Player Matchup

Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Bloodylnside
Athena
Level 109
God Stats
1W - 1L
1,681 SR
Queue Stats
341W - 307L
1,558 Elo+
Solo
Shiva
Shiva
DankSinatra__
Shiva
Level 153
God Stats
6W - 12L
1,429 SR
Queue Stats
702W - 703L
1,565 Elo+
Solo
Ne Zha
Ne Zha
ShisuiUchiha14_
Ne Zha
Level 141
God Stats
7W - 6L
1,668 SR
Queue Stats
176W - 167L
1,532 Elo+
Party 1
Izanami
Izanami
fragout52
Izanami
Level 118
God Stats
21W - 10L
1,740 SR
Queue Stats
208W - 190L
1,544 Elo+
Party 1
Team Averages
Level 132
1,604 SR
1,540 Elo+

VS

Team Averages
Level 135
1,573 SR
1,491 Elo+
Sylvanus
Sylvanus
BRUTBOOYAA
Sylvanus
Level 147
God Stats
2W - 5L
1,250 SR
Queue Stats
287W - 293L
1,501 Elo+
Solo
Persephone
Persephone
Bein maxz324
Persephone
Level 126
God Stats
97W - 59L
1,681 SR
Queue Stats
297W - 288L
1,491 Elo+
Solo
Chang'e
Chang'e
Biblajang
Chang'e
Level 158
God Stats
2W - 0L
1,712 SR
Queue Stats
21W - 17L
1,459 Elo+
Party 2
Hercules
Hercules
OmegaReaperXIII
Hercules
Level 155
God Stats
7W - 2L
1,739 SR
Queue Stats
179W - 153L
1,545 Elo+
Solo
Ishtar
Ishtar
VillainsTheme
Ishtar
Level 89
God Stats
5W - 1L
1,485 SR
Queue Stats
30W - 36L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 4 / 2
7,723
515
3,634
10,643
4,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
9
1 / 3 / 5
5,904
394
4,598
10,461
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 0
7,670
511
7,599
15,682
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 2 / 2
7,474
498
6,483
13,009
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
fragout52
Izanami
13
0 / 1 / 2
7,489
499
5,213
6,545
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRUTBOOYAA
Sylvanus
13
0 / 1 / 3
7,598
507
2,819
8,296
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
Bein maxz324
Persephone
13
4 / 2 / 2
8,242
549
9,051
5,895
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Biblajang
Chang'e
15
6 / 3 / 3
8,668
578
8,642
14,833
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
1 / 0 / 5
8,748
583
8,943
12,923
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 1 / 1
7,706
514
5,310
10,831
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
12
12
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
2
1
W
Sylvanus
BRUTBOOYAA
Sylvanus
0
1
3
1.5
W
Persephone
Bein maxz324
Persephone
4
2
2
2.5
W
Chang'e
Biblajang
Chang'e
6
3
3
2.5
L
Athena
1
3
5
1.17
L
0
2
0
0
W
Hercules
1
0
5
3.5
L
3
2
2
2
W
1
1
1
1.5
L
Izanami
fragout52
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
34,765
56,340
Taken
52,778
26,030
Mitigated
29,885
20,358
Healing
24,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,634
45
0
4,829
10,643
4,138
0
7,634
3,009
56,693
683
W
Sylvanus
BRUTBOOYAA
Sylvanus
2,819
1,024
3,706
3,264
8,296
4,404
376
2,458
5,838
26,962
3,222
W
Persephone
Bein maxz324
Persephone
9,051
226
0
1,053
5,895
1,650
0
2,238
3,651
54,221
449
W
Chang'e
Biblajang
Chang'e
8,642
315
750
4,658
14,833
5,238
248
1,165
13,668
73,888
0
L
Athena
4,598
1,596
325
3,604
10,461
6,911
0
4,779
5,484
14,208
0
L
7,599
1,144
124
3,937
15,682
8,987
0
2,999
11,774
0
58,672
W
Hercules
8,943
2,120
0
6,112
12,923
14,960
0
1,127
11,796
3,801
63,786
L
6,483
1,709
0
5,857
13,009
4,012
0
5,758
7,251
0
57,137
W
5,310
3,625
0
5,187
10,831
3,633
224
1,319
9,512
0
61,152
L
Izanami
fragout52
Izanami
5,213
3,650
0
1,682
6,545
1,982
0
1,064
5,481
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
40,962
451
Minions Killed
496
0
Camps Cleared
0
1,368,034
Distance Traveled
1,454,088
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,723
515
116
8
0
278,618
4
W
Sylvanus
7,598
507
53
4
0
260,004
0
W
Persephone
8,242
549
92
6
0
325,494
0
W
Chang'e
8,668
578
100
7
0
311,999
4
L
Athena
5,904
394
10
1
0
250,243
0
L
Shiva
7,670
511
109
7
0
261,335
0
W
Hercules
8,748
583
145
10
0
294,533
0
L
Ne Zha
7,474
498
90
6
0
310,804
0
W
Ishtar
7,706
514
106
7
0
262,058
0
L
Izanami
7,489
499
126
8
0
267,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role