Player Matchup

Chang'e
Chang'e
ADDIBM97
Chang'e
Level 143
God Stats
0W - 1L
1,436 SR
Queue Stats
23W - 13L
1,634 Elo+
Solo
Amaterasu
Amaterasu
Arkrathos
Amaterasu
Level 172
God Stats
1W - 5L
1,364 SR
Queue Stats
255W - 230L
1,573 Elo+
Solo
Hun Batz
Hun Batz
MOZZXP1
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,518 Elo+
Party 1
Neith
Neith
Role1
Neith
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 58L
1,292 Elo+
Party 1
Eset
Eset
Tobmoh
Eset
Level 157
God Stats
0W - 1L
1,709 SR
Queue Stats
84W - 69L
1,534 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,510 Elo+

VS

Team Averages
Level 135
1,600 SR
1,523 Elo+
Nike
Nike
 
Nike
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
NerfsHades
Ix Chel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 326L
1,518 Elo+
Solo
Anubis
Anubis
Pepperer
Anubis
Level 88
God Stats
16W - 5L
1,758 SR
Queue Stats
31W - 20L
1,587 Elo+
Solo
Mercury
Mercury
SDR_amadeo
Mercury
Level 125
God Stats
2W - 0L
1,743 SR
Queue Stats
123W - 124L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADDIBM97
Chang'e
13
2 / 2 / 6
8,262
516
6,612
14,579
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Arkrathos
Amaterasu
15
5 / 7 / 1
8,774
548
10,516
21,599
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hun Batz
MOZZXP1
Hun Batz
15
3 / 4 / 3
8,382
524
4,698
10,666
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Role1
Neith
15
1 / 5 / 2
8,480
530
7,353
11,066
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Tobmoh
Eset
14
6 / 5 / 2
8,970
561
12,643
10,705
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
6 / 3 / 1
10,430
652
12,863
14,976
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
 
Medusa
17
6 / 4 / 6
10,362
648
11,001
11,313
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
NerfsHades
Ix Chel
14
4 / 1 / 5
8,583
536
7,605
13,586
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
Pepperer
Anubis
15
3 / 7 / 4
8,799
550
11,935
12,777
4,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
SDR_amadeo
Mercury
15
3 / 2 / 3
8,383
524
6,350
11,976
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
22
23
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
3
1
2.17
W
Medusa
 
Medusa
6
4
6
2.25
L
Chang'e
ADDIBM97
Chang'e
2
2
6
2.5
L
Amaterasu
Arkrathos
Amaterasu
5
7
1
0.79
L
Hun Batz
MOZZXP1
Hun Batz
3
4
3
1.13
W
Ix Chel
NerfsHades
Ix Chel
4
1
5
6.5
W
Anubis
Pepperer
Anubis
3
7
4
0.71
L
Neith
Role1
Neith
1
5
2
0.4
W
Mercury
SDR_amadeo
Mercury
3
2
3
2.25
L
Eset
Tobmoh
Eset
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
49,754
68,615
Taken
64,628
28,469
Mitigated
28,425
16,474
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,863
2,780
0
5,060
14,976
10,078
0
779
14,197
0
85,748
W
Medusa
 
Medusa
11,001
4,658
0
3,164
11,313
4,781
655
925
10,388
0
89,886
L
Chang'e
ADDIBM97
Chang'e
6,612
438
903
5,306
14,579
9,460
0
6,708
7,822
26,416
1,276
L
Amaterasu
Arkrathos
Amaterasu
10,516
5,673
0
6,489
21,599
7,870
0
1,421
19,336
0
51,502
L
Hun Batz
MOZZXP1
Hun Batz
4,698
713
0
400
10,666
3,842
651
3,503
7,115
0
60,020
W
Ix Chel
NerfsHades
Ix Chel
7,605
1,482
1,937
6,197
13,586
4,783
0
5,108
8,252
43,400
1,541
W
Anubis
Pepperer
Anubis
11,935
898
0
4,238
12,777
4,614
0
7,728
4,719
69,367
0
L
Neith
Role1
Neith
7,353
1,963
0
1,914
11,066
3,499
0
1,970
9,047
0
69,353
W
Mercury
SDR_amadeo
Mercury
6,350
3,433
0
691
11,976
4,169
0
4,619
7,231
0
66,270
L
Eset
Tobmoh
Eset
12,643
1,837
248
1,214
10,705
3,798
0
5,744
4,927
61,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
46,557
467
Minions Killed
519
0
Camps Cleared
0
1,565,652
Distance Traveled
1,615,335
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,430
652
128
8
0
312,873
0
W
Medusa
10,362
648
126
8
0
322,356
0
L
Chang'e
8,262
516
49
3
0
324,369
0
L
Amaterasu
8,774
548
83
5
0
309,778
2
L
Hun Batz
8,382
524
97
6
0
326,846
0
W
Ix Chel
8,583
536
78
5
0
310,615
0
W
Anubis
8,799
550
98
6
0
271,771
6
L
Neith
8,480
530
118
7
0
313,219
4
W
Mercury
8,383
524
89
6
0
397,720
0
L
Eset
8,970
561
120
8
0
291,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role