Player Matchup

Hel
Hel
FireBB TTV
Hel
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,489 Elo+
Solo
King Arthur
King Arthur
MagicWizards
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,271 Elo+
Party 1
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 126
God Stats
179W - 168L
1,468 SR
Queue Stats
236W - 229L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
maxmkclane
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,271 Elo+
Party 1
Medusa
Medusa
mojanghurtme
Medusa
Level 142
God Stats
2W - 0L
1,643 SR
Queue Stats
34W - 36L
1,462 Elo+
Solo
Team Averages
Level 85
1,522 SR
1,394 Elo+

VS

Team Averages
Level 109
1,499 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IDFWUkeez
Geb
Level 154
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo
Da Ji
Da Ji
M3owcenary
Da Ji
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 86L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Skrgelopa
Amaterasu
Level 108
God Stats
4W - 9L
1,504 SR
Queue Stats
336W - 351L
1,456 Elo+
Solo
Thoth
Thoth
TickleMeProstate
Thoth
Level 96
God Stats
3W - 6L
1,370 SR
Queue Stats
164W - 169L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 11
8,180
1,023
5,473
3,304
1,347
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
MagicWizards
King Arthur
14
2 / 1 / 9
8,681
1,085
12,163
11,222
10,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
kingtechy
Jormungandr
15
3 / 0 / 9
8,813
1,102
7,820
4,680
3,917
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
maxmkclane
Zhong Kui
14
3 / 3 / 8
8,775
1,097
11,643
7,649
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
14
6 / 1 / 4
9,734
1,217
9,089
2,837
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

313

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 1 / 3
7,882
985
4,794
9,037
3,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
7,377
922
1,498
4,160
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
13
3 / 7 / 1
8,436
1,055
5,525
11,820
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Skrgelopa
Amaterasu
14
1 / 2 / 3
8,272
1,034
4,681
18,228
15,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 3 / 4
7,889
986
7,427
7,265
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
14
Kills
5
5
Deaths
14
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
3
2.5
W
0
0
11
5.5
L
0
1
2
1
L
Da Ji
3
7
1
0.5
W
King Arthur
MagicWizards
King Arthur
2
1
9
6.5
L
Amaterasu
Skrgelopa
Amaterasu
1
2
3
1.25
L
0
3
4
0.67
W
Jormungandr
kingtechy
Jormungandr
3
0
9
7.5
W
Zhong Kui
maxmkclane
Zhong Kui
3
3
8
2.33
W
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,188
Damage
23,925
29,692
Taken
50,510
23,308
Mitigated
29,135
8,783
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,794
1,972
0
0
9,037
3,142
0
3,093
5,854
0
19,525
W
5,473
500
3,024
2,211
3,304
1,347
0
984
2,216
14,849
0
L
1,498
103
0
523
4,160
2,559
0
2,506
1,566
4,555
0
L
Da Ji
5,525
1,765
0
362
11,820
5,851
0
6,116
5,432
0
10,944
W
King Arthur
MagicWizards
King Arthur
12,163
1,242
0
1,449
11,222
10,886
0
2,661
8,181
611
30,603
L
Amaterasu
Skrgelopa
Amaterasu
4,681
1,077
0
2,089
18,228
15,388
0
8,895
8,990
0
23,586
L
7,427
199
0
610
7,265
2,195
0
2,964
4,245
24,509
0
W
Jormungandr
kingtechy
Jormungandr
7,820
1,675
0
0
4,680
3,917
0
1,395
3,071
18,023
1,415
W
Zhong Kui
maxmkclane
Zhong Kui
11,643
1,427
0
1,075
7,649
6,146
0
2,373
4,982
18,844
0
W
Medusa
9,089
3,501
0
1,024
2,837
1,012
0
458
2,317
0
22,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
39,856
155
Minions Killed
148
9
Camps Cleared
3
785,187
Distance Traveled
650,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,882
985
16
2
1
131,647
0
W
Hel
8,180
1,023
20
3
0
160,984
0
L
Geb
7,377
922
10
1
0
60,190
0
L
Da Ji
8,436
1,055
17
2
0
149,838
0
W
King Arthur
8,681
1,085
48
6
0
167,002
0
L
Amaterasu
8,272
1,034
51
6
1
155,585
0
L
Thoth
7,889
986
54
7
1
153,139
0
W
Jormungandr
8,813
1,102
28
4
1
152,796
0
W
Zhong Kui
8,775
1,097
25
3
3
144,021
0
W
Medusa
9,734
1,217
34
4
5
160,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role