Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Silver I
I GodlyKev I
Surtr
Silver I
Level 123
God Stats
4W - 2L
1,594 SR
Queue Stats
83W - 90L
1,307 MMR
Solo
Fenrir
Fenrir
Gold V
Merseilless
Fenrir
Gold V
Level 179
God Stats
64W - 46L
1,563 SR
Queue Stats
294W - 307L
1,198 MMR
Solo
Apollo
Apollo
Silver IV
Tuxah Slip
Apollo
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,200 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,531 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,511 SR
1,254 MMR
Awilix
Awilix
Gold III
GibdoVegas
Awilix
Gold III
Level 172
God Stats
23W - 30L
1,499 SR
Queue Stats
128W - 141L
1,385 MMR
Party 1
Mulan
Mulan
Silver II
SaucyProtato
Mulan
Silver II
Level 197
God Stats
7W - 7L
1,492 SR
Queue Stats
165W - 180L
1,011 MMR
Party 1
Thoth
Thoth
Gold III
Traum4
Thoth
Gold III
Level 232
God Stats
2W - 0L
1,793 SR
Queue Stats
67W - 93L
1,301 MMR
Solo
Geb
Geb
Gold V
TytosL
Geb
Gold V
Level 120
God Stats
2W - 2L
1,280 SR
Queue Stats
57W - 58L
1,288 MMR
Solo
Anhur
Anhur
Gold V
lvdeceptionz
Anhur
Gold V
Level 66
God Stats
17W - 22L
1,490 SR
Queue Stats
49W - 56L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 3 / 3
7,808
558
8,311
9,112
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
1 / 2 / 0
6,615
473
1,597
7,487
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 0
7,880
563
11,697
14,128
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
15
3 / 4 / 3
7,904
565
6,213
11,105
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
Tuxah Slip
Apollo
11
0 / 3 / 0
5,856
418
2,488
10,096
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FreyaAphroditeCu ChulainnThanatos

VS

Bans
Sun WukongBastetMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GibdoVegas
Awilix
16
4 / 4 / 1
8,139
581
6,910
11,119
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 2
7,783
556
10,652
16,564
11,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thoth
Traum4
Thoth
13
3 / 2 / 2
7,549
539
4,808
6,532
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Geb
TytosL
Geb
13
1 / 0 / 6
8,035
574
5,988
10,519
9,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 2
8,057
576
5,515
6,735
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
15
15
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
3
1.17
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Awilix
GibdoVegas
Awilix
4
4
1
1.13
L
4
3
0
1.33
L
Fenrir
3
4
3
1.13
W
3
4
2
1
W
Thoth
Traum4
Thoth
3
2
2
2
L
Apollo
Tuxah Slip
Apollo
0
3
0
0
W
Geb
TytosL
Geb
1
0
6
4
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
33,873
51,928
Taken
51,469
24,324
Mitigated
30,514
15,472
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,311
657
0
2,921
9,112
2,916
72
4,466
4,646
49,937
2,354
L
Ne Zha
 
Ne Zha
1,597
86
0
1,821
7,487
3,762
0
1,183
6,304
0
31,581
W
Awilix
GibdoVegas
Awilix
6,910
2,207
0
756
11,119
4,576
0
2,715
8,404
0
69,175
L
11,697
4,337
0
4,806
14,128
9,611
0
1,971
12,157
993
54,465
L
Fenrir
6,213
1,339
0
1,845
11,105
4,920
0
1,424
9,681
0
66,947
W
10,652
1,220
0
4,272
16,564
11,977
0
943
15,621
0
57,851
W
Thoth
Traum4
Thoth
4,808
72
0
1,159
6,532
2,039
0
3,315
3,217
42,870
0
L
Apollo
Tuxah Slip
Apollo
2,488
1,233
149
3,930
10,096
3,115
0
1,627
8,469
0
37,811
W
Geb
TytosL
Geb
5,988
755
0
2,992
10,519
9,437
0
1,903
8,616
29,588
2,065
W
5,515
2,263
0
2,973
6,735
2,485
900
0
6,735
0
73,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
39,563
400
Minions Killed
459
0
Camps Cleared
0
1,432,651
Distance Traveled
1,464,438
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,808
558
97
7
0
299,635
4
L
Ne Zha
6,615
473
56
4
0
288,246
1
W
Awilix
8,139
581
110
8
0
341,804
4
L
Surtr
7,880
563
88
6
0
272,056
2
L
Fenrir
7,904
565
102
7
0
307,229
0
W
Mulan
7,783
556
96
7
0
254,957
4
W
Thoth
7,549
539
81
6
0
302,593
5
L
Apollo
5,856
418
57
4
0
265,485
0
W
Geb
8,035
574
53
4
0
307,640
2
W
Anhur
8,057
576
119
9
0
257,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role