Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChrisAcardi
Janus
Level 156
God Stats
5W - 5L
1,424 SR
Queue Stats
195W - 158L
1,635 Elo+
Party 3
Atlas
Atlas
Dreg22
Atlas
Level 120
God Stats
2W - 2L
1,689 SR
Queue Stats
177W - 139L
1,628 Elo+
Party 3
Loki
Loki
LunaVRamos
Loki
Level 175
God Stats
8W - 11L
1,549 SR
Queue Stats
327W - 274L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
bigboysteaks
Zhong Kui
Level 83
God Stats
95W - 64L
1,660 SR
Queue Stats
221W - 202L
1,574 Elo+
Party 1
Team Averages
Level 138
1,564 SR
1,582 Elo+

VS

Team Averages
Level 106
1,445 SR
1,486 Elo+
Charon
Charon
BooDaBallZ
Charon
Level 157
God Stats
1W - 2L
1,541 SR
Queue Stats
38W - 30L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Hxshira
Cthulhu
Level 118
God Stats
9W - 11L
1,492 SR
Queue Stats
185W - 215L
1,393 Elo+
Party 2
Awilix
Awilix
SmoothBrainPlays
Awilix
Level 81
God Stats
1W - 0L
1,459 SR
Queue Stats
21W - 25L
1,533 Elo+
Solo
Janus
Janus
WAIFU1027
Janus
Level 66
God Stats
2W - 8L
1,210 SR
Queue Stats
144W - 171L
1,473 Elo+
Party 2
Anhur
Anhur
lDardo
Anhur
Level 106
God Stats
11W - 9L
1,524 SR
Queue Stats
251W - 281L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 3 / 0
3,816
545
1,795
5,170
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 0 / 2
4,882
697
1,668
2,599
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dreg22
Atlas
8
1 / 0 / 1
4,888
698
2,435
3,781
2,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

8
1 / 3 / 0
4,309
616
2,682
5,692
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
bigboysteaks
Zhong Kui
8
1 / 1 / 0
4,230
604
1,526
3,448
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BooDaBallZ
Charon
6
0 / 1 / 1
4,021
574
1,433
3,009
1,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Hxshira
Cthulhu
9
3 / 0 / 1
5,457
780
3,829
4,487
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
4 / 2 / 2
4,904
701
3,186
5,230
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
WAIFU1027
Janus
8
0 / 1 / 2
4,483
640
2,513
2,552
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
lDardo
Anhur
8
0 / 0 / 0
4,528
647
1,308
2,878
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
W
Charon
BooDaBallZ
Charon
0
1
1
0.5
L
1
0
2
2
L
Atlas
Dreg22
Atlas
1
0
1
1.5
W
Cthulhu
Hxshira
Cthulhu
3
0
1
3.5
L
1
3
0
0.33
W
4
2
2
2.5
W
Janus
WAIFU1027
Janus
0
1
2
1
L
Zhong Kui
bigboysteaks
Zhong Kui
1
1
0
1
W
Anhur
lDardo
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,106
Damage
12,269
20,690
Taken
18,156
7,974
Mitigated
6,747
8,038
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,795
902
0
1,228
5,170
1,427
0
2,579
2,290
0
18,126
W
Charon
BooDaBallZ
Charon
1,433
139
0
1,118
3,009
1,610
0
1,133
1,876
5,891
0
L
1,668
275
0
987
2,599
613
0
1,130
1,267
27,214
495
L
Atlas
Dreg22
Atlas
2,435
947
0
1,477
3,781
2,162
0
1,416
2,219
16,041
0
W
Cthulhu
Hxshira
Cthulhu
3,829
401
42
1,250
4,487
2,466
0
966
3,521
26,616
739
L
2,682
628
0
2,424
5,692
1,452
0
1,448
4,080
0
24,595
W
3,186
1,806
0
2,142
5,230
1,415
0
1,011
4,175
0
27,147
W
Janus
WAIFU1027
Janus
2,513
82
0
1,029
2,552
509
0
1,036
1,448
23,749
0
L
Zhong Kui
bigboysteaks
Zhong Kui
1,526
543
0
1,922
3,448
2,320
0
332
3,116
22,036
5,786
W
Anhur
lDardo
Anhur
1,308
804
0
1,720
2,878
747
0
1,168
1,710
0
32,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
23,393
248
Minions Killed
255
0
Camps Cleared
0
717,595
Distance Traveled
721,723
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,816
545
35
5
0
96,583
0
W
Charon
4,021
574
8
1
0
147,407
2
L
Janus
4,882
697
68
10
0
167,285
1
L
Atlas
4,888
698
35
5
0
153,223
2
W
Cthulhu
5,457
780
69
10
0
130,352
2
L
Loki
4,309
616
48
7
0
148,652
0
W
Awilix
4,904
701
46
7
0
165,536
0
W
Janus
4,483
640
55
8
0
145,623
2
L
Zhong Kui
4,230
604
62
9
0
151,852
0
W
Anhur
4,528
647
77
11
0
132,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role