Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Astr0Jacob
Chernobog
Level 125
God Stats
3W - 9L
1,415 SR
Queue Stats
221W - 184L
1,582 Elo+
Party 2
Tyr
Tyr
ShadowPlanet403
Tyr
Level 144
God Stats
2W - 2L
1,541 SR
Queue Stats
250W - 221L
1,542 Elo+
Party 2
Team Averages
Level 133
1,485 SR
1,541 Elo+

VS

Team Averages
Level 115
1,548 SR
1,913 Elo+
Neith
Neith
Advasarii
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,808 Elo+
Party 1
Thor
Thor
AlphaKJ
Thor
Level 120
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 0L
1,949 Elo+
Party 1
Kuzenbo
Kuzenbo
EnCiph3r
Kuzenbo
Level 120
God Stats
1W - 0L
1,608 SR
Queue Stats
9W - 0L
1,981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 0
7,328
733
4,734
8,236
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Astr0Jacob
Chernobog
12
0 / 4 / 0
6,965
697
4,805
8,927
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
6,947
695
3,627
11,242
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Advasarii
Neith
16
5 / 0 / 6
9,448
945
13,432
6,861
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thor
AlphaKJ
Thor
14
3 / 0 / 8
8,679
868
5,180
3,875
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
EnCiph3r
Kuzenbo
15
5 / 0 / 7
9,009
901
6,931
11,138
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Neith
Advasarii
Neith
5
0
6
8
W
Thor
AlphaKJ
Thor
3
0
8
7
L
Chernobog
Astr0Jacob
Chernobog
0
4
0
0
W
Kuzenbo
EnCiph3r
Kuzenbo
5
0
7
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
25,543
28,405
Taken
21,874
15,895
Mitigated
14,986
2,934
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,734
175
0
720
8,236
2,624
0
2,020
5,845
28,930
608
W
Neith
Advasarii
Neith
13,432
4,553
0
3,613
6,861
2,659
1,101
1,213
5,565
0
45,919
W
Thor
AlphaKJ
Thor
5,180
480
0
700
3,875
1,314
0
425
3,350
0
27,286
L
Chernobog
Astr0Jacob
Chernobog
4,805
2,299
0
845
8,927
2,897
0
2,191
6,522
0
22,434
W
Kuzenbo
EnCiph3r
Kuzenbo
6,931
2,380
0
3,559
11,138
11,013
131
2,987
7,984
17,679
2,751
L
3,627
481
0
1,369
11,242
10,374
0
1,503
9,409
0
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
27,136
133
Minions Killed
154
0
Camps Cleared
0
503,701
Distance Traveled
591,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,328
733
66
7
0
157,760
0
W
Neith
9,448
945
82
8
0
192,079
0
W
Thor
8,679
868
41
4
0
200,272
0
L
Chernobog
6,965
697
45
5
0
166,099
0
W
Kuzenbo
9,009
901
31
3
0
198,931
0
L
Tyr
6,947
695
22
2
0
179,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role