Player Matchup

Vulcan
Vulcan
ColoBby
Vulcan
Level 162
God Stats
7W - 4L
1,684 SR
Queue Stats
519W - 506L
1,551 Elo+
Party 1
Serqet
Serqet
DeadPlayerMV
Serqet
Level 159
God Stats
8W - 7L
1,525 SR
Queue Stats
209W - 217L
1,515 Elo+
Party 1
Cerberus
Cerberus
NasumeDC
Cerberus
Level 44
God Stats
41W - 27L
1,689 SR
Queue Stats
415W - 407L
1,532 Elo+
Party 1
Shiva
Shiva
pumaelnoob
Shiva
Level 144
God Stats
9W - 7L
1,650 SR
Queue Stats
217W - 219L
1,517 Elo+
Party 1
Apollo
Apollo
xSudnox
Apollo
Level 155
God Stats
13W - 17L
1,501 SR
Queue Stats
346W - 305L
1,593 Elo+
Solo
Team Averages
Level 133
1,610 SR
1,541 Elo+

VS

Team Averages
Level 158
1,446 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ClamStack
Nu Wa
Level 157
God Stats
6W - 5L
1,760 SR
Queue Stats
119W - 96L
1,631 Elo+
Solo
Martichoras
Martichoras
DanielBarber
Martichoras
Level 164
God Stats
2W - 3L
1,095 SR
Queue Stats
132W - 189L
1,454 Elo+
Solo
Ares
Ares
Reaper2529
Ares
Level 129
God Stats
1W - 2L
1,332 SR
Queue Stats
70W - 73L
1,549 Elo+
Solo
Ra
Ra
josscan003
Ra
Level 158
God Stats
13W - 13L
1,542 SR
Queue Stats
280W - 259L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ColoBby
Vulcan
7
0 / 1 / 1
3,817
545
1,780
2,922
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
9
1 / 2 / 1
4,332
619
1,762
6,008
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NasumeDC
Cerberus
7
1 / 1 / 0
4,016
574
1,621
3,952
2,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
7
0 / 1 / 0
3,761
537
1,948
4,692
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
xSudnox
Apollo
4
0 / 3 / 0
3,226
461
1,045
4,962
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 0 / 0
5,049
721
1,945
5,425
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ClamStack
Nu Wa
10
1 / 0 / 1
5,494
785
3,977
3,140
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
DanielBarber
Martichoras
10
0 / 0 / 2
5,323
760
1,642
2,734
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
2 / 1 / 1
4,956
708
2,376
4,298
1,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 1 / 3
5,188
741
2,316
2,896
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
0
4
W
Nu Wa
ClamStack
Nu Wa
1
0
1
1.5
L
Vulcan
ColoBby
Vulcan
0
1
1
0.5
W
Martichoras
DanielBarber
Martichoras
0
0
2
1
L
Serqet
1
2
1
0.75
L
Cerberus
NasumeDC
Cerberus
1
1
0
1
W
2
1
1
2.5
W
0
1
3
1.5
L
Shiva
0
1
0
0
L
Apollo
xSudnox
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,156
Damage
12,256
22,536
Taken
18,493
8,948
Mitigated
5,734
6,343
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,945
1,283
0
2,925
5,425
1,507
0
263
4,946
0
29,657
W
Nu Wa
ClamStack
Nu Wa
3,977
1,055
0
1,279
3,140
719
0
0
2,914
32,459
0
L
Vulcan
ColoBby
Vulcan
1,780
52
0
943
2,922
764
0
1,679
921
16,384
701
W
Martichoras
DanielBarber
Martichoras
1,642
876
0
900
2,734
834
0
812
1,922
0
39,030
L
Serqet
1,762
423
0
2,500
6,008
1,914
0
1,984
3,848
0
22,733
L
Cerberus
NasumeDC
Cerberus
1,621
137
0
596
3,952
2,615
0
1,341
2,539
17,414
0
W
2,376
481
0
1,262
4,298
1,845
0
809
3,233
9,797
0
W
2,316
43
432
803
2,896
829
539
1,482
1,414
32,578
0
L
Shiva
1,948
178
0
679
4,692
2,752
0
2,181
2,221
0
19,146
L
Apollo
xSudnox
Apollo
1,045
698
0
1,625
4,962
903
0
524
4,338
0
11,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,152
Gold Earned
26,010
194
Minions Killed
273
0
Camps Cleared
0
661,247
Distance Traveled
757,547
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,049
721
51
7
0
176,397
0
W
Nu Wa
5,494
785
67
10
0
126,708
0
L
Vulcan
3,817
545
30
4
0
106,568
0
W
Martichoras
5,323
760
72
10
0
135,370
0
L
Serqet
4,332
619
65
9
0
188,221
0
L
Cerberus
4,016
574
50
7
0
136,920
4
W
Ares
4,956
708
19
3
0
151,547
3
W
Ra
5,188
741
64
9
0
167,525
0
L
Shiva
3,761
537
33
5
0
128,597
2
L
Apollo
3,226
461
16
2
0
100,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role