Player Matchup

Thanatos
Thanatos
BLEROY45
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,808 Elo+
Party 1
Cerberus
Cerberus
Latinadent
Cerberus
Level 24
God Stats
1W - 2L
1,217 SR
Queue Stats
61W - 66L
1,281 Elo+
Party 2
Nut
Nut
SR71
Nut
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 92L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
SwayingMushroom
Sun Wukong
Level 33
God Stats
4W - 3L
1,202 SR
Queue Stats
94W - 86L
1,289 Elo+
Party 2
Ra
Ra
WAYNEIZSHORSEY
Ra
Level 149
God Stats
24W - 25L
1,707 SR
Queue Stats
831W - 778L
1,564 Elo+
Party 1
Team Averages
Level 71
1,425 SR
1,469 Elo+

VS

Team Averages
Level 67
1,570 SR
1,427 Elo+
Vulcan
Vulcan
 
Vulcan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ardvarrkk
Sylvanus
Level 125
God Stats
3W - 4L
1,848 SR
Queue Stats
77W - 97L
1,493 Elo+
Party 3
Hun Batz
Hun Batz
HoldMyInhaler
Hun Batz
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,467 Elo+
Party 3
Ra
Ra
JPNorth22
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 54L
1,323 Elo+
Party 3
Izanami
Izanami
NutRoseVert
Izanami
Level 48
God Stats
5W - 9L
1,500 SR
Queue Stats
32W - 59L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLEROY45
Thanatos
15
6 / 3 / 8
8,666
619
9,941
12,905
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Latinadent
Cerberus
11
0 / 3 / 3
6,672
477
3,893
11,519
6,472
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nut
SR71
Nut
12
2 / 1 / 1
7,312
522
6,087
7,602
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SwayingMushroom
Sun Wukong
13
0 / 1 / 3
8,041
574
1,410
12,923
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
10 / 0 / 2
10,573
755
7,976
8,523
3,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 3 / 0
8,105
579
10,928
6,717
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Ardvarrkk
Sylvanus
12
2 / 1 / 3
7,116
508
5,495
9,977
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
HoldMyInhaler
Hun Batz
13
1 / 6 / 1
6,964
497
5,239
12,547
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 0
6,931
495
2,393
6,637
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
NutRoseVert
Izanami
13
3 / 2 / 2
7,533
538
6,717
7,049
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
8
8
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Sylvanus
Ardvarrkk
Sylvanus
2
1
3
3.5
W
Thanatos
BLEROY45
Thanatos
6
3
8
3.33
L
Hun Batz
HoldMyInhaler
Hun Batz
1
6
1
0.25
L
1
6
0
0.17
W
Cerberus
Latinadent
Cerberus
0
3
3
0.5
L
Izanami
NutRoseVert
Izanami
3
2
2
2
W
Nut
SR71
Nut
2
1
1
2.5
W
Sun Wukong
SwayingMushroom
Sun Wukong
0
1
3
1.5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
30,772
53,472
Taken
42,927
21,829
Mitigated
18,299
31,533
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,928
229
0
1,738
6,717
2,783
184
1,428
5,246
61,544
1,721
L
Sylvanus
Ardvarrkk
Sylvanus
5,495
2,073
791
2,683
9,977
6,757
201
3,211
6,766
25,665
9,813
W
Thanatos
BLEROY45
Thanatos
9,941
2,435
0
12,573
12,905
4,281
8
2,243
10,622
0
63,914
L
Hun Batz
HoldMyInhaler
Hun Batz
5,239
1,811
0
4,338
12,547
3,620
20
2,532
10,015
0
49,203
L
2,393
402
226
834
6,637
2,541
0
3,430
3,207
32,846
57
W
Cerberus
Latinadent
Cerberus
3,893
290
0
3,014
11,519
6,472
0
3,193
8,326
22,970
941
L
Izanami
NutRoseVert
Izanami
6,717
3,881
0
2,847
7,049
2,598
708
975
6,074
0
58,796
W
Nut
SR71
Nut
6,087
4,438
0
3,300
7,602
2,091
0
2,014
5,588
0
43,788
W
Sun Wukong
SwayingMushroom
Sun Wukong
1,410
116
0
5,527
12,923
5,768
0
8,312
4,611
0
54,869
W
7,976
781
725
6,394
8,523
3,217
553
2,533
5,674
83,275
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
36,649
515
Minions Killed
405
0
Camps Cleared
0
1,437,244
Distance Traveled
1,366,645
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,105
579
94
7
0
230,267
2
L
Sylvanus
7,116
508
52
4
0
287,017
2
W
Thanatos
8,666
619
88
6
0
326,546
0
L
Hun Batz
6,964
497
82
6
0
309,613
2
L
Ra
6,931
495
74
5
0
271,463
0
W
Cerberus
6,672
477
65
5
0
279,266
0
L
Izanami
7,533
538
103
7
0
268,285
0
W
Nut
7,312
522
78
6
0
265,731
0
W
Sun Wukong
8,041
574
124
9
0
266,464
0
W
Ra
10,573
755
160
11
0
299,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role