Player Matchup

Lancelot
Lancelot
Alm1ghtyMeech
Lancelot
Level 128
God Stats
6W - 3L
1,842 SR
Queue Stats
104W - 135L
1,399 Elo+
Party 1
Pele
Pele
Big_Cricket777
Pele
Level 144
God Stats
3W - 5L
1,348 SR
Queue Stats
120W - 140L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
CptSauce31
Cthulhu
Level 62
God Stats
0W - 1L
1,295 SR
Queue Stats
17W - 28L
1,328 Elo+
Party 1
Ix Chel
Ix Chel
Q_Shuttlesworth
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 105L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
uLOSTgoHOME
Danzaburou
Level 63
God Stats
0W - 1L
1,611 SR
Queue Stats
32W - 47L
1,418 Elo+
Party 1
Team Averages
Level 99
1,519 SR
1,396 Elo+

VS

Team Averages
Level 127
1,523 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Commander KA
Ares
Level 128
God Stats
11W - 13L
1,429 SR
Queue Stats
161W - 154L
1,478 Elo+
Solo
Artemis
Artemis
E_Kenda11
Artemis
Level 112
God Stats
2W - 3L
1,476 SR
Queue Stats
368W - 371L
1,477 Elo+
Solo
Fenrir
Fenrir
kobezakjordan10
Fenrir
Level 142
God Stats
17W - 11L
1,679 SR
Queue Stats
345W - 351L
1,530 Elo+
Solo
Chang'e
Chang'e
tonysnow305
Chang'e
Level 146
God Stats
3W - 3L
1,532 SR
Queue Stats
204W - 205L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alm1ghtyMeech
Lancelot
11
3 / 0 / 1
6,486
649
3,395
6,116
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 2
5,861
586
6,221
9,002
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CptSauce31
Cthulhu
8
0 / 3 / 1
4,978
498
2,985
8,254
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,326
533
2,390
6,456
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
uLOSTgoHOME
Danzaburou
8
1 / 4 / 0
5,241
524
4,119
6,036
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 0
6,126
613
3,150
5,808
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 6
6,358
636
4,906
9,601
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
E_Kenda11
Artemis
11
3 / 2 / 5
5,849
585
7,234
6,977
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 1 / 2
6,470
647
4,711
6,897
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
tonysnow305
Chang'e
11
2 / 1 / 2
6,538
654
5,199
6,103
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
3
0
0
L
Lancelot
Alm1ghtyMeech
Lancelot
3
0
1
3.5
L
3
4
2
1
W
3
0
6
6
L
Cthulhu
CptSauce31
Cthulhu
0
3
1
0.17
W
Artemis
E_Kenda11
Artemis
3
2
5
2.75
L
0
3
0
0
W
6
1
2
7
W
Chang'e
tonysnow305
Chang'e
2
1
2
3
L
Danzaburou
uLOSTgoHOME
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
25,200
35,864
Taken
35,386
14,117
Mitigated
15,692
5,017
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,150
436
0
1,502
5,808
1,246
0
0
5,808
40,755
0
L
Lancelot
Alm1ghtyMeech
Lancelot
3,395
379
0
913
6,116
2,404
0
2,601
3,515
0
31,982
L
6,221
1,610
0
650
9,002
3,119
0
2,516
6,410
0
32,856
W
4,906
157
325
2,951
9,601
7,044
546
1,280
8,321
19,146
989
L
Cthulhu
CptSauce31
Cthulhu
2,985
33
110
721
8,254
4,637
0
2,776
5,478
16,686
0
W
Artemis
E_Kenda11
Artemis
7,234
2,405
0
760
6,977
2,466
1,124
1,372
5,605
0
35,638
L
2,390
468
87
2,168
6,456
1,950
0
4,012
1,958
32,058
0
W
4,711
1,303
0
747
6,897
3,056
0
979
5,918
0
45,739
W
Chang'e
tonysnow305
Chang'e
5,199
214
277
2,733
6,103
1,880
0
1,744
4,359
37,295
1,752
L
Danzaburou
uLOSTgoHOME
Danzaburou
4,119
1,861
0
368
6,036
2,007
105
711
5,325
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
31,341
258
Minions Killed
321
0
Camps Cleared
0
1,032,740
Distance Traveled
1,041,260
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,126
613
77
8
0
191,725
2
L
Lancelot
6,486
649
63
6
0
200,770
3
L
Pele
5,861
586
53
5
0
252,507
2
W
Ares
6,358
636
26
3
0
203,197
0
L
Cthulhu
4,978
498
38
4
0
192,159
1
W
Artemis
5,849
585
53
5
0
177,469
0
L
Ix Chel
5,326
533
56
6
0
181,663
4
W
Fenrir
6,470
647
78
8
0
245,863
0
W
Chang'e
6,538
654
87
9
0
223,006
1
L
Danzaburou
5,241
524
48
5
0
205,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role