Player Matchup

Janus
Janus
KierDracus
Janus
Level 108
God Stats
13W - 8L
1,757 SR
Queue Stats
371W - 321L
1,595 Elo+
Solo
Maui
Maui
Th3MeatMountain
Maui
Level 159
God Stats
12W - 15L
1,541 SR
Queue Stats
57W - 61L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Thieving_Otter
Danzaburou
Level 149
God Stats
9W - 8L
1,646 SR
Queue Stats
352W - 325L
1,537 Elo+
Party 3
Hun Batz
Hun Batz
WorldsOkayistADC
Hun Batz
Level 128
God Stats
0W - 3L
1,273 SR
Queue Stats
386W - 349L
1,536 Elo+
Party 3
Hades
Hades
human111
Hades
Level 129
God Stats
0W - 1L
1,432 SR
Queue Stats
20W - 19L
1,531 Elo+
Party 1
Team Averages
Level 135
1,530 SR
1,545 Elo+

VS

Team Averages
Level 142
1,585 SR
1,544 Elo+
Cerberus
Cerberus
Austinfrost
Cerberus
Level 166
God Stats
13W - 11L
1,624 SR
Queue Stats
287W - 255L
1,574 Elo+
Party 2
Artemis
Artemis
BreakfastAtNoon
Artemis
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
182W - 171L
1,481 Elo+
Solo
Cthulhu
Cthulhu
DarkAttedant
Cthulhu
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Medusa
Medusa
FGT123
Medusa
Level 147
God Stats
28W - 25L
1,676 SR
Queue Stats
217W - 214L
1,570 Elo+
Party 2
Poseidon
Poseidon
MegaSoreAs
Poseidon
Level 165
God Stats
24W - 15L
1,623 SR
Queue Stats
165W - 153L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 5 / 0
5,302
530
2,404
4,686
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,399
540
2,291
8,915
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Thieving_Otter
Danzaburou
11
1 / 2 / 1
6,008
601
3,397
7,511
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 3 / 0
6,586
659
4,347
7,269
2,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
human111
Hades
9
0 / 4 / 1
5,514
551
4,587
8,283
3,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Austinfrost
Cerberus
11
2 / 1 / 3
6,483
648
4,293
9,978
7,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 1 / 2
5,740
574
4,426
3,961
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DarkAttedant
Cthulhu
10
1 / 1 / 2
6,022
602
4,032
5,705
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
FGT123
Medusa
12
7 / 2 / 2
7,376
738
5,888
6,976
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
MegaSoreAs
Poseidon
12
4 / 0 / 2
6,354
635
5,714
5,862
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Austinfrost
Cerberus
2
1
3
3.5
W
1
1
2
2
W
Cthulhu
DarkAttedant
Cthulhu
1
1
2
2
W
Medusa
FGT123
Medusa
7
2
2
4
L
Janus
0
5
0
0
W
Poseidon
MegaSoreAs
Poseidon
4
0
2
5
L
1
1
1
1.5
L
Danzaburou
Thieving_Otter
Danzaburou
1
2
1
0.75
L
3
3
0
1
L
Hades
human111
Hades
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
24,353
36,664
Taken
32,482
13,366
Mitigated
14,827
11,422
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Austinfrost
Cerberus
4,293
488
0
4,095
9,978
7,090
0
3,753
6,225
36,068
2,038
W
4,426
1,777
0
365
3,961
1,297
0
717
3,244
0
37,011
W
Cthulhu
DarkAttedant
Cthulhu
4,032
498
1,037
1,749
5,705
2,960
0
1,093
4,594
27,444
0
W
Medusa
FGT123
Medusa
5,888
2,483
0
1,651
6,976
2,147
0
2,134
4,514
0
43,016
L
Janus
2,404
0
0
284
4,686
1,115
0
1,445
3,241
30,030
0
W
Poseidon
MegaSoreAs
Poseidon
5,714
1,624
0
3,521
5,862
1,333
0
1,149
4,673
48,732
0
L
2,291
635
1,595
3,120
8,915
3,953
0
2,231
6,684
10,459
0
L
Danzaburou
Thieving_Otter
Danzaburou
3,397
1,251
0
2,651
7,511
2,365
0
2,244
5,267
0
40,196
L
4,347
1,904
0
570
7,269
2,362
0
2,446
4,823
0
47,283
L
Hades
human111
Hades
4,587
741
0
3,202
8,283
3,571
0
5,555
2,728
26,283
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
31,975
311
Minions Killed
382
0
Camps Cleared
0
1,091,683
Distance Traveled
1,123,385
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,483
648
103
10
0
205,570
1
W
Artemis
5,740
574
77
8
0
200,870
0
W
Cthulhu
6,022
602
34
3
0
238,941
6
W
Medusa
7,376
738
89
9
0
214,931
2
L
Janus
5,302
530
73
7
0
227,581
2
W
Poseidon
6,354
635
79
8
0
263,073
3
L
Maui
5,399
540
12
1
0
232,324
3
L
Danzaburou
6,008
601
82
8
0
207,534
2
L
Hun Batz
6,586
659
83
8
0
247,888
0
L
Hades
5,514
551
61
6
0
176,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role