Player Matchup

Medusa
Medusa
BruceChrysler
Medusa
Level 109
God Stats
258W - 251L
1,608 SR
Queue Stats
262W - 259L
1,562 Elo+
Solo
Discordia
Discordia
Cookiejesus
Discordia
Level 35
God Stats
7W - 6L
1,487 SR
Queue Stats
15W - 18L
1,378 Elo+
Party 2
Maui
Maui
Flatheadboi
Maui
Level 26
God Stats
12W - 9L
1,482 SR
Queue Stats
13W - 16L
1,363 Elo+
Party 2
Ymir
Ymir
blakbasilisk
Ymir
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,702 Elo+
Solo
Mulan
Mulan
whales_r_biig
Mulan
Level 104
God Stats
49W - 48L
1,509 SR
Queue Stats
737W - 801L
1,440 Elo+
Solo
Team Averages
Level 61
1,517 SR
1,489 Elo+

VS

Team Averages
Level 74
1,612 SR
1,507 Elo+
Ah Puch
Ah Puch
BALLERSKILZZZ
Ah Puch
Level 87
God Stats
12W - 8L
1,516 SR
Queue Stats
79W - 70L
1,530 Elo+
Solo
Mulan
Mulan
BootyWhistler
Mulan
Level 63
God Stats
60W - 72L
1,419 SR
Queue Stats
649W - 659L
1,505 Elo+
Party 1
Ix Chel
Ix Chel
MarxistBagel
Ix Chel
Level 106
God Stats
10W - 13L
1,738 SR
Queue Stats
99W - 81L
1,593 Elo+
Solo
Athena
Athena
Mini_Moose1_23
Athena
Level 26
God Stats
14W - 21L
1,550 SR
Queue Stats
146W - 190L
1,405 Elo+
Party 1
Fenrir
Fenrir
ronyban21
Fenrir
Level 86
God Stats
2W - 1L
1,838 SR
Queue Stats
286W - 295L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
7,064
1,413
8,354
6,042
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Discordia
Cookiejesus
Discordia
11
4 / 1 / 7
6,747
1,349
5,319
2,408
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 11
6,939
1,388
2,770
5,541
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 1 / 10
7,276
1,455
4,620
6,452
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 12
6,445
1,289
4,279
4,721
4,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

385

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 0 / 0
5,025
1,005
518
146
40
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 6 / 3
6,713
1,343
5,870
8,634
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
MarxistBagel
Ix Chel
11
3 / 2 / 3
6,999
1,400
9,173
3,424
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 5
6,218
1,244
2,128
7,949
7,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ronyban21
Fenrir
11
1 / 7 / 4
6,003
1,201
2,833
8,536
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
18
Kills
7
7
Deaths
18
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
0
0
0
L
3
6
3
0.75
W
6
3
4
2.67
W
Discordia
Cookiejesus
Discordia
4
1
7
7.5
W
2
2
11
3.75
L
Ix Chel
MarxistBagel
Ix Chel
3
2
3
2.25
L
0
3
5
0.83
W
5
1
10
10
L
Fenrir
ronyban21
Fenrir
1
7
4
0.43
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
20,522
25,164
Taken
28,689
13,568
Mitigated
20,118
2,732
Healing
2,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
518
0
0
27
146
40
0
0
146
2,045
0
L
5,870
1,104
0
504
8,634
8,007
0
4,365
4,090
0
12,662
W
8,354
3,530
0
986
6,042
1,930
0
1,730
4,127
0
19,082
W
Discordia
Cookiejesus
Discordia
5,319
260
0
0
2,408
725
0
825
1,516
14,832
0
W
2,770
481
0
734
5,541
4,313
0
3,069
2,125
4,444
0
L
Ix Chel
MarxistBagel
Ix Chel
9,173
1,037
987
495
3,424
1,313
0
1,576
1,848
22,237
0
L
2,128
691
0
238
7,949
7,307
0
3,099
4,700
4,716
0
W
4,620
776
0
386
6,452
2,497
0
3,951
2,055
8,489
0
L
Fenrir
ronyban21
Fenrir
2,833
513
0
135
8,536
3,451
0
3,358
5,042
0
6,277
W
4,279
831
0
626
4,721
4,103
0
1,504
3,051
547
11,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
30,958
69
Minions Killed
64
6
Camps Cleared
3
472,609
Distance Traveled
403,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,025
1,005
3
1
1
20,311
0
L
Mulan
6,713
1,343
8
2
0
86,046
0
W
Medusa
7,064
1,413
18
4
3
80,859
0
W
Discordia
6,747
1,349
26
5
0
103,495
0
W
Maui
6,939
1,388
1
0
0
105,225
0
L
Ix Chel
6,999
1,400
41
8
0
111,124
0
L
Athena
6,218
1,244
5
1
1
87,910
0
W
Ymir
7,276
1,455
15
3
2
88,959
0
L
Fenrir
6,003
1,201
7
1
1
97,879
0
W
Mulan
6,445
1,289
9
2
1
94,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role