Player Matchup

Baron Samedi
Baron Samedi
Kirito-World
Baron Samedi
Level 146
God Stats
14W - 6L
1,705 SR
Queue Stats
108W - 126L
1,485 Elo+
Party 2
Ymir
Ymir
TicklishElbow
Ymir
Level 124
God Stats
15W - 14L
1,577 SR
Queue Stats
162W - 158L
1,512 Elo+
Party 2
Bastet
Bastet
nirvampiro
Bastet
Level 158
God Stats
62W - 53L
1,547 SR
Queue Stats
102W - 103L
1,524 Elo+
Solo
Team Averages
Level 143
1,610 SR
1,507 Elo+

VS

Team Averages
Level 115
1,543 SR
1,684 Elo+
Baron Samedi
Baron Samedi
Luizim_Moreno
Baron Samedi
Level 125
God Stats
2W - 0L
1,479 SR
Queue Stats
17W - 7L
1,702 Elo+
Solo
Anhur
Anhur
XxStonewallJax
Anhur
Level 142
God Stats
1W - 0L
1,649 SR
Queue Stats
17W - 15L
1,549 Elo+
Party 1
Maui
Maui
xXSpike47Xx
Maui
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kirito-World
Baron Samedi
12
0 / 2 / 1
6,921
692
3,191
5,652
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
6,946
695
2,441
9,243
6,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
nirvampiro
Bastet
13
1 / 2 / 0
7,478
748
8,765
6,912
1,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Luizim_Moreno
Baron Samedi
14
3 / 1 / 4
8,229
823
7,602
6,117
3,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 0 / 3
8,504
850
8,070
6,118
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 6
7,077
708
1,602
5,851
4,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kirito-World
Baron Samedi
0
2
1
0.25
W
Baron Samedi
Luizim_Moreno
Baron Samedi
3
1
4
5
L
0
3
1
0.17
W
4
0
3
5.5
L
Bastet
nirvampiro
Bastet
1
2
0
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
17,274
21,807
Taken
18,086
9,853
Mitigated
10,397
3,324
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kirito-World
Baron Samedi
3,191
267
762
791
5,652
1,681
0
2,230
3,422
21,933
0
W
Baron Samedi
Luizim_Moreno
Baron Samedi
7,602
387
592
1,896
6,117
3,482
208
1,358
4,745
25,436
0
L
2,441
203
0
544
9,243
6,472
0
5,155
4,076
9,471
947
W
8,070
3,599
0
4,133
6,118
2,124
0
1,388
4,730
0
32,620
L
Bastet
nirvampiro
Bastet
8,765
1,108
0
1,227
6,912
1,700
0
1,868
5,017
0
23,967
W
1,602
239
0
0
5,851
4,791
0
2,433
3,418
5,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,345
Gold Earned
23,810
91
Minions Killed
130
0
Camps Cleared
0
536,099
Distance Traveled
523,166
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,921
692
38
4
0
165,535
0
W
Baron Samedi
8,229
823
40
4
0
175,467
2
L
Ymir
6,946
695
20
2
0
158,819
4
W
Anhur
8,504
850
82
8
0
165,235
0
L
Bastet
7,478
748
33
3
0
211,745
1
W
Maui
7,077
708
8
1
0
182,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role