Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Chadouming
Scylla
Level 140
God Stats
4W - 3L
1,647 SR
Queue Stats
153W - 153L
1,562 Elo+
Solo
Hachiman
Hachiman
Ghostz01
Hachiman
Level 132
God Stats
1W - 2L
1,470 SR
Queue Stats
209W - 223L
1,532 Elo+
Solo
Heimdallr
Heimdallr
RebelsAngel11B
Heimdallr
Level 149
God Stats
2W - 4L
1,489 SR
Queue Stats
109W - 130L
1,530 Elo+
Party 2
Maui
Maui
slickrikdaruler_
Maui
Level 164
God Stats
1W - 2L
1,639 SR
Queue Stats
199W - 203L
1,565 Elo+
Solo
Team Averages
Level 146
1,549 SR
1,538 Elo+

VS

Team Averages
Level 145
1,608 SR
1,527 Elo+
Artemis
Artemis
BlisteredBlue
Artemis
Level 152
God Stats
5W - 2L
1,575 SR
Queue Stats
241W - 246L
1,519 Elo+
Solo
Hercules
Hercules
BobbyBantz
Hercules
Level 155
God Stats
4W - 0L
1,993 SR
Queue Stats
72W - 58L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
J2SGA
Guan Yu
Level 147
God Stats
1W - 3L
1,139 SR
Queue Stats
86W - 88L
1,488 Elo+
Solo
Skadi
Skadi
Sneαxx
Skadi
Level 129
God Stats
1W - 1L
1,760 SR
Queue Stats
21W - 11L
1,591 Elo+
Solo
Maui
Maui
cerebella9096
Maui
Level 143
God Stats
1W - 0L
1,572 SR
Queue Stats
49W - 43L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 3 / 4
7,904
988
6,000
6,977
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Chadouming
Scylla
13
3 / 7 / 1
7,681
960
7,293
8,666
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ghostz01
Hachiman
12
3 / 6 / 7
7,364
921
7,545
7,164
2,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
RebelsAngel11B
Heimdallr
12
2 / 5 / 7
6,734
842
6,352
8,980
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 7
7,241
905
5,121
10,365
10,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 4 / 9
8,168
1,021
7,696
7,275
2,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
BobbyBantz
Hercules
15
7 / 2 / 12
8,962
1,120
12,970
12,543
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
J2SGA
Guan Yu
13
4 / 3 / 13
8,554
1,069
3,316
13,983
8,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
Sneαxx
Skadi
16
8 / 2 / 10
9,693
1,212
10,104
9,841
3,759
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 2 / 15
8,329
1,041
4,510
11,175
9,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
13
Kills
25
25
Deaths
13
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
4
2
W
Artemis
4
4
9
2.13
W
Hercules
BobbyBantz
Hercules
7
2
12
6.5
L
Scylla
Chadouming
Scylla
3
7
1
0.5
L
Hachiman
Ghostz01
Hachiman
3
6
7
1.08
W
Guan Yu
J2SGA
Guan Yu
4
3
13
3.5
L
Heimdallr
RebelsAngel11B
Heimdallr
2
5
7
1.1
W
Skadi
Sneαxx
Skadi
8
2
10
6.5
W
2
2
15
4.75
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
38,596
42,152
Taken
54,817
22,421
Mitigated
37,738
7,396
Healing
24,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,000
222
2,769
2,150
6,977
3,080
0
314
6,451
15,633
0
W
Artemis
7,696
2,705
0
389
7,275
2,572
1,975
2,020
5,255
0
19,913
W
Hercules
BobbyBantz
Hercules
12,970
3,251
533
3,478
12,543
12,716
537
4,925
6,218
0
17,567
L
Scylla
Chadouming
Scylla
7,293
195
256
343
8,666
2,577
0
883
7,701
16,742
363
L
Hachiman
Ghostz01
Hachiman
7,545
3,859
0
140
7,164
2,317
0
1,062
5,974
0
10,240
W
Guan Yu
J2SGA
Guan Yu
3,316
36
7,338
6,587
13,983
8,807
823
4,752
9,170
0
9,849
L
Heimdallr
RebelsAngel11B
Heimdallr
6,352
3,102
553
266
8,980
4,110
0
1,281
7,561
17
8,105
W
Skadi
Sneαxx
Skadi
10,104
3,403
1,263
2,504
9,841
3,759
2,935
3,979
5,780
0
34,197
W
4,510
575
913
1,496
11,175
9,884
444
2,320
8,855
8,884
133
L
5,121
308
461
458
10,365
10,337
0
848
9,332
12,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
43,706
65
Minions Killed
92
0
Camps Cleared
0
635,754
Distance Traveled
989,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,904
988
21
3
0
137,181
0
W
Artemis
8,168
1,021
18
2
0
183,587
0
W
Hercules
8,962
1,120
8
1
0
237,041
0
L
Scylla
7,681
960
24
3
0
111,091
0
L
Hachiman
7,364
921
7
1
0
87,542
0
W
Guan Yu
8,554
1,069
8
1
0
167,779
0
L
Heimdallr
6,734
842
3
0
0
135,721
0
W
Skadi
9,693
1,212
51
6
0
205,089
0
W
Maui
8,329
1,041
7
1
0
195,708
0
L
Maui
7,241
905
10
1
0
164,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role