Player Matchup

Cthulhu
Cthulhu
Briannnnz21
Cthulhu
Level 35
God Stats
24W - 28L
1,265 SR
Queue Stats
107W - 178L
1,220 Elo+
Solo
Skadi
Skadi
Bungal0w_-
Skadi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,214 Elo+
Party 2
Vamana
Vamana
Dr toxic5051
Vamana
Level 48
God Stats
1W - 1L
1,679 SR
Queue Stats
44W - 66L
1,369 Elo+
Party 2
Zeus
Zeus
FungousYak9783
Zeus
Level 47
God Stats
2W - 7L
1,285 SR
Queue Stats
78W - 99L
1,367 Elo+
Solo
Arachne
Arachne
RiceMake
Arachne
Level 48
God Stats
9W - 5L
1,729 SR
Queue Stats
77W - 110L
1,473 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,329 Elo+

VS

Team Averages
Level 64
1,367 SR
1,342 Elo+
Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Alebavi
Ganesha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 55L
1,415 Elo+
Party 1
Cupid
Cupid
Lettuce4209958
Cupid
Level 58
God Stats
1W - 3L
1,501 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Anubis
Anubis
MomoGhazal
Anubis
Level 52
God Stats
5W - 25L
1,104 SR
Queue Stats
26W - 76L
1,239 Elo+
Solo
Surtr
Surtr
yucampinmystyle
Surtr
Level 75
God Stats
2W - 3L
1,231 SR
Queue Stats
276W - 282L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Briannnnz21
Cthulhu
11
1 / 5 / 2
7,336
459
5,114
16,903
9,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
10
0 / 8 / 0
6,249
391
6,456
12,141
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
11
0 / 2 / 0
7,195
450
3,460
11,336
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 1 / 0
8,150
509
6,422
6,493
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RiceMake
Arachne
13
6 / 5 / 1
8,354
522
7,256
13,622
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 1 / 0
7,725
483
10,171
7,315
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ganesha
Alebavi
Ganesha
12
1 / 3 / 11
7,399
462
4,914
13,641
11,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 4 / 3
8,455
528
5,366
9,872
3,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MomoGhazal
Anubis
16
8 / 3 / 2
9,376
586
7,757
8,976
4,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 2
8,552
535
7,171
10,578
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
12
Kills
21
21
Deaths
12
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
0
7
W
Ganesha
Alebavi
Ganesha
1
3
11
2.17
L
Cthulhu
Briannnnz21
Cthulhu
1
5
2
0.4
L
Skadi
0
8
0
0
L
Vamana
0
2
0
0
L
5
1
0
5
W
2
4
3
0.88
W
Anubis
MomoGhazal
Anubis
8
3
2
3
L
Arachne
RiceMake
Arachne
6
5
1
1.3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
35,379
60,495
Taken
50,382
29,344
Mitigated
29,372
11,965
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,171
7,376
255
3,234
7,315
2,800
242
1,035
6,238
0
40,623
W
Ganesha
Alebavi
Ganesha
4,914
670
128
774
13,641
11,652
0
3,077
10,564
17,304
3,828
L
Cthulhu
Briannnnz21
Cthulhu
5,114
496
1,207
3,381
16,903
9,609
0
4,507
12,306
36,113
0
L
Skadi
6,456
2,262
0
428
12,141
3,111
382
4,008
8,088
0
34,982
L
Vamana
3,460
1,644
0
1,494
11,336
10,381
0
613
10,042
0
47,230
L
6,422
1,203
0
750
6,493
1,898
0
1,134
5,359
49,390
970
W
5,366
3,110
114
1,815
9,872
3,189
1,821
5,568
4,304
1,361
41,210
W
Anubis
MomoGhazal
Anubis
7,757
0
0
4,143
8,976
4,145
387
1,735
7,241
74,849
0
L
Arachne
RiceMake
Arachne
7,256
4,954
0
4,705
13,622
4,345
24
2,818
10,764
0
37,298
W
7,171
2,812
0
1,227
10,578
7,586
6
95
10,108
711
50,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
41,507
315
Minions Killed
366
0
Camps Cleared
0
1,325,658
Distance Traveled
1,423,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,725
483
76
5
0
272,172
0
W
Ganesha
7,399
462
6
0
0
286,767
0
L
Cthulhu
7,336
459
40
3
0
216,689
0
L
Skadi
6,249
391
48
3
0
269,919
0
L
Vamana
7,195
450
85
5
0
233,861
0
L
Zeus
8,150
509
88
6
0
262,269
0
W
Cupid
8,455
528
91
6
0
285,191
0
W
Anubis
9,376
586
117
7
0
291,542
0
L
Arachne
8,354
522
54
3
0
342,920
0
W
Surtr
8,552
535
76
5
0
287,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role