearCabbage675
Sun Wukong
6
1
7
9.5
W
Cu Chulainn
ElVilleGol
Cu Chulainn
2
3
5
1.5
W
Kumbhakarna
JeVs94
Kumbhakarna
4
4
4
1.5
W
Nu Wa
TavoChapa
Nu Wa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,503
Damage
53,568
65,650
Taken
58,005
56,471
Mitigated
47,192
1,198
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BULLDAWGG187
Kukulkan
20,239
1,409
0
0
14,485
5,770
0
9,697
4,768
69,223
0
L
Cerberus
BothMcjibbers
Cerberus
12,845
977
0
3,794
24,777
24,472
0
11,515
13,224
31,846
391
L
Sun Wukong
ClearCabbage675
Sun Wukong
20,484
5,086
0
4,546
18,743
16,950
920
7,976
10,719
0
59,184
W
Cu Chulainn
ElVilleGol
Cu Chulainn
18,347
3,256
0
738
21,857
18,811
1,627
10,654
11,026
0
52,957
W
Kumbhakarna
JeVs94
Kumbhakarna
8,473
1,231
0
238
28,382
31,896
778
14,197
14,043
18,589
0
W
Nu Wa
TavoChapa
Nu Wa
20,683
4,387
0
222
15,411
5,764
1,152
7,779
7,591
86,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
43,522
170
Minions Killed
223
0
Camps Cleared
0
1,017,198
Distance Traveled
922,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,944
747
120
6
0
275,834
0
L
Cerberus
12,994
650
26
1
0
322,245
0
L
Sun Wukong
15,584
779
77
4
0
324,107
0
W
Cu Chulainn
13,951
698
58
3
0
354,855
0
W
Kumbhakarna
14,194
710
7
0
0
371,051
0
W
Nu Wa
14,943
747
105
5
0
291,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role