Player Matchup

Loki
Loki
AuronFFX
Loki
Level 157
God Stats
4W - 8L
1,310 SR
Queue Stats
336W - 330L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Judah117
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,471 Elo+
Solo
Achilles
Achilles
Mordecai0225
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,124 Elo+
Party 1
Anubis
Anubis
SoLoCompetitor7
Anubis
Level 88
God Stats
9W - 14L
1,376 SR
Queue Stats
33W - 35L
1,414 Elo+
Party 1
Atlas
Atlas
VarianWrynn7
Atlas
Level 131
God Stats
15W - 19L
1,709 SR
Queue Stats
91W - 88L
1,466 Elo+
Solo
Team Averages
Level 117
1,479 SR
1,400 Elo+

VS

Team Averages
Level 104
1,529 SR
1,474 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
InvestedFire
Rama
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
194W - 177L
1,403 Elo+
Solo
Yu Huang
Yu Huang
Snowking5454
Yu Huang
Level 102
God Stats
26W - 18L
1,647 SR
Queue Stats
133W - 135L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 1
5,660
566
3,104
9,280
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
Judah117
Cernunnos
10
1 / 1 / 2
5,502
550
5,760
5,917
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mordecai0225
Achilles
8
0 / 2 / 0
4,704
470
2,701
6,980
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
0 / 7 / 1
4,761
476
3,256
7,413
1,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 1
5,654
565
4,782
9,499
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 0 / 4
6,601
660
4,682
7,038
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tyr
 
Tyr
11
3 / 0 / 1
6,377
638
5,588
6,947
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
 
Cthulhu
9
2 / 0 / 3
6,025
603
5,559
8,762
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,845
585
3,460
5,988
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Snowking5454
Yu Huang
11
5 / 1 / 2
6,888
689
4,345
3,732
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
4
7
W
Tyr
 
Tyr
3
0
1
3.5
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Loki
1
3
1
0.5
W
0
3
1
0.17
L
Cernunnos
Judah117
Cernunnos
1
1
2
2
L
Achilles
Mordecai0225
Achilles
0
2
0
0
W
Yu Huang
Snowking5454
Yu Huang
5
1
2
6
L
0
7
1
0.07
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
23,634
39,089
Taken
32,467
17,130
Mitigated
13,009
11,261
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,682
1,127
0
1,333
7,038
2,372
0
1,689
5,349
39,402
2,872
W
Tyr
 
Tyr
5,588
498
0
1,863
6,947
3,851
0
1,702
4,759
0
37,295
W
Cthulhu
 
Cthulhu
5,559
162
125
2,716
8,762
4,113
130
2,502
6,260
22,874
0
L
Loki
3,104
675
0
3,870
9,280
2,514
0
3,148
6,029
0
37,335
W
3,460
2,324
0
1,758
5,988
1,611
685
1,358
4,630
0
40,252
L
Cernunnos
Judah117
Cernunnos
5,760
2,820
0
2,324
5,917
1,684
0
2,002
3,915
0
42,489
L
Achilles
Mordecai0225
Achilles
2,701
445
0
1,332
6,980
5,653
0
484
6,490
0
16,564
W
Yu Huang
Snowking5454
Yu Huang
4,345
409
0
250
3,732
1,062
0
663
3,069
31,419
2,262
L
3,256
76
24
1,531
7,413
1,977
0
4,043
3,048
22,423
0
L
4,782
2,188
0
2,180
9,499
5,302
0
4,331
5,120
19,668
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
31,736
237
Minions Killed
303
0
Camps Cleared
0
1,004,244
Distance Traveled
1,098,256
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,601
660
66
7
0
252,257
0
W
Tyr
6,377
638
59
6
0
216,287
1
W
Cthulhu
6,025
603
22
2
0
233,440
2
L
Loki
5,660
566
66
7
0
229,763
0
W
Rama
5,845
585
76
8
0
187,207
0
L
Cernunnos
5,502
550
83
8
0
197,043
0
L
Achilles
4,704
470
28
3
0
205,002
0
W
Yu Huang
6,888
689
80
8
0
209,065
0
L
Anubis
4,761
476
40
4
0
183,083
0
L
Atlas
5,654
565
20
2
0
189,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role