Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Helionshadow6
Ix Chel
Level 85
God Stats
8W - 5L
1,433 SR
Queue Stats
316W - 320L
1,419 Elo+
Party 1
Fenrir
Fenrir
Lyriii
Fenrir
Level 145
God Stats
1W - 0L
1,774 SR
Queue Stats
33W - 34L
1,461 Elo+
Solo
Lancelot
Lancelot
j0hnredc0rn
Lancelot
Level 93
God Stats
2W - 1L
1,457 SR
Queue Stats
213W - 237L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
joeyallover
Cu Chulainn
Level 70
God Stats
5W - 3L
1,527 SR
Queue Stats
287W - 267L
1,419 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,444 Elo+

VS

Team Averages
Level 112
1,411 SR
1,454 Elo+
Yu Huang
Yu Huang
ChineseAnDaKing
Yu Huang
Level 124
God Stats
0W - 2L
1,279 SR
Queue Stats
177W - 182L
1,472 Elo+
Party 3
Shiva
Shiva
DeViL330
Shiva
Level 105
God Stats
7W - 8L
1,470 SR
Queue Stats
104W - 114L
1,455 Elo+
Party 3
Chang'e
Chang'e
DionBlue
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 151L
1,446 Elo+
Solo
Xing Tian
Xing Tian
dotagps
Xing Tian
Level 158
God Stats
0W - 1L
1,308 SR
Queue Stats
41W - 34L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
tarcisio2
Zhong Kui
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 33L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
0 / 2 / 6
9,514
680
11,040
10,834
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
19
2 / 1 / 6
11,226
802
12,155
9,778
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lyriii
Fenrir
17
4 / 5 / 3
10,832
774
9,397
18,288
15,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
j0hnredc0rn
Lancelot
15
2 / 2 / 4
9,848
703
7,740
10,216
4,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
joeyallover
Cu Chulainn
17
1 / 4 / 6
10,179
727
12,270
17,725
20,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
8
0 / 1 / 4
7,109
508
198
2,886
871
Shiva
DeViL330
Shiva
19
6 / 2 / 5
10,656
761
21,548
17,574
19,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
DionBlue
Chang'e
19
2 / 1 / 10
10,569
755
14,125
11,733
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
dotagps
Xing Tian
15
1 / 2 / 8
9,507
679
4,596
15,359
12,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
tarcisio2
Zhong Kui
15
4 / 3 / 4
9,565
683
10,903
13,842
9,845
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
9
Kills
13
14
Deaths
9
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
6
1.5
L
Yu Huang
0
1
4
2
L
Shiva
DeViL330
Shiva
6
2
5
4.25
L
Chang'e
DionBlue
Chang'e
2
1
10
7
W
Ix Chel
2
1
6
5
W
Fenrir
Lyriii
Fenrir
4
5
3
1.1
L
Xing Tian
dotagps
Xing Tian
1
2
8
2.5
W
Lancelot
j0hnredc0rn
Lancelot
2
2
4
2
W
Cu Chulainn
joeyallover
Cu Chulainn
1
4
6
1
L
Zhong Kui
tarcisio2
Zhong Kui
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,602
Damage
51,370
66,841
Taken
61,394
50,249
Mitigated
47,499
28,544
Healing
29,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,040
1,977
1,423
1,242
10,834
5,318
1,681
4,383
6,251
0
22,293
L
Yu Huang
198
0
202
295
2,886
871
0
257
2,586
494
0
L
Shiva
DeViL330
Shiva
21,548
963
1,419
3,473
17,574
19,724
0
4,599
12,375
0
40,684
L
Chang'e
DionBlue
Chang'e
14,125
1,630
6,741
6,283
11,733
4,927
51
2,143
9,326
36,080
810
W
Ix Chel
12,155
1,707
10,041
3,886
9,778
4,796
831
4,725
4,716
44,924
150
W
Fenrir
Lyriii
Fenrir
9,397
1,712
1,225
4,451
18,288
15,034
566
5,800
11,880
0
15,670
L
Xing Tian
dotagps
Xing Tian
4,596
20
1,256
4,850
15,359
12,132
0
3,152
11,909
9,856
927
W
Lancelot
j0hnredc0rn
Lancelot
7,740
2,837
1,857
1,334
10,216
4,998
2,133
5,385
4,689
0
15,243
W
Cu Chulainn
joeyallover
Cu Chulainn
12,270
1,505
653
2,432
17,725
20,103
237
8,205
9,154
3,436
23,810
L
Zhong Kui
tarcisio2
Zhong Kui
10,903
142
238
4,361
13,842
9,845
167
3,971
9,718
28,123
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
47,406
164
Minions Killed
152
0
Camps Cleared
0
1,469,034
Distance Traveled
1,090,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,514
680
21
2
0
309,078
0
L
Yu Huang
7,109
508
0
0
0
87,109
0
L
Shiva
10,656
761
34
2
0
294,997
0
L
Chang'e
10,569
755
55
4
0
282,803
0
W
Ix Chel
11,226
802
61
4
0
264,282
0
W
Fenrir
10,832
774
10
1
0
288,463
0
L
Xing Tian
9,507
679
17
1
0
203,429
0
W
Lancelot
9,848
703
23
2
0
309,888
0
W
Cu Chulainn
10,179
727
49
4
0
297,323
0
L
Zhong Kui
9,565
683
46
3
0
222,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role