Player Matchup

Geb
Geb
Silver I
Grandexmoney
Geb
Silver I
Level 127
God Stats
1W - 0L
1,292 SR
Queue Stats
6W - 3L
1,624 MMR
Party 2
Mulan
Mulan
Silver I
grriffdaddy
Mulan
Silver I
Level 61
God Stats
2W - 1L
1,626 SR
Queue Stats
6W - 3L
1,684 MMR
Party 2
Danzaburou
Danzaburou
Silver I
yeags_ironmen
Danzaburou
Silver I
Level 127
God Stats
3W - 0L
1,612 SR
Queue Stats
6W - 2L
1,624 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,510 SR
1,644 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,513 SR
1,570 MMR
Artio
Artio
Gold I
Brixton24
Artio
Gold I
Level 115
God Stats
1W - 1L
1,650 SR
Queue Stats
55W - 50L
1,543 MMR
Party 1
Merlin
Merlin
Silver I
IsaacMLX
Merlin
Silver I
Level 158
God Stats
0W - 1L
1,317 SR
Queue Stats
30W - 31L
1,544 MMR
Solo
Ne Zha
Ne Zha
Gold I
TurkeyNamedJive
Ne Zha
Gold I
Level 152
God Stats
3W - 7L
1,571 SR
Queue Stats
148W - 156L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
10,370
798
13,879
19,998
14,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 4
10,885
837
10,936
17,557
17,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
yeags_ironmen
Danzaburou
18
3 / 0 / 5
11,122
856
12,133
6,730
2,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SylvanusSerqetAthenaKuzenboCthulhu

VS

Bans
AchillesHorusAnhurSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Brixton24
Artio
16
0 / 3 / 3
9,155
704
5,417
17,022
18,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Merlin
IsaacMLX
Merlin
17
3 / 1 / 0
10,699
823
16,963
9,846
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
8,687
668
6,345
14,278
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
Brixton24
Artio
0
3
3
0.5
W
1
3
8
1.67
L
Merlin
IsaacMLX
Merlin
3
1
0
3
L
0
5
2
0.2
W
5
0
4
7
W
Danzaburou
yeags_ironmen
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
28,725
44,285
Taken
41,146
34,738
Mitigated
35,067
19,550
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Brixton24
Artio
5,417
143
1,280
3,784
17,022
18,910
0
4,072
11,774
11,882
0
W
13,879
1,136
0
7,805
19,998
14,509
51
9,212
9,008
36,878
2,379
L
Merlin
IsaacMLX
Merlin
16,963
982
0
750
9,846
3,920
0
5,032
4,392
60,842
0
L
6,345
1,684
0
1,528
14,278
12,237
0
2,939
10,654
0
21,612
W
10,936
1,064
0
8,289
17,557
17,658
68
7,995
8,332
0
32,650
W
Danzaburou
yeags_ironmen
Danzaburou
12,133
5,627
0
3,456
6,730
2,571
3,219
2,724
3,624
0
68,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
28,541
178
Minions Killed
154
0
Camps Cleared
0
793,519
Distance Traveled
725,296
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,155
704
23
2
0
251,489
7
W
Geb
10,370
798
33
3
0
263,904
0
L
Merlin
10,699
823
104
8
0
238,966
0
L
Ne Zha
8,687
668
27
2
0
234,841
6
W
Mulan
10,885
837
50
4
0
271,994
0
W
Danzaburou
11,122
856
95
7
0
257,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role