Player Matchup

King Arthur
King Arthur
Dark_R_PR
King Arthur
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 8L
1,031 Elo+
Party 2
Skadi
Skadi
SanGashi
Skadi
Level 57
God Stats
0W - 4L
1,425 SR
Queue Stats
19W - 17L
1,434 Elo+
Party 2
Merlin
Merlin
Tongo_Le_Tongue
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,361 Elo+
Party 2
Team Averages
Level 54
1,400 SR
1,275 Elo+

VS

Team Averages
Level 39
1,385 SR
1,382 Elo+
Hachiman
Hachiman
bugs55
Hachiman
Level 36
God Stats
63W - 57L
1,486 SR
Queue Stats
63W - 57L
1,399 Elo+
Solo
Izanami
Izanami
weeeblewobble
Izanami
Level 17
God Stats
4W - 9L
1,252 SR
Queue Stats
57W - 78L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
xyx246xyx
Danzaburou
Level 64
God Stats
6W - 6L
1,418 SR
Queue Stats
187W - 229L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark_R_PR
King Arthur
16
2 / 6 / 1
10,260
789
5,569
14,190
12,402
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
SanGashi
Skadi
16
3 / 5 / 3
10,281
791
7,019
12,359
4,057
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 5
10,200
785
9,870
6,625
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
bugs55
Hachiman
19
6 / 2 / 6
11,754
904
9,385
12,993
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
18
3 / 3 / 8
11,329
871
9,340
11,799
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Danzaburou
xyx246xyx
Danzaburou
16
3 / 1 / 4
11,113
855
6,981
6,214
2,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
12
13
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dark_R_PR
King Arthur
2
6
1
0.42
L
Skadi
SanGashi
Skadi
3
5
3
0.9
L
1
2
5
1.75
W
Hachiman
bugs55
Hachiman
6
2
6
4.5
W
Izanami
3
3
8
2.33
W
Danzaburou
xyx246xyx
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
25,706
33,174
Taken
31,006
18,503
Mitigated
9,671
5,630
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dark_R_PR
King Arthur
5,569
928
338
1,619
14,190
12,402
0
0
14,168
0
22,644
L
Skadi
SanGashi
Skadi
7,019
2,076
181
2,655
12,359
4,057
989
0
12,340
0
29,625
L
9,870
190
192
645
6,625
2,044
595
32
6,574
42,008
1,170
W
Hachiman
bugs55
Hachiman
9,385
5,595
0
3,506
12,993
3,892
267
4,581
8,405
0
40,916
W
Izanami
9,340
5,892
0
3,772
11,799
3,651
1,467
4,176
7,623
0
42,284
W
Danzaburou
xyx246xyx
Danzaburou
6,981
1,148
0
2,345
6,214
2,128
1,811
1,444
4,763
0
28,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
34,196
166
Minions Killed
127
0
Camps Cleared
0
614,633
Distance Traveled
554,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,260
789
38
3
0
229,380
0
L
Skadi
10,281
791
51
4
0
180,119
0
L
Merlin
10,200
785
77
6
0
205,134
0
W
Hachiman
11,754
904
47
4
0
237,307
0
W
Izanami
11,329
871
48
4
0
192,916
0
W
Danzaburou
11,113
855
32
2
0
124,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role