Player Matchup

Surtr
Surtr
Diamond II
KlimVanLIEM
Surtr
Diamond II
Level 191
God Stats
23W - 18L
1,802 SR
Queue Stats
110W - 64L
2,025 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 191
1,802 SR
2,025 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,863 SR
1,350 MMR
Kuzenbo
Kuzenbo
Bronze III
JarrodWolfe
Kuzenbo
Bronze III
Level 124
God Stats
2W - 2L
1,863 SR
Queue Stats
5W - 10L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
13,599
971
14,918
18,403
12,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
BastetSkadiChronosBellonaMedusa

VS

Bans
OsirisPoseidonHadesAnhurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JarrodWolfe
Kuzenbo
16
0 / 3 / 0
10,954
782
10,753
22,185
35,773
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
JarrodWolfe
Kuzenbo
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
10,753
18,403
Taken
22,185
12,327
Mitigated
35,773
4,995
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
JarrodWolfe
Kuzenbo
10,753
1,592
0
750
22,185
35,773
11
1,376
20,809
64,737
3,270
W
14,918
8,122
0
4,995
18,403
12,327
1,576
9,590
8,813
3,116
79,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,599
Gold Earned
10,954
141
Minions Killed
83
11
Camps Cleared
1
263,473
Distance Traveled
261,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,954
782
83
6
1
261,348
0
W
Surtr
13,599
971
141
10
11
263,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role