Player Matchup

Morgan Le Fay
Morgan Le Fay
IshkurMex
Morgan Le Fay
Level 144
God Stats
4W - 6L
1,930 SR
Queue Stats
39W - 56L
1,423 Elo+
Solo
King Arthur
King Arthur
Raife01
King Arthur
Level 102
God Stats
31W - 34L
1,470 SR
Queue Stats
219W - 219L
1,376 Elo+
Solo
Arachne
Arachne
spiceballs-david
Arachne
Level 151
God Stats
23W - 16L
1,547 SR
Queue Stats
296W - 324L
1,459 Elo+
Solo
Team Averages
Level 132
1,649 SR
1,419 Elo+

VS

Team Averages
Level 102
1,651 SR
1,455 Elo+
Neith
Neith
Girl_of_Violet
Neith
Level 118
God Stats
188W - 206L
1,484 SR
Queue Stats
205W - 225L
1,392 Elo+
Solo
Hercules
Hercules
NateTheGreat667
Hercules
Level 63
God Stats
9W - 6L
1,858 SR
Queue Stats
83W - 78L
1,453 Elo+
Solo
Ra
Ra
WavveyTV
Ra
Level 126
God Stats
12W - 8L
1,610 SR
Queue Stats
234W - 244L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IshkurMex
Morgan Le Fay
12
1 / 1 / 0
6,922
692
2,432
2,934
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Raife01
King Arthur
12
0 / 3 / 1
7,036
704
9,727
15,692
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,507
651
1,809
6,007
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,835
884
6,035
6,099
2,625
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
12
2 / 1 / 1
8,334
833
4,185
8,751
5,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 4
8,568
857
8,347
6,006
3,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Morgan Le Fay
IshkurMex
Morgan Le Fay
1
1
0
1
W
Hercules
2
1
1
2.5
L
King Arthur
Raife01
King Arthur
0
3
1
0.17
W
0
0
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
18,567
24,633
Taken
20,856
15,625
Mitigated
11,414
4,318
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,035
1,398
35
1,287
6,099
2,625
2,724
735
5,364
0
27,132
L
Morgan Le Fay
IshkurMex
Morgan Le Fay
2,432
131
0
567
2,934
873
0
988
1,710
11,288
0
W
Hercules
4,185
1,682
0
4,046
8,751
5,406
0
1,042
7,709
0
19,009
L
King Arthur
Raife01
King Arthur
9,727
472
0
3,613
15,692
10,970
0
4,953
9,968
0
28,676
W
8,347
1,028
1,820
4,453
6,006
3,383
401
721
5,285
44,311
0
L
1,809
1,573
0
138
6,007
3,782
0
1,476
4,206
0
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,465
Gold Earned
25,737
56
Minions Killed
165
0
Camps Cleared
0
411,541
Distance Traveled
592,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,835
884
66
7
0
212,900
0
L
Morgan Le Fay
6,922
692
13
1
0
80,276
0
W
Hercules
8,334
833
35
4
0
166,706
0
L
King Arthur
7,036
704
34
3
0
194,567
0
W
Ra
8,568
857
64
6
0
213,205
0
L
Arachne
6,507
651
9
1
0
136,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role