Player Matchup

Achilles
Achilles
 
Achilles
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Adil1988
Chronos
Level 113
God Stats
34W - 35L
1,492 SR
Queue Stats
157W - 143L
1,442 Elo+
Solo
Nut
Nut
el_nene415
Nut
Level 107
God Stats
6W - 8L
1,457 SR
Queue Stats
179W - 185L
1,446 Elo+
Solo
Cerberus
Cerberus
kikibu
Cerberus
Level 129
God Stats
25W - 20L
1,580 SR
Queue Stats
183W - 166L
1,508 Elo+
Solo
Fenrir
Fenrir
soepele_Verhoor
Fenrir
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
662W - 663L
1,457 Elo+
Solo
Team Averages
Level 132
1,506 SR
1,471 Elo+

VS

Team Averages
Level 59
1,470 SR
1,353 Elo+
Bellona
Bellona
GlowingOrca
Bellona
Level 43
God Stats
7W - 8L
1,370 SR
Queue Stats
40W - 62L
1,411 Elo+
Solo
Ra
Ra
MOZZXP1
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,307 Elo+
Party 2
Nemesis
Nemesis
Role1
Nemesis
Level 36
God Stats
1W - 5L
1,156 SR
Queue Stats
25W - 58L
1,224 Elo+
Party 2
Sobek
Sobek
ThеBreak
Sobek
Level 102
God Stats
5W - 1L
1,514 SR
Queue Stats
133W - 121L
1,392 Elo+
Party 1
Artemis
Artemis
ТемнийВорон
Artemis
Level 103
God Stats
7W - 1L
1,812 SR
Queue Stats
94W - 81L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
4 / 5 / 3
5,381
598
7,903
11,011
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
Adil1988
Chronos
9
0 / 2 / 0
4,565
507
1,840
4,331
1,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 2 / 3
5,516
613
3,297
7,351
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
kikibu
Cerberus
10
2 / 2 / 0
5,307
590
3,541
7,735
3,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

1
0 / 0 / 0
3,291
366
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GlowingOrca
Bellona
11
0 / 1 / 3
6,205
689
6,060
8,511
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
4 / 1 / 0
6,271
697
3,612
4,623
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Role1
Nemesis
12
5 / 0 / 4
6,745
749
4,097
5,161
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ThеBreak
Sobek
8
1 / 3 / 3
4,881
542
3,736
7,837
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 4 / 3
5,303
589
4,410
6,377
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
11
11
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
3
1.1
L
Chronos
Adil1988
Chronos
0
2
0
0
W
Bellona
GlowingOrca
Bellona
0
1
3
1.5
W
4
1
0
4
W
Nemesis
Role1
Nemesis
5
0
4
7
W
Sobek
ThеBreak
Sobek
1
3
3
0.83
L
3
2
3
2.25
L
Cerberus
kikibu
Cerberus
2
2
0
1
L
0
0
0
0
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
21,915
30,428
Taken
32,509
13,119
Mitigated
15,381
5,177
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,903
3,058
0
1,897
11,011
5,735
0
2,662
8,002
0
25,030
L
Chronos
Adil1988
Chronos
1,840
523
0
232
4,331
1,307
0
2,099
2,188
25,121
0
W
Bellona
GlowingOrca
Bellona
6,060
1,106
0
3,694
8,511
5,806
0
2,765
5,746
0
37,313
W
3,612
624
305
1,853
4,623
1,500
0
2,456
2,050
39,700
1,405
W
Nemesis
Role1
Nemesis
4,097
2,096
0
2,927
5,161
1,453
0
160
4,900
0
32,427
W
Sobek
ThеBreak
Sobek
3,736
364
0
3,374
7,837
4,987
0
0
7,739
16,314
466
L
3,297
947
0
880
7,351
2,167
0
1,489
5,560
0
30,668
L
Cerberus
kikibu
Cerberus
3,541
86
0
2,168
7,735
3,910
0
471
7,264
28,387
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,410
2,205
0
2,345
6,377
1,635
821
0
6,209
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
29,405
189
Minions Killed
274
0
Camps Cleared
0
744,504
Distance Traveled
955,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,381
598
28
3
0
174,532
0
L
Chronos
4,565
507
40
4
0
199,013
5
W
Bellona
6,205
689
72
8
0
166,098
0
W
Ra
6,271
697
74
8
0
191,627
2
W
Nemesis
6,745
749
74
8
0
242,926
2
W
Sobek
4,881
542
14
2
0
195,169
0
L
Nut
5,516
613
56
6
0
186,296
0
L
Cerberus
5,307
590
65
7
0
184,663
0
L
Fenrir
3,291
366
0
0
0
0
0
W
Artemis
5,303
589
40
4
0
159,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role