Player Matchup

Persephone
Persephone
Astrazine
Persephone
Level 123
God Stats
8W - 15L
1,278 SR
Queue Stats
218W - 222L
1,333 Elo+
Party 3
Nu Wa
Nu Wa
HexDarkrai
Nu Wa
Level 17
God Stats
12W - 5L
1,483 SR
Queue Stats
142W - 143L
1,326 Elo+
Party 3
Bacchus
Bacchus
bigoleguap
Bacchus
Level 8
God Stats
9W - 3L
1,672 SR
Queue Stats
25W - 31L
1,171 Elo+
Party 3
Mercury
Mercury
hireslikesbois
Mercury
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 105L
1,604 Elo+
Party 2
Poseidon
Poseidon
treyzx
Poseidon
Level 157
God Stats
4W - 1L
1,807 SR
Queue Stats
207W - 199L
1,600 Elo+
Party 2
Team Averages
Level 63
1,548 SR
1,407 Elo+

VS

Team Averages
Level 45
1,543 SR
1,529 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Guseroni
Merlin
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 17L
1,437 Elo+
Party 4
Izanami
Izanami
LevilT4njiro
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
SHEESHTAPTAP
Sylvanus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
pullmyforskin
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Astrazine
Persephone
13
6 / 3 / 2
7,947
611
6,276
6,079
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
0 / 5 / 4
6,426
494
5,201
5,254
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
bigoleguap
Bacchus
10
0 / 3 / 3
5,860
451
3,132
10,686
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

13
1 / 1 / 7
6,845
527
6,220
11,684
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
treyzx
Poseidon
14
5 / 0 / 2
8,588
661
5,908
3,864
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 3 / 1
7,028
541
5,819
10,091
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Guseroni
Merlin
11
0 / 3 / 1
6,791
522
1,242
5,716
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
LevilT4njiro
Izanami
12
1 / 4 / 2
7,012
539
1,678
9,416
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SHEESHTAPTAP
Sylvanus
10
0 / 2 / 2
5,964
459
7,548
10,710
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
pullmyforskin
Erlang Shen
12
7 / 1 / 1
8,342
642
5,654
8,925
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
12
12
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
1
1.5
W
Persephone
Astrazine
Persephone
6
3
2
2.33
L
Merlin
Guseroni
Merlin
0
3
1
0.17
W
Nu Wa
0
5
4
0.4
L
Izanami
LevilT4njiro
Izanami
1
4
2
0.5
L
Sylvanus
SHEESHTAPTAP
Sylvanus
0
2
2
0.5
W
Bacchus
bigoleguap
Bacchus
0
3
3
0.5
W
1
1
7
4.5
L
Erlang Shen
pullmyforskin
Erlang Shen
7
1
1
7.5
W
Poseidon
treyzx
Poseidon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
21,941
37,567
Taken
44,858
13,851
Mitigated
17,637
10,437
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,819
1,746
0
5,008
10,091
2,999
406
3,536
5,982
0
40,153
W
Persephone
Astrazine
Persephone
6,276
81
0
800
6,079
1,311
81
663
5,409
41,154
720
L
Merlin
Guseroni
Merlin
1,242
0
0
250
5,716
1,516
0
2,205
3,229
36,141
694
W
Nu Wa
5,201
448
0
265
5,254
998
0
0
5,254
31,765
0
L
Izanami
LevilT4njiro
Izanami
1,678
1,660
0
1,859
9,416
2,704
812
4,945
4,000
0
45,073
L
Sylvanus
SHEESHTAPTAP
Sylvanus
7,548
2,257
688
3,514
10,710
5,282
234
4,331
5,867
28,032
9,706
W
Bacchus
bigoleguap
Bacchus
3,132
533
0
1,910
10,686
7,245
0
4,105
6,581
13,148
559
W
6,220
3,366
0
6,343
11,684
3,280
0
2,705
8,979
0
48,905
L
Erlang Shen
pullmyforskin
Erlang Shen
5,654
3,039
0
3,173
8,925
5,136
393
2,928
5,429
0
42,876
W
Poseidon
treyzx
Poseidon
5,908
507
0
1,119
3,864
1,017
137
819
3,045
64,861
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
35,137
375
Minions Killed
339
0
Camps Cleared
0
1,425,794
Distance Traveled
1,332,908
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,028
541
57
4
0
281,034
0
W
Persephone
7,947
611
77
6
0
275,583
6
L
Merlin
6,791
522
88
7
0
268,354
1
W
Nu Wa
6,426
494
63
5
0
281,850
0
L
Izanami
7,012
539
81
6
0
233,449
1
L
Sylvanus
5,964
459
51
4
0
268,942
0
W
Bacchus
5,860
451
20
2
0
281,586
0
W
Mercury
6,845
527
86
7
0
300,200
0
L
Erlang Shen
8,342
642
62
5
0
281,129
0
W
Poseidon
8,588
661
129
10
0
286,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role