Player Matchup

Medusa
Medusa
Aimbotilux
Medusa
Level 122
God Stats
24W - 15L
1,595 SR
Queue Stats
165W - 169L
1,506 Elo+
Party 4
Artio
Artio
Q_SNIPEX
Artio
Level 54
God Stats
1W - 0L
1,825 SR
Queue Stats
8W - 15L
1,325 Elo+
Party 4
Ix Chel
Ix Chel
Tinytiptimmy
Ix Chel
Level 119
God Stats
17W - 7L
1,773 SR
Queue Stats
120W - 103L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
unholyavenger
Erlang Shen
Level 148
God Stats
2W - 1L
1,526 SR
Queue Stats
129W - 118L
1,549 Elo+
Party 3
Tyr
Tyr
xSudnox
Tyr
Level 155
God Stats
35W - 31L
1,583 SR
Queue Stats
350W - 311L
1,583 Elo+
Solo
Team Averages
Level 120
1,660 SR
1,499 Elo+

VS

Team Averages
Level 75
1,526 SR
1,582 Elo+
Janus
Janus
Etherίous
Janus
Level 51
God Stats
0W - 1L
1,353 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2
Medusa
Medusa
Morgosa
Medusa
Level 123
God Stats
8W - 10L
1,620 SR
Queue Stats
304W - 282L
1,585 Elo+
Party 1
Loki
Loki
Youwont
Loki
Level 97
God Stats
4W - 5L
1,488 SR
Queue Stats
37W - 33L
1,572 Elo+
Party 2
Ymir
Ymir
cloudyxskies
Ymir
Level 21
God Stats
6W - 2L
1,709 SR
Queue Stats
72W - 88L
1,782 Elo+
Party 1
King Arthur
King Arthur
rcpenia
King Arthur
Level 85
God Stats
60W - 67L
1,457 SR
Queue Stats
504W - 480L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aimbotilux
Medusa
13
2 / 4 / 3
6,975
498
8,236
9,935
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Q_SNIPEX
Artio
12
1 / 6 / 4
6,386
456
3,664
14,574
8,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Tinytiptimmy
Ix Chel
15
6 / 0 / 2
9,487
678
8,543
5,193
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
unholyavenger
Erlang Shen
13
0 / 0 / 6
7,295
521
4,058
10,318
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
15
1 / 1 / 2
8,624
616
11,443
21,013
19,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 3 / 0
5,282
377
891
3,415
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Morgosa
Medusa
14
10 / 1 / 0
8,346
596
13,655
9,253
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Youwont
Loki
12
0 / 2 / 1
6,454
461
2,819
6,509
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 8
7,835
560
5,979
14,053
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
rcpenia
King Arthur
14
1 / 1 / 0
8,292
592
13,955
19,403
15,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
11
11
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aimbotilux
Medusa
2
4
3
0.88
L
Janus
0
3
0
0
L
Medusa
Morgosa
Medusa
10
1
0
10
W
Artio
Q_SNIPEX
Artio
1
6
4
0.5
W
Ix Chel
Tinytiptimmy
Ix Chel
6
0
2
7
L
Loki
Youwont
Loki
0
2
1
0.25
L
0
3
8
1.33
L
King Arthur
rcpenia
King Arthur
1
1
0
1
W
Erlang Shen
unholyavenger
Erlang Shen
0
0
6
3
W
Tyr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
37,299
61,033
Taken
52,633
38,188
Mitigated
35,194
22,282
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aimbotilux
Medusa
8,236
2,849
0
1,476
9,935
2,924
585
1,919
8,016
0
50,643
L
Janus
891
104
0
393
3,415
734
0
2,384
821
15,320
203
L
Medusa
Morgosa
Medusa
13,655
5,015
0
2,645
9,253
2,878
0
2,273
6,536
0
71,971
W
Artio
Q_SNIPEX
Artio
3,664
518
214
2,340
14,574
8,512
33
2,668
11,906
21,923
0
W
Ix Chel
Tinytiptimmy
Ix Chel
8,543
363
344
1,312
5,193
1,952
216
1,136
4,005
62,865
671
L
Loki
Youwont
Loki
2,819
575
0
2,446
6,509
1,872
0
864
5,512
0
45,363
L
5,979
1,415
0
2,863
14,053
13,984
0
4,140
9,362
25,750
735
L
King Arthur
rcpenia
King Arthur
13,955
1,754
0
6,061
19,403
15,726
0
1,709
17,603
205
75,214
W
Erlang Shen
unholyavenger
Erlang Shen
4,058
2,584
0
4,164
10,318
5,152
310
449
9,869
0
55,216
W
Tyr
11,443
1,141
0
12,432
21,013
19,648
0
564
20,449
790
75,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
36,209
465
Minions Killed
398
0
Camps Cleared
0
1,473,749
Distance Traveled
1,289,397
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,975
498
73
5
0
290,031
0
L
Janus
5,282
377
42
3
0
142,325
0
L
Medusa
8,346
596
108
8
0
285,919
6
W
Artio
6,386
456
37
3
0
279,315
0
W
Ix Chel
9,487
678
130
9
0
285,640
5
L
Loki
6,454
461
72
5
0
325,465
0
L
Ymir
7,835
560
33
2
0
258,266
0
L
King Arthur
8,292
592
143
10
0
277,422
0
W
Erlang Shen
7,295
521
86
6
0
324,749
4
W
Tyr
8,624
616
139
10
0
294,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role