Player Matchup

Anhur
Anhur
Gold I
DrewgerWoods
Anhur
Gold I
Level 45
God Stats
2W - 0L
1,828 SR
Queue Stats
14W - 10L
1,847 MMR
Solo
Vulcan
Vulcan
Gold I
GainedMoney7642
Vulcan
Gold I
Level 58
God Stats
5W - 3L
1,623 SR
Queue Stats
13W - 12L
1,864 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
HON3YBADG3R32
Gilgamesh
Platinum IV
Level 126
God Stats
6W - 1L
1,758 SR
Queue Stats
27W - 25L
2,032 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 76
1,736 SR
1,915 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,713 SR
1,839 MMR
Skadi
Skadi
Platinum IV
EliteBeast79
Skadi
Platinum IV
Level 108
God Stats
25W - 8L
1,896 SR
Queue Stats
200W - 168L
1,839 MMR
Party 2
Mulan
Mulan
Platinum IV
Sebby2Dope
Mulan
Platinum IV
Level 156
God Stats
7W - 7L
1,667 SR
Queue Stats
200W - 168L
1,839 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
xb0xd0m1n4t0r
Cthulhu
Platinum IV
Level 193
God Stats
26W - 19L
1,576 SR
Queue Stats
200W - 168L
1,839 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 2
13,114
874
9,231
13,688
4,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

20
1 / 1 / 7
12,506
834
14,123
7,396
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
HON3YBADG3R32
Gilgamesh
19
2 / 4 / 7
11,757
784
11,029
24,178
26,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AchillesMedusaThothNe ZhaKuzenbo

VS

Bans
AgniMorgan Le FayBastetNoxGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,062
804
9,779
9,026
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
0 / 4 / 8
11,035
736
10,683
13,479
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
18
5 / 3 / 4
11,852
790
15,086
18,664
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
9
Kills
9
9
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
4
2
5
3.25
W
1
1
7
4.5
W
Gilgamesh
HON3YBADG3R32
Gilgamesh
2
4
7
1.38
L
Mulan
0
4
8
1
L
Cthulhu
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
35,548
45,262
Taken
41,169
34,733
Mitigated
29,174
7,861
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,231
4,672
0
3,245
13,688
4,954
1,481
4,155
8,993
0
51,807
L
9,779
2,201
0
620
9,026
2,461
981
3,706
4,991
0
39,831
W
14,123
148
0
2,238
7,396
3,020
1,786
3,507
3,558
56,918
1,081
W
Gilgamesh
HON3YBADG3R32
Gilgamesh
11,029
2,521
0
2,378
24,178
26,759
357
4,583
18,246
0
32,634
L
Mulan
10,683
810
0
5,402
13,479
12,073
293
4,045
8,384
0
35,169
L
Cthulhu
15,086
373
115
2,298
18,664
14,640
0
5,169
12,383
52,400
3,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
34,949
213
Minions Killed
202
0
Camps Cleared
0
902,385
Distance Traveled
870,783
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,114
874
74
5
0
289,505
5
L
Skadi
12,062
804
89
6
0
290,281
0
W
Vulcan
12,506
834
101
7
0
320,416
0
W
Gilgamesh
11,757
784
38
3
0
292,464
0
L
Mulan
11,035
736
46
3
0
291,585
2
L
Cthulhu
11,852
790
67
4
0
288,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role